Re: [computer-go] Re: Explanation to MoGo paper wanted. (BackGammonCode)

2007-07-04 Thread chrilly
Thanks, the dictionary is really great. Chrilly - Original Message - From: David Silver To: computer-go@computer-go.org Sent: Tuesday, July 03, 2007 11:29 PM Subject: [computer-go] Re: Explanation to MoGo paper wanted. (BackGammonCode) It's because Go is not only game

Re: [computer-go] Re: Explanation to MoGo paper wanted. (BackGammonCode)

2007-07-04 Thread Brian Slesinsky
I wonder whether the use of games as a metaphor would make general machine learning concepts more easily understood by non-specialists? That is, if you took a machine learning paper and rewrote it in terms of games, would that make it easier or harder to understand for people unfamiliar with both

Re: [computer-go] Re: Explanation to MoGo paper wanted. (BackGammonCode)

2007-07-03 Thread chrilly
Isn't there room for both? Shouldn't we present our work within our own community, but also make efforts to share our ideas with others? Yes, I do this by writing popular articles about computer-chess and games programming. The point of concern is: One is only considered important if one

Re: [computer-go] Re: Explanation to MoGo paper wanted. (BackGammonCode)

2007-07-03 Thread steve uurtamo
the language of mathematics is perhaps the most universal language for computer scientists. pseudocode comes in somewhere after that, and well-known algorithms probably somewhere inbetween. game programming is an application of computer science, and the language of game programming isn't

Re: [computer-go] Re: Explanation to MoGo paper wanted.(BackGammonCode)

2007-07-03 Thread chrilly
the language of mathematics is perhaps the most universal language for computer scientists. pseudocode comes in somewhere after that, and well-known algorithms probably somewhere inbetween. game programming is an application of computer science, and the language of game programming isn't