After many (hand-operated) games with dynamic komi
in high handicap situations I have - amongst other
things - found the following for board size 19x19,
when the side who has to catch up uses dynamic komi:
(i) At handicap 7 the dynamic komi seems to give at
least one additional level (one stone)
Good work Ingo.
But why should it be near 50%? If it is, the komi is too large.(if giving
handicap)
You just have to reserve some thinking time for reruns, in case the komi
estimate from the last move doesn't fit anymore.
Stefan
(ii) Also on 13x13 board dynamic komi seems to help, although
On Aug 31, 2009, at 10:12 PM, terry mcintyre wrote:
If you maintain a list of strings ( connected groups ) of stones
and their liberty counts - or perhaps the actual liberties - it
should be fairly quick to find a string with just one liberty.
I'm currently using pseudoliberties, so that
IIRC, Fuego has an urgent rule that captures the last-played stone.
That rule applies before any others. Then the mop-up capture rule
applies just before playing randomly.
Mop-up capture is facilitated by a list of strings in atari. Pebbles
keeps such a list, like Many Faces. Having such a list
I use real liberties. I think if you want the playouts to do much
computation on groups based on liberty count you should switch to using real
liberties. I don't think any of the strong programs use pseudoliberties.
From: computer-go-boun...@computer-go.org
But note that Fuego is using a GNU license, so if you incorporate any of the
Fuego code into your own app, you will have to make your own app available
under the GNU license and distribute source to your customers.
David
I strongly recommend reading the Fuego source code. Their ideas and
On Sep 1, 2009, at 8:11 AM, David Fotland wrote:
I don’t think any of the strong programs use pseudoliberties.
Interesting! Can those involved with other strong programs verify this?
My board code is descended from my Java re-implementation of libEGO. I
tried writing one using real
I never tried pseudoliberties in Valkyria. It actually stores arrays
of the liberties in addition to the count. This make programming
complex algorithms simple, but perhaps not the most efficient way.
-Magnus
Quoting Peter Drake dr...@lclark.edu:
On Sep 1, 2009, at 8:11 AM, David Fotland
I have announced the schedule for the bot tournaments on KGS, for the
rest of the year:
http://www.weddslist.com/kgs/future.html
September Sunday 20th 9x9
October Sunday 4th 19x19
November Sunday 8th 19x19
December Sunday 6th 9x9
Nick
--
Nick Weddn...@maproom.co.uk
2009/9/1 Peter Drake dr...@lclark.edu:
On Sep 1, 2009, at 8:11 AM, David Fotland wrote:
I don’t think any of the strong programs use pseudoliberties.
Interesting! Can those involved with other strong programs verify this?
My board code is descended from my Java re-implementation of libEGO. I
Interesting! Can those involved with other strong programs verify this?
Pebbles isn't a particularly strong program, but using real
liberty counts is better.
I have recently taken Pebbles offline to renovate internals.
I am adding lists of liberties, too. I am convinced that the
richer
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