Your system seems very interesting but it seems to me that you assume
that each parameters are independant.
What happen if, for example, two parameters works well when only one of
the is active and badly if the two are actives at the same time ?
Tom
--
Thomas LavergneEntia
, but how to cleverly choose combinations of
them ? Do you know some papers about this. I know there is research on
this type of problems, but for the moment I just want a simple solution
that is not so bad.
Tom
--
Thomas LavergneEntia non sunt multiplicanda praeter
--
Thomas LavergneEntia non sunt multiplicanda praeter
necessitatem. (Guillaume d'Ockham)
thomas.laver...@reveurs.orghttp://oniros.org
___
computer-go mailing list
computer
test it a lot before starting
to add anything fancy.
Another advantage of this approach is you can see the progress of your
bot and check for the efficienty of each addition.
Writting a bot is a lot of work but it's also a lot of pleasure, so good
luck for your one.
Tom
--
Thomas Lavergne
the crash. And to be gently with the server, adding a 'sleep x' in
order to wait a bit before reconnecting.
Tom
--
Thomas LavergneEntia non sunt multiplicanda praeter
necessitatem. (Guillaume d'Ockham)
thomas.laver...@reveurs.org
, they can't escape.
...
.xx..x.
.xoo...
..xxx..
...
It ssems to me that this heuristic will put a very strong bias toward
making ladders shapes even if there is a blocker or atari cause the
inner player is considered the looser in case it can't localy escape.
--
Thomas Lavergne
realy use it as is ?
Tom
--
Thomas LavergneEntia non sunt multiplicanda praeter
necessitatem. (Guillaume d'Ockham)
thomas.laver...@reveurs.orghttp://oniros.org
of others similar games. Why not including chekers
or amazones ;-)
Tom
--
Thomas LavergneEntia non sunt multiplicanda praeter
necessitatem. (Guillaume d'Ockham)
thomas.laver...@reveurs.orghttp://oniros.org
)
http://dcook.org/work/ (About me and my work)
http://dcook.org/blogs.html (My blogs and articles)
___
computer-go mailing list
computer-go@computer-go.org
http://www.computer-go.org/mailman/listinfo/computer-go/
--
Thomas Lavergne
are stupid,
but this is designed to be sufficiently fast to compute and to be safe
enought to don't forbid a good play.
Tom
PS: I'm sorry for my poor english, hope you will not blame me.
On Thu, Dec 11, 2008 at 5:27 AM, Thomas Lavergne
thomas.laver...@reveurs.org wrote:
I've not tryed
No game have started for half an hour, so it seems to have a problem.
And if some other people want to play on 13x13 don't be afraid, my bot
will be happy to play with yours.
Tom
--
Thomas LavergneEntia non sunt multiplicanda praeter
the current version at :
http://oniros.org/goober.c
It's only 2000 lines of code with 25% of comments.
--
Thomas LavergneEntia non sunt multiplicanda praeter
necessitatem. (Guillaume d'Ockham)
[EMAIL PROTECTED]http
On Wed, Aug 06, 2008 at 03:29:47PM +0200, Rémi Coulom wrote:
Thomas Lavergne wrote:
15:02:10E-C =c5
15:02:10Apparently, engine crashed
But there is no sign of crash in my engine, all goes like if the cgos
client have interrupt my engine.
Maybe you should send = c5 (with a space
Farnebäck wrote:
Thomas Lavergne wrote:
Hi,
I will have very few free time until end of this year to work on my go
program, so I have decided to cleanup the code and release it in free
software sooner that what I've wanted.
So after some work I'e obtained a version of goober with light
Monte
14 matches
Mail list logo