The info messages were designed for an eventual graphical client.

The idea being to send this and perhaps other info that could be
displayed in a separate window.   The S->C is server to client
for debugging.   So really I could turn off the lines that have
the messages going back and forth.   You could pipe these messages
through grep or make your own filter that just shows what you
want. 

Since I already have cgosview it would be real easy to modify it to make
an engine client that watches your programs games graphically, as they
are being plays.  The windows would only show the games of the client
program.   Could even have a provision to show the output of the engine
if it were put to stderr. 

Keep up the good work with Halgo.   If you add a search it makes a big
difference.     



- Don
   



On Mon, 2007-05-21 at 09:25 +0200, Heikki Levanto wrote:
> I noticed that the simple tcl client outputs many lines like this:
> 09:21:30    S->C info Estimated time until next round: 06:53
> 09:21:30    Estimated time until next round: 06:53
> 
> As those scroll interesting info out of my screen, I disabled the line
> that outputs the second line. All the info is already in the first one.
> 
> Maybe the server could send those messages a bit less often too? 
> 
> Thanks again for cgos, it has turned out to be a fun thing. I am again
> playing with my 'halgo' series, going for some sort of search next...
> 
> Regards
> 
>    Heikki
> 

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