-Original Message-
From: [EMAIL PROTECTED] [mailto:computer-go-
[EMAIL PROTECTED] On Behalf Of Mark Boon
Sent: Tuesday, January 15, 2008 10:11 AM
To: computer-go
Subject: Re: [computer-go] How to get more participation in 19x19
CGOS?
As suggested by David Fotland I made a simple
-go
Subject: Re: [computer-go] How to get more participation in 19x19 CGOS?
As suggested by David Fotland I made a simple referee type of setup
so that I can have two engines play each other continuously. I got it
working with GnuGo but with MoGo I get an Access denied message
when I try
I see now what people mean with regards to the starting of rounds.
Most bots are idle most of the time while a few slow ones slug it out.
The way it's currently configured was probably the simplest way to do
it and get reasonably uniform results. Otherwise you may end up with
fast bots
:* Wednesday, January 09, 2008 7:39 AM
*To:* computer-go
*Subject:* Re: [computer-go] How to get more participation in 19x19 CGOS?
Thanks, David!
I think you said that your three versions of Many Faces 12 are about 5
stones apart in strength?
I'm guessing this means that version A can give B
you have time.
David
-Original Message-
From: [EMAIL PROTECTED] [mailto:computer-go-
[EMAIL PROTECTED] On Behalf Of Don Dailey
Sent: Thursday, January 10, 2008 10:03 AM
To: computer-go
Subject: Re: [computer-go] How to get more participation in 19x19 CGOS?
I also put up Odie
I came back to my computer to see an error message about a broken
pipe. I also see my program lost a game on time to Odie, which is
probably caused by this. Is this common? Or does it mean I have a
problem on my end? I do have a rather slow internet connection.
Mark
Don Dailey wrote:
My suggest to Olivier is to compromise and set time
control 20 minutes per side and give 1 second gift.
That's good for me. Until now, I have been running tests
and gnugo clones just to support the server, but I will
start serious work soon. I have some time for computer
Just for the record,
For 19x19 I like a time setting of 5 to 10 minutes (max) per side.
My main two reasons:
1) It takes to long to establish a good rating estimate.
2) For the near future I can only run on a single cpu machine
at night. During the day my wife is using this computer, and
]
To: computer-go computer-go@computer-go.org
Sent: Tuesday, January 8, 2008 3:00:44 PM
Subject: RE: [computer-go] How to get more participation in 19x19 CGOS?
!--
_filtered {font-family:Cambria Math;panose-1:2 4 5 3 5 4 6 3 2 4;}
_filtered {font-family:Calibri;panose-1:2 15 5 2 2 2 4 3 2 4
: RE: [computer-go] How to get more participation in 19x19 CGOS?
Just for the record,
For 19x19 I like a time setting of 5 to 10 minutes (max) per side.
My main two reasons:
1) It takes to long to establish a good rating estimate.
2) For the near future I can only run on a single cpu machine
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of terry mcintyre
Sent: Wednesday, January 09, 2008 7:39 AM
To: computer-go
Subject: Re: [computer-go] How to get more participation in 19x19 CGOS?
Thanks, David!
I think you said that your three versions of Many Faces 12 are about 5
way. By
meaningful, I refer to the human play.?
DL
-Original Message-
From: David Fotland [EMAIL PROTECTED]
To: 'computer-go' computer-go@computer-go.org
Sent: Tue, 8 Jan 2008 2:23 pm
Subject: RE: [computer-go] How to get more participation in 19x19 CGOS?
I expect the faster time
I have a Java version of the old Goliath 3. I have a GTP bridge also.
If it's not a lot of work I'd consider putting it on 19x19 CGOS. How
would I go about doing that? (I have a Mac but could possibly arrange
a PC.)
At the moment the Java translation has an annoying bug that I haven't
- Original Message
What's the point of getting a stable ranking which is more or less
meaningless?
If someone want to debug or test their programs, they could easily use the
publicaly available version of MoGo or GnuGo. The purpose of the 19x19 CGOS
is to compare strength
PROTECTED] On Behalf Of Mark Boon
Sent: Wednesday, January 09, 2008 8:52 AM
To: computer-go
Subject: Re: [computer-go] How to get more participation in 19x19 CGOS?
I have a Java version of the old Goliath 3. I have a GTP bridge also.
If it's not a lot of work I'd consider putting it on 19x19 CGOS
Mark Boon wrote:
I have a Java version of the old Goliath 3. I have a GTP bridge also.
If it's not a lot of work I'd consider putting it on 19x19 CGOS. How
would I go about doing that? (I have a Mac but could possibly arrange
a PC.)
At the moment the Java translation has an annoying bug
The cgos3-darwin.zip client on the web site will attach you to the 9x9
server - unless you actually modify it by unwrapping it, changing it,
then wrapping it back up. If you want, I will wrap up a version
that will work for 19x19.
I really should take some time to make this more
I also run from Macs, and have no problem connecting to CGOS.
Cheers,
David
On 9, Jan 2008, at 8:51 AM, Mark Boon wrote:
I have a Java version of the old Goliath 3. I have a GTP bridge
also. If it's not a lot of work I'd consider putting it on 19x19
CGOS. How would I go about doing that?
-Original Message-
From: [EMAIL PROTECTED] [mailto:computer-go-
[EMAIL PROTECTED] On Behalf Of Mark Boon
Sent: Wednesday, January 09, 2008 8:52 AM
To: computer-go
Subject: Re: [computer-go] How to get more participation in 19x19
CGOS?
I have a Java version of the old Goliath 3. I have
-
[EMAIL PROTECTED] On Behalf Of Mark Boon
Sent: Wednesday, January 09, 2008 8:52 AM
To: computer-go
Subject: Re: [computer-go] How to get more participation in 19x19 CGOS?
I have a Java version of the old Goliath 3. I have a GTP bridge also.
If it's not a lot of work I'd consider putting
On 9-jan-08, at 16:11, Don Dailey wrote:
cgos3.tcl is the equivalent of kgsGTP. cgos3.tcl communicates
through stdin and stdout.The Java wrapper will not benefit you
unless it actually provided GTP to a program that doesn't know gtp.
- Don
I hope we're having a bit of
Hi Mark,
Yes, I misunderstood. You should have little trouble then - cgos3.tcl
is the cgos equivalent of kgsGtp.
- Don
Mark Boon wrote:
On 9-jan-08, at 16:11, Don Dailey wrote:
cgos3.tcl is the equivalent of kgsGTP. cgos3.tcl communicates
through stdin and stdout.The Java
On 9-jan-08, at 15:45, Don Dailey wrote:
The cgos3-darwin.zip client on the web site will attach you to the 9x9
server - unless you actually modify it by unwrapping it, changing it,
then wrapping it back up. If you want, I will wrap up a version
that will work for 19x19.
OK, I think
Mark Boon wrote:
On 9-jan-08, at 15:45, Don Dailey wrote:
The cgos3-darwin.zip client on the web site will attach you to the 9x9
server - unless you actually modify it by unwrapping it, changing it,
then wrapping it back up. If you want, I will wrap up a version
that will work for
OK, got it working. But it didn't remove all the dead stones
unfortunately. Is there any way to get the SGF file of the game so I
can test why it didn't do that? Or do I need to save it locally?
Mark
On 9-jan-08, at 19:51, Don Dailey wrote:
Mark Boon wrote:
On 9-jan-08, at 15:45, Don
The only reason that SlugGo is not on 19x19 CGOS is that we are working
towards a version that does something different than the version that
was
running a year ago.
When we have the new features running we will begin playing there.
It is my opinion that 30 minutes per side is common for
I haven't been using CGOS at all lately (planned gap in development around
the holidays). When I do start up again, it'll probably be on the 9x9
server. I'd do this because of the following reasons:
* Games finish faster on the 9x9 server
* Current testing/tuning is done on 9x9
(I have a short
I forgot to mention, that I do eventually play to have multi-time
control on the servers. One time control will be very slow and the
other will be very fast.You would be able to get several games in
during the same period of time of 1 long game.
For 9x9 it might be something like this:
Hi David,
Putting some weaker programs on CGOS is a good idea - I would like to
see it seeded with players of many different strengths.
Olivier is in charge of cgos 19x19 so whatever time he wants to set is
up to him.I would suggest to him to set a 1 second time gift if he
chooses to play
Le mardi 8 janvier 2008, Don Dailey a écrit :
...
On 19x19 it might be 30 minutes per side like we have now, with 5
minute games for the fast time control.We would probably have to
work it out so that program like gnugo would be able to handle the fast
time control at their standard
It is my opinion that 30 minutes per side is common for human tournament
games, and thus makes sense for 19x19 CGOS. I think 10 minutes is rather
restrictive, so maybe 20 minutes makes sense.
I'll change the time settings to what people want (I'll count the choices
on the mailing list and move
: [computer-go] How to get more participation in 19x19 CGOS?
Le mardi 8 janvier 2008, Don Dailey a écrit :
...
On 19x19 it might be 30 minutes per side like we have now, with 5
minute games for the fast time control.We would probably have to
work it out so that program like gnugo would
It was Doug Larson's idea. Something like:
Pull a single stone out of Atari once
Play in a liberty of the group with fewest liberties that has 5 or fewer
liberties
Play random
I also am thinking about building a really fast and weak playing bot.
Something that is similar to the rule based
to play at the same
strength as before.
David
-Original Message-
From: [EMAIL PROTECTED] [mailto:computer-go-
[EMAIL PROTECTED] On Behalf Of Alain Baeckeroot
Sent: Tuesday, January 08, 2008 12:40 PM
To: computer-go
Subject: Re: [computer-go] How to get more participation in 19x19
PROTECTED]] On
Behalf Of Alain Baeckeroot
Sent: Tuesday, January 08, 2008 12:40 PM
To: computer-go
Subject: Re: [computer-go] How to get more participation in
19x19 CGOS?
Le mardi 8 janvier 2008, Don Dailey a écrit:
...
On 19x19 it might be 30
David Fotland wrote:
It was Doug Larson's idea. Something like:
Pull a single stone out of Atari once
Play in a liberty of the group with fewest liberties that has 5 or fewer
liberties
Play random
Yes, and we called the player Lardo after Doug Larson - (LA)rson
(Do)ug.
I can't
want the anchor to play at the same
strength as before.
David
-Original Message-
From: [EMAIL PROTECTED] [mailto:computer-go-
[EMAIL PROTECTED] On Behalf Of Alain Baeckeroot
Sent: Tuesday, January 08, 2008 12:40 PM
To: computer-go
Subject: Re: [computer-go] How to get more
2008 5:26 pm
Subject: Re: [computer-go] How to get more participation in 19x19 CGOS?
David Fotland wrote:
It was Doug Larson's idea. Something like:
Pull a single stone out of Atari once
Play in a liberty of the group with fewest liberties that has 5 or fewer
liberties
Play random
Yes
: John Fan [EMAIL PROTECTED]
To: computer-go computer-go@computer-go.org
Sent: Tue, 8 Jan 2008 4:38 pm
Subject: Re: [computer-go] How to get more participation in 19x19 CGOS?
I do not have a 19x19 bot right now. But I found that fast engines have to wait
for slow engines is kind of boring. For example
Of Alain Baeckeroot
Sent: Tuesday, January 08, 2008 12:40 PM
To: computer-go
Subject: Re: [computer-go] How to get more participation in
19x19 CGOS?
Le mardi 8 janvier 2008, Don Dailey a écrit:
...
On 19x19
To: computer-go@computer-go.org
Subject: Re: [computer-go] How to get more participation in 19x19 CGOS?
Down the road, when I'm ready for it, I'd like for there still to be a 19x19
CGOS much like the one now. But, in the mean time, the current 19x19 CGOS is of
no use at all in helping me get there. Ten
Yes, Largo. I have a version of this I can put on CGOS (and other's can
too so that we can check each other for bugs). I tried using Largo as a
component of a playout policy with no success.
I will also put a version of MoGo up (the version that was released to
the public).
David Fotland
12:40 PM
To: computer-go
Subject: Re: [computer-go] How to get more participation in
19x19 CGOS?
Le mardi 8 janvier 2008, Don Dailey a écrit:
...
On 19x19 it might be 30 minutes per side like we have
now
Michael Williams wrote:
Yes, Largo. I have a version of this I can put on CGOS (and other's
can too so that we can check each other for bugs). I tried using
Largo as a component of a playout policy with no success.
It was Lardo, not Largo :-) Interesting idea using it as a
play-out
.
David
-Original Message-
From: [EMAIL PROTECTED] [mailto:computer-go-
[EMAIL PROTECTED] On Behalf Of David Fotland
Sent: Tuesday, January 08, 2008 12:24 PM
To: 'computer-go'
Subject: RE: [computer-go] How to get more participation in 19x19 CGOS?
I expect the faster time
to get more
participation in
19x19 CGOS?
Le mardi 8 janvier 2008, Don Dailey a écrit:
...
On 19x19 it might be 30 minutes per side like we have
now, with 5
minute games for the fast time
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