Re: [Computer-go] Fwd: mental imagery in Go

2015-08-02 Thread Ingo Althöfer
Hello,   Not sure how deep down the rabbit hole you want to go, but you might want to take a look at ... perhaps also the following is interesting for you: Visualisation of Candidate Moves http://www.althofer.de/k-best-visualisations.html Or you may like the following art work by Tanja

Re: [Computer-go] Fwd: mental imagery in Go

2015-08-02 Thread folkert
It is a collection of evaluations. They are applied to each cross. Then the cross with the highest evaluation sum is chosen. On Sat, Aug 01, 2015 at 09:11:29PM -0700, Igor Polyakov wrote: I'm very curious about your bot because I haven't seen how exactly it works. What algorithm does it use to

Re: [Computer-go] Fwd: mental imagery in Go

2015-08-01 Thread folkert
Hi, You can take a look at https://youtu.be/c3wbE1V4bTc It shows the thought proces of my Go program called Stop: http://www.vanheusden.com/stop/ Note that it is, to say the leat, rather weak. On Sat, Aug 01, 2015 at 02:46:49PM +1000, djhbrown . wrote: i'm looking for people with expertise in

Re: [Computer-go] Fwd: mental imagery in Go

2015-08-01 Thread Steven Clark
Not sure how deep down the rabbit hole you want to go, but you might want to take a look at convolutional neural networks and their applicability to go, e.g.: http://arxiv.org/abs/1412.6564 They are used ubiquitously for image classification and object detection, but people are looking at tying

Re: [Computer-go] Fwd: mental imagery in Go

2015-08-01 Thread Igor Polyakov
I'm very curious about your bot because I haven't seen how exactly it works. What algorithm does it use to generate moves? On 2015-08-01 7:08, folkert wrote: Hi, You can take a look at https://youtu.be/c3wbE1V4bTc It shows the thought proces of my Go program called Stop:

[Computer-go] Fwd: mental imagery in Go

2015-07-31 Thread djhbrown .
i'm looking for people with expertise in ​art, ​ computer graphics ​,​ and/or AI software to help me make a video series about mental imagery in Go, partly with a view to expressing mental images in the form of heuristic rules that a program could use to generate and evaluate candidate moves. any