[Computer-go] Congratulations to AyaMC!

2016-12-07 Thread Nick Wedd
Congratulations to AyaMC, undefeated winner of the December KGS bot tournament! I apologise for making this announcement later than usual. My report is at http://www.weddslist.com/kgs/past/128/index.html Nick -- Nick Wedd mapr...@gmail.com ___

[Computer-go] Congratulations to AyaMC!

2016-11-14 Thread Nick Wedd
Congratulations to AyaMC, winner of the November KGS bot tournament! My report is at http://www.weddslist.com/kgs/past/127/index.html As usual I will welcome your comments and corrections. ~~ I am beginning to plan the schedule of KGS bot

Re: [Computer-go] Congratulations to AyaMC!

2016-10-11 Thread Urban Hafner
Thanks for the writeup Nick! It seems that I shouldn’t use pre-release versions of my bot for a tournament. ;) That was one horrible performance and I will have to spend some time figuring out where (and when) I messed up. Urban On Tue, Oct 11, 2016 at 12:14 AM, Nick Wedd

[Computer-go] Congratulations to AyaMC!

2016-10-10 Thread Nick Wedd
Congratulations to AyaMC, winner of yesterday's KGS bot tournament with 40 wins from 40 rounds! This is the highest score I have ever seen, and am ever likely to see. My report is at http://www.weddslist.com/kgs/past/126/index.html As usual, I will welcome your comments and corrections. Nick --

Re: [Computer-go] Congratulations to AyaMC!

2016-09-08 Thread Robert Waite
The plots of the network output were generated using matplotlib... here ya go: https://github.com/Rochester-NRT/RocAlphaGo/pull/146/files On Sep 8, 2016 12:51 AM, "Nick Wedd" wrote: > Thank you for pointing this out. There are no hidden tie-break > shenanigans. There is a

Re: [Computer-go] Congratulations to AyaMC!

2016-09-08 Thread Nick Wedd
Thank you for pointing this out. There are no hidden tie-break shenanigans. There is a defect in the script I use to convert https://www.gokgs.com/tournEntrants.jsp?sort=s=1068 to a crosstable. I'll probably leave the script as it is, and put this right with manual edits. I think Robert Waite

Re: [Computer-go] Congratulations to AyaMC!

2016-09-08 Thread Gian-Carlo Pascutto
On 7/09/2016 21:21, Nick Wedd wrote: > Congratulations to AyaMC, undefeated winner of the September slow KGS > bot tournament, which ended earlier today! > > My report is at http://www.weddslist.com/kgs/past/S16.2/index.html > As usual, I will welcome your comments and corrections. Given that

[Computer-go] Congratulations to AyaMC!

2016-09-07 Thread Nick Wedd
Congratulations to AyaMC, undefeated winner of the September slow KGS bot tournament, which ended earlier today! My report is at http://www.weddslist.com/kgs/past/S16.2/index.html As usual, I will welcome your comments and corrections. Nick -- Nick Wedd mapr...@gmail.com

[computer-go] Congratulations to AyaMC!

2009-10-06 Thread Nick Wedd
Congratulations to AyaMC, winner of Sunday's KGS Computer Go tournament! My report is at http://www.weddslist.com/kgs/past/52/index.html Two people had bots crash after receiving the message FINEST: Still an outstanding command. I do not know what this means, and am reporting it to wms.

Re: [computer-go] Congratulations to AyaMC!

2009-10-06 Thread Nick Wedd
In message wladvtgcx1ykf...@maproom.demon.co.uk, Nick Wedd n...@maproom.co.uk writes Congratulations to AyaMC, winner of Sunday's KGS Computer Go tournament! My report is at http://www.weddslist.com/kgs/past/52/index.html Two people had bots crash after receiving the message FINEST: Still an

Re: [computer-go] Congratulations to AyaMC!

2009-10-06 Thread terry mcintyre
To: computer-go computer-go@computer-go.org Sent: Tue, October 6, 2009 9:13:17 AM Subject: Re: [computer-go] Congratulations to AyaMC! In message wladvtgcx1ykf...@maproom.demon.co.uk, Nick Wedd n...@maproom.co.uk writes Congratulations to AyaMC, winner of Sunday's KGS Computer Go tournament! My

Re: [computer-go] Congratulations to AyaMC!

2009-10-06 Thread Jason House
...@maproom.co.uk To: computer-go computer-go@computer-go.org Sent: Tue, October 6, 2009 9:13:17 AM Subject: Re: [computer-go] Congratulations to AyaMC! In message wladvtgcx1ykf...@maproom.demon.co.uk, Nick Wedd n...@maproom.co.uk writes Congratulations to AyaMC, winner of Sunday's KGS Computer Go

Re: kgsGtp (was Re: [computer-go] Congratulations to AyaMC!)

2009-10-06 Thread Jason House
The slave that labours and the slave that votes -- Peter Pindar From: Nick Wedd n...@maproom.co.uk To: computer-go computer-go@computer-go.org Sent: Tue, October 6, 2009 9:13:17 AM Subject: Re: [computer-go] Congratulations to AyaMC! In message wladvtgcx1ykf...@maproom.demon.co.uk, Nick Wedd n

Re: kgsGtp (was Re: [computer-go] Congratulations to AyaMC!)

2009-10-06 Thread Don Dailey
-- Peter Pindar -- *From:* Nick Wedd n...@maproom.co.ukn...@maproom.co.uk *To:* computer-go computer-go@computer-go.org computer-go@computer-go.org *Sent:* Tue, October 6, 2009 9:13:17 AM *Subject:* Re: [computer-go] Congratulations to AyaMC! In message

[computer-go] Congratulations to AyaMC and ManyFaces!

2009-07-20 Thread Nick Wedd
The joint winners of yesterday's KGS bot tournament were ManyFaces1 and AyaMC. My report is at http://www.weddslist.com/kgs/past/49/index.html Nick -- Nick Weddn...@maproom.co.uk ___ computer-go mailing list computer-go@computer-go.org

Re: [computer-go] Congratulations to AyaMC and to StoneGrid!

2008-06-17 Thread Nick Wedd
In message [EMAIL PROTECTED], Eric Boesch [EMAIL PROTECTED] writes On Mon, Jun 16, 2008 at 2:00 PM, Nick Wedd [EMAIL PROTECTED] wrote: In message [EMAIL PROTECTED], John Fan [EMAIL PROTECTED] writes After I review the game, it is hard to say ManyFaces made a mistake at move 60 or around,

[computer-go] Congratulations to AyaMC and to StoneGrid!

2008-06-16 Thread Nick Wedd
AyaMC and StoneGrid were the winners of yesterday's KGS bot tournament, both undefeated, with 6/6 and 9/9 wins respectively. My report is at http://www.weddslist.com/kgs/past/39/index.html It is longer than usual, because I found quite a few of the games interesting. Nick -- Nick Wedd

Re: [computer-go] Congratulations to AyaMC and to StoneGrid!

2008-06-16 Thread Jason House
Is it possible to show the board for the round 1 open division game? You refer specifically to a choice made at move 60... Also, the processor description for HBotSVN is incorrect. Rounds 1-6 were through a virtual machine on a box with a 2GHz Intel Core Duo.Rounds 7-9 was running native on

Re: [computer-go] Congratulations to AyaMC and to StoneGrid!

2008-06-16 Thread John Fan
After I review the game, it is hard to say ManyFaces made a mistake at move 60 or around, since the white group at the lower left corner has a flaw. It is a sente for black to settle its F1 group. If white takes two steps to take the ko and A7 group, then black can settle down the F1 black group

Re: [computer-go] Congratulations to AyaMC and to StoneGrid!

2008-06-16 Thread Nick Wedd
In message [EMAIL PROTECTED], John Fan [EMAIL PROTECTED] writes After I review the game, it is hard to say ManyFaces made a mistake at move 60 or around, since the white group at the lower left corner has a flaw. It is a sente for black to settle its F1 group. If white takes two steps to take

Re: [computer-go] Congratulations to AyaMC and to StoneGrid!

2008-06-16 Thread John Fan
Nick, Thanks for all your work. John On Mon, Jun 16, 2008 at 1:56 PM, Nick Wedd [EMAIL PROTECTED] wrote: In message [EMAIL PROTECTED], Jason House [EMAIL PROTECTED] writes Is it possible to show the board for the round 1 open division game? You refer specifically to a choice made at move

Re: [computer-go] Congratulations to AyaMC and to StoneGrid!

2008-06-16 Thread Hideki Kato
Thank you for a long, very interesting report, Nick. I found a typo(?), however, about the version of HBotSVN. Jason wrote earlier games were played by r761 but you wrote by r763. -Hideki Nick Wedd: [EMAIL PROTECTED]: In message [EMAIL PROTECTED], Jason House [EMAIL PROTECTED] writes Is it

Re: [computer-go] Congratulations to AyaMC, GNU, and MonteGNU!

2008-02-04 Thread Joel Veness
Hi Jason, Internally, I have a constant that is a lag threshold. It is meant to represent an upper bound on how much lag exists. It worked fine I feel, the problem was more caused by Goanna's useless play towards the end and reluctance to pass. I think the solution I have in place now should be

Re: [computer-go] Congratulations to AyaMC, GNU, and MonteGNU!

2008-02-04 Thread Don Dailey
Joel Veness wrote: Hi Nick, Goanna (agog) timed out annoyingly in that game against GNU. I have since implemented a rule: if after some number of samples you have a winning probability that is very close to 1.0, just make the best move right away. There is no need to spend so long

Re: [computer-go] Congratulations to AyaMC, GNU, and MonteGNU!

2008-02-04 Thread Jason House
On Feb 4, 2008 1:59 PM, terry mcintyre [EMAIL PROTECTED] wrote: Does the KGS protocol permit one to propose a set of dead groups, then upon discovery of a conflict, to say Ok, your proposal still leads to my win, I'm perfectly happy to accept that result? No. Any conflict immediately

Re: [computer-go] Congratulations to AyaMC, GNU, and MonteGNU!

2008-02-04 Thread terry mcintyre
Does the KGS protocol permit one to propose a set of dead groups, then upon discovery of a conflict, to say Ok, your proposal still leads to my win, I'm perfectly happy to accept that result? - Original Message From: Nick Wedd [EMAIL PROTECTED] Another fix which would have

Re: [computer-go] Congratulations to AyaMC, GNU, and MonteGNU!

2008-02-04 Thread Don Dailey
Joel Veness wrote: Hi Don, That is an interesting idea, and I don't see anything wrong with it in principle. However, given how slow Goanna is these days, I think I would probably gain more by spending 1/10 of the time needed for that idea on simple optimization! :) Yes, I don't use

Re: [computer-go] Congratulations to AyaMC, GNU, and MonteGNU!

2008-02-04 Thread Jason House
I don't know if this is helpful, but it is fairly easy to do some adaptive timing to ensure not running out on time. Total external lag = (game time - time used internally) - time left Mean external lag = Total external lag / moves made by bot This lag can be used for creating a time buffer for

Re: [computer-go] Congratulations to AyaMC, GNU, and MonteGNU!

2008-02-04 Thread Gunnar Farnebäck
terry mcintyre wrote: Does the KGS protocol permit one to propose a set of dead groups, then upon discovery of a conflict, to say Ok, your proposal still leads to my win, I'm perfectly happy to accept that result? No, at least not in any way that the engine can influence. /Gunnar

Re: [computer-go] Congratulations to AyaMC, GNU, and MonteGNU!

2008-02-04 Thread Jason House
On Feb 4, 2008 2:18 PM, Nick Wedd [EMAIL PROTECTED] wrote: In message [EMAIL PROTECTED], Gunnar Farnebäck [EMAIL PROTECTED] writes terry mcintyre wrote: Does the KGS protocol permit one to propose a set of dead groups, then upon discovery of a conflict, to say Ok, your proposal still

Re: [computer-go] Congratulations to AyaMC, GNU, and MonteGNU!

2008-02-04 Thread Jason House
On Feb 4, 2008 10:40 AM, Nick Wedd [EMAIL PROTECTED] wrote: Also, how does kicking work? A manual kill of a bot+kgsGtp and restarting by the user seems like it'd fix stuck bots. I'm guessing a kick is for when bots (like HB06) are unattended? Does that make kgsGtp exit? That'd require an

Re: [computer-go] Congratulations to AyaMC, GNU, and MonteGNU!

2008-02-04 Thread Jason House
Open division round numbers appear out of sync. The quote from me uses round numbers that are one off from what's in the official report. Something should probably get fixed. Also, how does kicking work? A manual kill of a bot+kgsGtp and restarting by the user seems like it'd fix stuck bots.

Re: [computer-go] Congratulations to AyaMC, GNU, and MonteGNU!

2008-02-04 Thread Nick Wedd
In message [EMAIL PROTECTED], Jason House [EMAIL PROTECTED] writes Open division round numbers appear out of sync.  The quote from me uses round numbers that are one off from what's in the official report.  Something should probably get fixed. Right, the round numbers in my report were 1 off.

Re: [computer-go] Congratulations to AyaMC, GNU, and MonteGNU!

2008-02-04 Thread Nick Wedd
In message [EMAIL PROTECTED], Joel Veness [EMAIL PROTECTED] writes Hi Nick, Goanna (agog) timed out annoyingly in that game against GNU. I have since implemented a rule: if after some number of samples you have a winning probability that is very close to 1.0, just make the best move right

Re: [computer-go] Congratulations to AyaMC, GNU, and MonteGNU!

2008-02-04 Thread Nick Wedd
In message [EMAIL PROTECTED], Gunnar Farnebäck [EMAIL PROTECTED] writes terry mcintyre wrote: Does the KGS protocol permit one to propose a set of dead groups, then upon discovery of a conflict, to say Ok, your proposal still leads to my win, I'm perfectly happy to accept that result? No, at

Re: [computer-go] Congratulations to AyaMC, GNU, and MonteGNU!

2008-02-04 Thread Nick Wedd
In message [EMAIL PROTECTED], Jason House [EMAIL PROTECTED] writes On Feb 4, 2008 10:40 AM, Nick Wedd [EMAIL PROTECTED] wrote: Also, how does kicking work?  A manual kill of a bot+kgsGtp and restarting by the user seems like it'd fix stuck bots.  I'm guessing a kick is for when bots (like

Re: [computer-go] Congratulations to AyaMC, GNU, and MonteGNU!

2008-02-04 Thread Raymond Wold
Nick Wedd wrote: Another fix which would have worked in this case: if after consecutive passes your opponents proposes a set of dead groups which would cause you to win, then accept. I don't think kgsGTP tells you what dead stones are being proposed. You just have to give your own opinion,