Intel just released a threading library under the GPL2 license.
http://threadingbuildingblocks.org/
Thought it could be useful for people here who may want to utilize a
multi CPU or multi core system.
-Josh
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Intel just released a threading library under the GPL2 license.
http://threadingbuildingblocks.org/
Interesting; I've not got as far as looking at code yet, but a couple of
things caught my attention. First this used to be a commercial product
and they've switched to open source; so it is
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Humans beat poker bot ... barely:
http://cosmiclog.msnbc.msn.com/archive/2007/07/25/289607.aspx
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Nice article, I love reading articles like that. I didn't see anything
there I clearly disagreed with although I was expecting to see this.
I think the difference between heavy and light (uniform random)
play-outs is fairly fixed. In other words heavy may be some fixed
number of ELO points
A couple of months back I wrote an article on why I believe UCT with
random playouts (as opposed to heavy playouts) will never give a strong
computer go program. I've finally got it finished, edited and published:
http://dcook.org/compgo/article_the_problem_with_random_playouts.html
I'd be