terry mcintyre wrote:
Lately, I've been studying joseki, and I find that it's hard to really
know a joseki until you know why non-joseki moves are bad - and why moves
which are locally joseki may be bad in relation to other stones on the
board.
No doubt. That is the most complicated part. I
I am seeing messages like this:
02:27:59Irrecgular response from server. Breaking connection.
02:27:59Connection to server has closed. Will try to reconnect shortly.
Am restarting my 19x19 client.
Anyone else having similar issues?
Terry McIntyre [EMAIL PROTECTED]
They mean to govern
Quoting chrilly [EMAIL PROTECTED]:
I will play with Suzie at the forthcoming European Go championship in
Villach/Austria some 9x9 demonstration matches against everybody who
wants to play.
I want to prepare an opening book and I am looking for a 9x9 games
collection. So far I have only found
I believe the cgos server keeps all of it's games. Though those are
all computer games.
Might help
-Josh
On 7/6/07, Tom Cooper [EMAIL PROTECTED] wrote:
It might be worth asking the administrators of some go servers if
they would be prepared to give you copies of some games.
At 17:09
It might be worth asking the administrators of some go servers if
they would be prepared to give you copies of some games.
At 17:09 06/07/2007, you wrote:
I will play with Suzie at the forthcoming European Go championship
in Villach/Austria some 9x9 demonstration matches against everybody
Darren Cook wrote:?
I've been toying with the idea of having a set of playout algorithms and?
allowing black and white to choose different algorithms in that playout.?
(The idea came from trying to think how I could apply genetic?
algorithms to UCT playouts.)?
?
Here's how it would work.
There is one other issue I have seen that is similar. Sometimes
Lazarus will play a move that doesn't hurt nor help it's position.
It's not a wasted move because the opponent must respond or else lose.
this sounds a good bit like a ko threat, which is tricky to distinguish
from a good play.
s.
as far as killing moves are concerned, there's a fairly well-understood
set of circumstances for groups with a large blob eyespace under which
death is guaranteed, life is guaranteed if a ko is won, or death is guaranteed
if a ko is lost. i have no idea how to weight the last two, but given that
Yes, it can be done quite quickly in certain circumstances:
http://www.lclark.edu/~drake/go/icai2006-final-drake.pdf
The problem, of course, is that by the time it's down to this, it's
often too late.
Peter Drake
http://www.lclark.edu/~drake/
On Jul 6, 2007, at 3:55 PM, steve uurtamo
The attack is easily
refuted with a capture, and when that happens no time was lost. But
the opponent must capture immediately or the threat Lazarus made
actually works.
this, in fact, is a ko threat. if you play it *outside* of a ko, then it's a
wasted ko threat. no big loss if there are
steve uurtamo said:
There is one other issue I have seen that is similar. Sometimes
Lazarus will play a move that doesn't hurt nor help it's position. It's
not a wasted move because the opponent must respond or else lose.
this sounds a good bit like a ko threat, which is tricky to
On Fri, 2007-07-06 at 16:52 -0700, steve uurtamo wrote:
The attack is easily
refuted with a capture, and when that happens no time was lost. But
the opponent must capture immediately or the threat Lazarus made
actually works.
this, in fact, is a ko threat. if you play it *outside* of
I think Steve meant that the move /should have been used as/ a ko
threat.
Peter Drake
http://www.lclark.edu/~drake/
On Jul 6, 2007, at 5:12 PM, Don Dailey wrote:
On Fri, 2007-07-06 at 16:52 -0700, steve uurtamo wrote:
The attack is easily
refuted with a capture, and when that happens no
In Go things are insofar worse as there is only one standard sparring
partner, Gnu-Go. This creates severe inbreeding effects. In chess there was
a similar problem. There were more strong opponents around, but over the
years they become very similar. Suddenly there was a new programm, Rybka,
14 matches
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