, January 11, 2010 2:23 AM
Subject: RE: [computer-go] 13x13 human vs computer
On 13x13, Many Faces is probably 1 Dan on KGS. I don't know how that
translates to German ranks, but probably 2 stones is fair, or 3 stones if
you want the computer to likely win.
David
-Original Message-
From
On Wed, Jan 13, 2010 at 10:46:13AM +0100, Stefan Kaitschick wrote:
9*9: 6 dan
19*19 :1 kyu
13*13 1 dan?
not the expected interpolation :-)
Because the game complexity does not grow linearly with board size. ;-)
Looks like programing for a specific board size is
: [computer-go] 13x13 human vs computer
9*9: 6 dan
19*19 :1 kyu
13*13 1 dan?
not the expected interpolation :-)
Looks like programing for a specific board size is important.
Stefan
- Original Message -
From: David Fotland fotl...@smart-games.com
To: 'computer-go
Hello,
at a public event (during an exhibition on Claude
Shannon; in Nixdorf museum in Paderborn) I want to
arrange an exhibition game human vs computer go on
13x13 board. (Thinking time about 45 minutes for both
sides.)
Does someone here know about human vs computer games
on 13x13?
The human
-go.org] On Behalf Of Ingo Althöfer
Sent: Sunday, January 10, 2010 11:17 AM
To: computer-go@computer-go.org
Subject: [computer-go] 13x13 human vs computer
Hello,
at a public event (during an exhibition on Claude
Shannon; in Nixdorf museum in Paderborn) I want to
arrange an exhibition game
Ingo Althöfer wrote:
What would be an appropriate handicap when
they play against, for instance, Many Faces of Go on a
standard dual core notebook?
Human - human handicaps should be about
8.5
6.5
4.5
2.5
0.5
2 stones 8.5 --- or --- 0 stones negative komi
Human - computer handicaps depend on