Re: [Computer-go] Aya won December 2014 KGS bot tournament

2014-12-08 Thread Erik van der Werf
On Mon, Dec 8, 2014 at 2:04 PM, Aja Huang ajahu...@gmail.com wrote: I hope this list is not dying. :) :) It's still broken. The majority of the messages I see in the archive never arrive in my gmail account. Google seems to make some exceptions for emails from other gmail users, which

Re: [Computer-go] Computer-Go list seems to be dying? Time to move?

2014-12-04 Thread Erik van der Werf
On Thu, Dec 4, 2014 at 12:49 AM, Petr Baudis pa...@ucw.cz wrote: Hi! On Thu, Dec 04, 2014 at 12:12:52AM +0100, Erik van der Werf wrote: I just noticed in the archives that none of the last 3 messages sent to this list reached my gmail account. One of them was by a well known conference

[Computer-go] Computer-Go list seems to be dying? Time to move?

2014-12-03 Thread Erik van der Werf
I just noticed in the archives that none of the last 3 messages sent to this list reached my gmail account. One of them was by a well known conference spammer, but the other two (by Remi and Ingo) definitely should have made it through. Like Ingo, I recently also tried to register another address

Re: [Computer-go] Congratulations to AyaMC!

2014-11-22 Thread Erik van der Werf
Hi Hiroshi, Why do you call it a static bonus? If n increases with the number of simulations, the effect of the bonus term still fades away. Perhaps the interesting part is in fading out more slowly than with ordinary priors (i.e., by 1/sqrt(n) instead of 1/n)? BR, Erik BTW Nicks original

Re: [Computer-go] K-best mode in MCTS ?

2014-11-16 Thread Erik van der Werf
I have the exact same issue, and it is not just with the Computer Go mailing list. Gmail is becoming more and more unreliable when it comes to mailing lists (including one I host myself). The most annoying aspect is that some messages don't arrive at all (not even in a spam box). Maybe it's time

Re: [Computer-go] Interviews on codecentric Challenge

2014-10-05 Thread Erik van der Werf
Well, not a laptop, but a '6-core desktop' can still be quite fast... E.g., the 48-core amd machine I often use is typically only around 2.5 times faster than a stock i7 3930k (and then I haven't even considered the i7's overclocking potential). IIRC Remi usually uses a 24-core amd machine, so I

Re: [Computer-go] Interviews on codecentric Challenge

2014-10-05 Thread Erik van der Werf
...@physik.de wrote: Sorry 5930x Am Sonntag, den 05.10.2014, 19:48 +0200 schrieb Erik van der Werf: Well, not a laptop, but a '6-core desktop' can still be quite fast... E.g., the 48-core amd machine I often use is typically only around 2.5 times faster than a stock i7 3930k (and then I

Re: [Computer-go] Komi for 13x13

2014-08-05 Thread Erik van der Werf
Here's an intuitive argument for why I believe 7.5 komi is too high on any of the larger boards. On very small (square odd-surface) boards there is no room for White to live (Black takes all points). Past a certain point (5x5), Black can no longer control the full board, so White also starts to

Re: [Computer-go] Komi for 13x13

2014-08-05 Thread Erik van der Werf
On Tue, Aug 5, 2014 at 2:20 PM, Nick Wedd n...@maproom.co.uk wrote: On 05/08/2014 12:25, Erik van der Werf wrote: Here's an intuitive argument for why I believe 7.5 komi is too high on any of the larger boards. On very small (square odd-surface) boards there is no room for White to live

Re: [Computer-go] What happened with the August bot tournament

2014-08-03 Thread Erik van der Werf
On Fri, Jul 25, 2014 at 7:44 PM, Nick Wedd n...@maproom.co.uk wrote: ... If there are less than seven entrants, the usual Swiss tournament will be replaced by a double-round-robin tournament (each player will play each other players twice), starting five minutes later, at 08:05. This

Re: [Computer-go] Congratulations to Zen!

2014-07-16 Thread Erik van der Werf
I think in cases like this it would be better to reduce to (double) round-robin. Erik On Mon, Jul 7, 2014 at 6:26 PM, Nick Wedd n...@maproom.co.uk wrote: Congratulations to Zen19S, winner of the July KGS computer Go tournament, with seven wins from seven games! My very short report is at

Re: [Computer-go] C++11; threads

2014-06-19 Thread Erik van der Werf
2k/s doesn't sound too bad (if it's a rather heavy playout policy), but I would expect a lot more than 200 moves for 19x19. On my phone I only get a few hundred 19x19 playouts per thread per second... Erik On Thu, Jun 19, 2014 at 12:15 PM, Chun Sun sunchu...@gmail.com wrote: Thanks David, I

Re: [Computer-go] Bitwise-parallel surround capture

2014-05-24 Thread Erik van der Werf
Hi Cameron, This is not new; I've been using algorithms like this in my Go programs for well over a decade. Anyone with some practical experience in binary image processing should know basic operations for dilation, erosion, growing objects under a mask, etc. Migos and Magog used a bitboard

Re: [Computer-go] Computer-go Digest, Vol 52, Issue 20

2014-05-24 Thread Erik van der Werf
the first to use a fast bitboard representation for Go. Erik On Sat, May 24, 2014 at 3:03 PM, Cameron Browne cameron.bro...@btinternet.com wrote: From: Erik van der Werf erikvanderw...@gmail.com This is not new; I've been using algorithms like this in my Go programs for well over a decade. Anyone

Re: [Computer-go] C++11; threads

2014-05-12 Thread Erik van der Werf
This is not accurate. In my experience you should expect a substantial performance increase from hyperthreading. (For my program on an i7-3930 it was something like a 40%, Zen got a similar number, others on this list have claimed even higher numbers, e.g., see:

Re: [Computer-go] CALL FOR PAPERS PARTICIPATION - Conference on Informatics and its applications 2014, Malaysia

2014-04-30 Thread Erik van der Werf
Regardless, I don't think anyone on this list is interested, so labeling it spam seems entirely appropriate. Liezelle, do you even know what this list is about? Perhaps you are confused by a programming language that is called Go? Erik On Wed, Apr 30, 2014 at 6:59 PM, Liezelle Ann Canadilla

Re: [Computer-go] Congratulations to Zen!

2014-04-09 Thread Erik van der Werf
(1) We have pretty good indications that 7.0 is optimal for 9x9. (2) There is no reason to assume perfect komi to increase with boardsize, and (3) for 19x19 (with area scoring) quite likely it should be 5.0 or 7.0 (so the slope from 9x9 to 19x19 is probably quite flat). Computers are still fairly

Re: [Computer-go] Japanese rule in MC

2014-03-23 Thread Erik van der Werf
Hi Hiroshi, You should grow the tree beyond consecutive passes. Two consecutive passes don't really end the game with Japanese rules; your engine needs to be able to figure out how to defend the large territories, e.g., in case of a resumption. Best, Erik On Sun, Mar 16, 2014 at 2:25 AM,

Re: [Computer-go] Game records

2014-02-17 Thread Erik van der Werf
Myriam, I don't understand; for me the sgf format works fine for storing and retrieving timing information (using the properties Remi already pointed you at). I know some sgf editors fail to use the available sgf properties correctly, but that's not a fundamental problem with sgf. Perhaps you

Re: [Computer-go] Game records

2014-02-14 Thread Erik van der Werf
IIRC KGS does not provide useful timing information for some byoyomi settings. If you use my android app (GridMaster) to record game records you should be able to extract correct timing information for all supported settings (Absolute, Canadian, Japanese, Stopwatch) even when in overtime. Best

Re: [Computer-go] GridMaster Android App

2014-01-01 Thread Erik van der Werf
On Tue, Dec 31, 2013 at 9:43 PM, terry mcintyre terrymcint...@yahoo.com wrote: Is this available on iPad, by any chance? No, GridMaster runs on Android, so you'd need an Android tablet (not an iPad). I use Linux, so Android was the natural choice for me. I don't have plans for iOS or Windows.

Re: [Computer-go] GridMaster Android App

2013-12-30 Thread Erik van der Werf
Thanks John, I'm glad you like it! BTW It's of course very nice to get positive feedback like this, but if anyone has more critical comments, questions, feedback or suggestions for improvement, feel free to contact me as well. Best, Erik Op 26 dec. 2013 23:14 schreef John Tromp

Re: [Computer-go] Congratulations to Crazy Stone!

2013-12-10 Thread Erik van der Werf
Does it matter? You just remove ko threaths. The problem is with unremovable ko threaths. Op 10 dec. 2013 09:33 schreef Stefan Kaitschick stefan.kaitsch...@hamburg.de: What happens with 2 bent fours? You should be able to save one of them. On Mon, Dec 9, 2013 at 10:01 PM, Hiroshi Yamashita

Re: [Computer-go] Playouts vs playingstrength

2013-11-17 Thread Erik van der Werf
)?! What is the problem? Can such plots guide us to where to improve the program (tree vs. playout)? Something like this:) Thanks Detlef Am Sonntag, den 17.11.2013, 13:18 +0100 schrieb Erik van der Werf: On Sun, Nov 17, 2013 at 8:21 AM, Detlef Schmicker d...@physik.de wrote: What

Re: [Computer-go] How many probes down the tree are necessary for a good bot?

2013-11-15 Thread Erik van der Werf
On Fri, Nov 15, 2013 at 12:59 AM, Darren Cook dar...@dcook.org wrote: ... I'm going by the Measuring program strength thread (Aug 3013) where people are getting 50% against GnuGo with 1K to 10K playouts.) Actually, in that thread Hiroshi was saying he only needs 350 playouts, and Detlef was

Re: [Computer-go] How many probes down the tree are necessary for a good bot?

2013-11-15 Thread Erik van der Werf
On Fri, Nov 15, 2013 at 10:13 AM, Stefan Kaitschick stefan.kaitsch...@hamburg.de wrote: Closed sources are indeed regretable at this point. Before, it sparked a kind of bot war, and the greatest technical advances are always made at war time. No, in the last decade the greatest advances came

Re: [Computer-go] How many probes down the tree are necessary for a good bot?

2013-11-15 Thread Erik van der Werf
On Fri, Nov 15, 2013 at 11:48 AM, Ben Ellis ben.el...@softweyr.co.uk wrote: How do you know a move is truly bad? Strong players know :-) There are almost always exceptions. Or is it a case you can mostly afford to ignore low ranked moves at the cost of the occasional lost game? In some

Re: [Computer-go] How many probes down the tree are necessary for a good bot?

2013-11-14 Thread Erik van der Werf
On Wed, Nov 13, 2013 at 3:26 AM, Darren Cook dar...@dcook.org wrote: ... I'm going by the Measuring program strength thread (Aug 3013) where people are getting 50% against GnuGo with 1K to 10K playouts.) Actually, in that thread Hiroshi was saying he only needs 350 playouts, and Detlef was at

Re: [Computer-go] dead stones / seki detection algorithm

2013-11-14 Thread Erik van der Werf
What type of positions are you interested in? There is certainly no simple solution for non-final positions (which is why Go is an interesting game), and even in final positions it can be tricky. For final positions Monte-Carlo playouts (with sufficient knowledge) can get very close to perfect,

Re: [Computer-go] On Semeai Detection

2013-10-09 Thread Erik van der Werf
On Wed, Oct 9, 2013 at 8:54 PM, Ingo Althöfer 3-hirn-ver...@gmx.de wrote: Ps. Sorry for writing this as a new message. But for months already I do not receive the mails from the list, and an attempt to register from another mailing address failed. You're not the only one with email problems.

Re: [Computer-go] checking out

2013-09-30 Thread Erik van der Werf
Accidentally by looking at the archives I noticed that Don's last message: http://dvandva.org/pipermail/computer-go/2013-September/006252.html somehow never arrived at my gmail inbox or even its spam folder! So far this is the only message I'm aware of that failed to reach me on gmail (though an

Re: [Computer-go] List and if available site for OSS Go Engines

2013-09-29 Thread Erik van der Werf
Fuego, Pachi and Oakfoam come to mind. Have a look here: http://senseis.xmp.net/?GoPlayingPrograms Erik On Sun, Sep 29, 2013 at 9:33 AM, Joshua Shriver jshri...@gmail.com wrote: I'm doing some testing, and would like to get and run as many Go engines as possible. Willing to dedicated 1 core

Re: [Computer-go] Japanese byoyomi in SGF files (possible KGS Bug?)

2013-07-29 Thread Erik van der Werf
of the game. Best, -Chaz On Sun, Jul 28, 2013 at 8:42 AM, Erik van der Werf erikvanderw...@gmail.com wrote: Hi All, I was just looking at how Japanese byoyomi time information is stored in sgf files. The spec at http://www.red-bean.com/sgf/properties.html tells us: Property: BL (WL

[Computer-go] Japanese byoyomi in SGF files (possible KGS Bug?)

2013-07-28 Thread Erik van der Werf
Hi All, I was just looking at how Japanese byoyomi time information is stored in sgf files. The spec at http://www.red-bean.com/sgf/properties.html tells us: Property: BL (WL) Function: Time left for black (white), after the move was made. Value is given in seconds. Property: OB (OW) Function:

Re: [Computer-go] A Regression test set for exploring some limitations of current MCTS programs in Go

2013-06-25 Thread Erik van der Werf
Are you looking at the initial state or the state after W j8 (after which B J7 is self-atari, and W lives)? Perhaps just show the position here to make sure we talk about the same one. On Tue, Jun 25, 2013 at 4:01 PM, ds d...@physik.de wrote: Hi, I really put all my reading skills into

Re: [Computer-go] Computer Go at the European Go Congress

2013-05-14 Thread Erik van der Werf
I am considering it as well, but I fear there are too many competing events in that period... Erik On Thu, May 2, 2013 at 6:58 PM, Petr Baudis pa...@ucw.cz wrote: Hi! On Thu, May 02, 2013 at 11:53:57AM +0100, Nick Wedd wrote: I would like to hear from the owners of strong programs

Re: [Computer-go] Supporting Japanese rules

2013-02-23 Thread Erik van der Werf
On Fri, Feb 22, 2013 at 5:18 AM, Martin Mueller mmuel...@ualberta.ca wrote: ... Do people consider this a solved problem? I do. BTW I think it would be nice to have some kgs tournaments with Japanese rules; good for testing, and it might even make 9x9 a bit more interesting... Erik

Re: [Computer-go] Hardware advice

2013-01-11 Thread Erik van der Werf
Personally I'd go for the 6344, or perhaps the 6238, but in general I agree; comparable Intel systems are ridiculously over-priced. Erik On Fri, Jan 11, 2013 at 9:07 PM, Rémi Coulom remi.cou...@free.fr wrote: Hi, We are considering investing into some high-end tournament hardware for Crazy

Re: [Computer-go] Board Sizes

2013-01-07 Thread Erik van der Werf
Well, I still think mirroring is a bit easier on even size boards (you can't just play tengen to break it). But sure, even size boards are playable. Perhaps it's simplicity? In terms of complexity per intersection odd-size square boards are simplest, followed by even size square boards, and then

Re: [Computer-go] Zen resignation positions

2012-12-02 Thread Erik van der Werf
It doesn't look that easy to me. Have you tried playing it against Erica? Erik On Sun, Dec 2, 2012 at 3:02 PM, Aja Huang ajahu...@gmail.com wrote: In game 3 (Zen as W vs. So 8p), I don't understand why Zen didn't simply extend at G8 (move 24). That would be an easy win if Zen lived a group at

Re: [Computer-go] Congratulations to AyaMC!

2012-11-05 Thread Erik van der Werf
Hi Nick, In round 2 Steenvreter's kgsGtp failed to connect to the server due to a problem with dns lookup. When I saw what had happened I managed to start another instance on an old machine which I hadn't used in a long time (running some rather old versions of Steenvreter and kgsGtp). I was

Re: [Computer-go] double ko seki on KGS

2012-10-21 Thread Erik van der Werf
On Sun, Oct 21, 2012 at 11:38 AM, Hiroshi Yamashita y...@bd.mbn.or.jp wrote: Hi, I saw an interesting game. http://files.gokgs.com/games/2012/10/21/globax-AyaMC2.sgf In 337th move, W passed, but B took ko in double ko seki. And in 339th move, W had two forbidden ko points by super-ko rule.

Re: [Computer-go] TAAI 2012 Computer Go Tournaments

2012-10-02 Thread Erik van der Werf
On Tue, Oct 2, 2012 at 11:40 AM, Rémi Coulom remi.cou...@free.fr wrote: On 2 oct. 2012, at 11:30, Aja Huang wrote: 5. Score: The winning bot gets 1 points and each bot gets 0.5 point if the result is draw. Can the result be a draw? Rémi On September 5, two top Go players

Re: [Computer-go] Congratulations to Zen!

2012-09-15 Thread Erik van der Werf
I tend to agree. Nick, in my opinion, unless there are urgent reasons like delaying a fixed schedule, the choice to resign should be made by the program. Any kibitzer concluding that the position is hopeless is free to move on to watch another game, and the program that is certain of its win does

Re: [Computer-go] A question on seki scoring in Japanese rules

2012-09-09 Thread Erik van der Werf
The simple answer is Robert's recommendation to capture before ending the game. Once you get to the scoring phase every stone in the seki should be assumed alive (even if, e.g., it has only one liberty). It is up to the players to decide which pieces are dead (and therefore can be captured) before

Re: [Computer-go] A question on seki scoring in Japanese rules

2012-09-09 Thread Erik van der Werf
On Sun, Sep 9, 2012 at 5:16 PM, Robert Jasiek jas...@snafu.de wrote: On 09.09.2012 16:56, Erik van der Werf wrote: Once you get to the scoring phase every stone in the seki should be assumed alive (even if, e.g., it has only one liberty). It is up to the players to decide which pieces

Re: [Computer-go] A question on seki scoring in Japanese rules

2012-09-09 Thread Erik van der Werf
On Sun, Sep 9, 2012 at 6:30 PM, Robert Jasiek jas...@snafu.de wrote: On 09.09.2012 17:29, Erik van der Werf wrote: Once you get to the scoring phase every stone in the seki should be assumed alive (even if, e.g., it has only one liberty). It is up to the players to decide which pieces

Re: [Computer-go] A question on seki scoring in Japanese rules

2012-09-09 Thread Erik van der Werf
On Sun, Sep 9, 2012 at 6:30 PM, Robert Jasiek jas...@snafu.de wrote: J1989, double ko seki, the ko stones are dead. Looking into this a bit more, it seems that although the stones are officially termed 'dead', for counting points they are not removed from the board because they are not in

Re: [Computer-go] An unusual seki

2012-08-19 Thread Erik van der Werf
On Thu, Aug 16, 2012 at 1:06 AM, Hiroshi Yamashita y...@bd.mbn.or.jp wrote: I understood why I and bots were banned for a while. Oh, interesting, did this lead to a kgs ban? Why exactly was that? Erik ___ Computer-go mailing list

Re: [Computer-go] An unusual seki

2012-08-19 Thread Erik van der Werf
simultaneously tried to log in again. On Sun, Aug 19, 2012 at 8:45 AM, Erik van der Werf erikvanderw...@gmail.com wrote: On Thu, Aug 16, 2012 at 1:06 AM, Hiroshi Yamashita y...@bd.mbn.or.jp wrote: I understood why I and bots were banned for a while. Oh, interesting, did this lead

Re: [Computer-go] Congratulations to Zen!

2012-08-13 Thread Erik van der Werf
Indeed Steenvreter wasn't running on Pachi's hardware. As in other recent tournaments I used an Opteron system with 46 threads at 2.2 Ghz. It's not as powerful as Zen's minicluster, but at least it gets a bit closer than using that (single cpu) i7 machine. Regarding the komi; to me it has been

Re: [Computer-go] Kaś Cup - results and prizes

2012-08-09 Thread Erik van der Werf
On Thu, Aug 9, 2012 at 11:14 AM, Petr Baudis pa...@ucw.cz wrote: On Wed, Aug 08, 2012 at 09:08:47PM +0200, ds wrote: Hyperthreading does the trick, I have the experience it increases the performance by about 10%. I think this is due to waiting for RAM I/O or things like that Yes.

Re: [Computer-go] Kaś Cup - results and prizes

2012-08-09 Thread Erik van der Werf
/francoisvn/oakfoam/wiki/Home on your i7-3930. If so, I would be very much interested in the number you get in the beginning of a 19x19 game without book:) Detlef Am Donnerstag, den 09.08.2012, 12:16 +0200 schrieb Erik van der Werf: On Thu, Aug 9, 2012 at 11:14 AM, Petr Baudis pa...@ucw.cz wrote

Re: [Computer-go] Seki in playouts

2012-08-07 Thread Erik van der Werf
On Tue, Aug 7, 2012 at 10:34 PM, Michael Williams michaelwilliam...@gmail.com wrote: Could anyone describe the basic implementation for detecting some seki in a fast enough way to be used in playouts? I understand that it's not practical to detect them all. Just prevent self-atari unless

Re: [Computer-go] Kas Cup

2012-07-27 Thread Erik van der Werf
van der Werf *Sent:* Thursday, July 26, 2012 2:09 PM *To:* computer-go@dvandva.org *Subject:* Re: [Computer-go] Kas Cup ** ** On Wed, Jul 11, 2012 at 6:43 PM, Łukasz Lew lukasz@gmail.com wrote:* *** I'm assuming that hyperthreading is OK, so a core i7 would count as 4 cores

Re: [Computer-go] Kas Cup

2012-07-27 Thread Erik van der Werf
Ok, so what if the closest I can get is a 6-core i7. How many threads may I start on that one? Erik On Fri, Jul 27, 2012 at 6:48 PM, Łukasz Lew lukasz@gmail.com wrote: On Fri, Jul 27, 2012 at 2:15 AM, Erik van der Werf erikvanderw...@gmail.com wrote: Lukasz' current rule gives a big

Re: [Computer-go] Kas Cup

2012-07-26 Thread Erik van der Werf
On Wed, Jul 11, 2012 at 6:43 PM, Łukasz Lew lukasz@gmail.com wrote: I'm assuming that hyperthreading is OK, so a core i7 would count as 4 cores, but use 8 threads. Yes. So what about AMD cores? What about overclocking? I think limiting on nr_of_threads X clock_rate would be more fair.

Re: [Computer-go] test case on divide conquer

2012-07-11 Thread Erik van der Werf
On Wed, Jul 11, 2012 at 5:03 PM, terry mcintyre terrymcint...@yahoo.com wrote: Am I misreading this? yes, neither side can approach. Capturing in the big eyes give too many liberties. ___ Computer-go mailing list Computer-go@dvandva.org

Re: [Computer-go] Fw: test case on divide conquer

2012-07-11 Thread Erik van der Werf
On Wed, Jul 11, 2012 at 9:52 PM, terry mcintyre terrymcint...@yahoo.com wrote: From: Erik van der Werf erikvanderw...@gmail.com On Wed, Jul 11, 2012 at 5:03 PM, terry mcintyre terrymcint...@yahoo.com wrote: Am I misreading this? yes, neither side can approach. Capturing in the big eyes give

Re: [Computer-go] Fw: test case on divide conquer

2012-07-11 Thread Erik van der Werf
small correction On Wed, Jul 11, 2012 at 10:59 PM, Erik van der Werf erikvanderw...@gmail.com wrote: ... Nor can b play the other 3 liberties. wrong, White just has to make an approach move for each remaining shared liberty (i.e. capture a nakade) should of course be: Black just has

Re: [Computer-go] TCGA 19x19 Computer Go Tournament, error report

2012-07-01 Thread Erik van der Werf
Hi Jirong, Wow the 19x19 results now look really bad for Steenvreter. I know it had a poor start, but I thought it could easily recover because there were many rounds left. How did so many of those timed out and forfeited games end up counting against my program? I don't mind if you just cancel

Re: [Computer-go] oakfoam/Zen9 game

2012-02-13 Thread Erik van der Werf
Why guess? Yamato, don't you or Hideki keep log files with the output of kgsgtp? There should be some lines like: INFO: Disagreement over tournament scoring. Switching to cleanup mode. ... FINEST: Command sent to engine: undo ... FINEST: Command queued for sending to engine: kgs-genmove_cleanup

Re: [Computer-go] oakfoam/Zen9 game

2012-02-12 Thread Erik van der Werf
The cleanup variation doesn't show a (extra) black pass, so that's indeed suspicious. But maybe kgs just failed to record the third consecutive pass, or for some reason did not create a new node when black accidentally passed again (after undoing twice). It is not clear to me how many consecutive

Re: [Computer-go] Congratulations to SteenVreter!

2012-02-07 Thread Erik van der Werf
Yes, Steenvreter used a bigger machine (from the Maastricht games group). I used the exact same setup as in the december tournament (which it also won) and in the computer olympiad. Sunday I also tested another machine. The machine in Maastricht (Opteron system, running 46 threads @ 2.2 GHz) is

Re: [Computer-go] Congratulations to SteenVreter!

2012-02-07 Thread Erik van der Werf
On Tue, Feb 7, 2012 at 5:50 PM, David Fotland fotl...@smart-games.com wrote: Thanks Nick.  Interesting that ManyFaces beat Zen 2-1, beat Pachi 2-1, but lost all four games to Aya.  ManyFaces still doesn't understand ties in the playouts, so it gave up one Jigo. Also interesting that Zen beat

Re: [Computer-go] minirock2

2012-01-18 Thread Erik van der Werf
No, not Steenvreter. Erik On Mon, Jan 16, 2012 at 12:46 PM, Hiroshi Yamashita y...@bd.mbn.or.jp wrote: I thought it is Steenvreter. Hiroshi Yamashita - Original Message - From: Ingo Althöfer 3-hirn-ver...@gmx.de To: computer-go@dvandva.org Sent: Monday, January 16, 2012 6:12 PM

Re: [Computer-go] CrazyStone in the 5-dan footsteps of Zen

2012-01-03 Thread Erik van der Werf
On Tue, Jan 3, 2012 at 2:27 PM, Robert Jasiek jas...@snafu.de wrote: On 03.01.2012 13:58, Ingo Althöfer wrote: 10 games against strong bots within 30 days would be one possible condition; How? The clicking fastest to accept a game match is still the problem. So the problem is that too

Re: [Computer-go] level of MCTS programs depending on the number of sims in 9x9 (unlimited time setting for humans)

2011-12-10 Thread Erik van der Werf
Let me guess: 1000 simulations per move ~= 1 Dan ? Erik On Sat, Dec 10, 2011 at 2:19 PM, Olivier Teytaud teyt...@lri.fr wrote: Hi Brian; thanks for sharing these results. I'll try to post here results in Kyu / Dan. For the first results I've seen it's a bit surprising to me; in 9x9 very

Re: [Computer-go] Computer Olympiad: Go schedule and registration cost for multiple tournaments

2011-09-23 Thread Erik van der Werf
I don't like it! So not only did they raise the price from 25 to 40 euro *, but now they even want to charge triple for 3 inferior mini-tournaments! In my opinion a one day 13x13 tournament really shouldn't be priced the same as a full-scale 5-day event (e.g., such as in chess). I don't mind

Re: [Computer-go] Rules for the Computer Olympiad

2011-09-17 Thread Erik van der Werf
Hi Martin, Good question, I don't know. If Hideki doesn't know either (he compiled the last version based on my original) then it probably means this has not been decided yet. I suppose the default would be to use last year's rules. There is usually a players meeting just before the tournament

Re: [Computer-go] Rules for the Computer Olympiad -- Remote Play

2011-09-17 Thread Erik van der Werf
make it clear that go has its own set of rules (in which case this discussion needs to find an appropriate home) or we no longer allow remote play. -Richard On 9/17/2011 5:59 AM, Erik van der Werf wrote: Hi Martin, Good question, I don't know. If Hideki doesn't know either (he compiled

Re: [Computer-go] RAVE uses all moves in playout?

2011-08-12 Thread Erik van der Werf
at  same location before B's move. I use this in 9x9, but I ignore all W moves in 19x19. I got a little better result from this. Regards, Hiroshi Yamashita - Original Message - From: Erik van der Werf erikvanderw...@gmail.com To: computer-go@dvandva.org Sent: Thursday, August 11, 2011

Re: [Computer-go] RAVE uses all moves in playout?

2011-08-11 Thread Erik van der Werf
On Thu, Aug 11, 2011 at 3:43 AM, Hiroshi Yamashita y...@bd.mbn.or.jp wrote: Hi, I have a question about RAVE. For example, there are 5 moves a,b,c,d,e. Black to play. In playout, Black plays a, White plays b, Black plays c, W plays d and B plays e. Then game is over, result is B win. B:a

Re: [Computer-go] testing improvements

2011-08-04 Thread Erik van der Werf
On Thu, Aug 4, 2011 at 6:57 PM, Vlad Dumitrescu vladd...@gmail.com wrote: The scores towards gnugo are almost identical, but the two fuegos score 449-415, which is 52% and the 95% confidence is ~3%, i.e. ~10 ELO. That 3% is not a 95% confidence interval, more like 1 standard deviation... (so

Re: [Computer-go] EGC computer-go tournament 9x9

2011-08-01 Thread Erik van der Werf
On Mon, Aug 1, 2011 at 7:17 PM, John Tromp john.tr...@gmail.com wrote: On Mon, Aug 1, 2011 at 12:35 PM, steve uurtamo uurt...@gmail.com wrote: but they might be most fair. Only when there is ample evidence that the integer komi is in fact the perfect-play true komi. By definition of the

Re: [Computer-go] EGC computer-go tournament 9x9

2011-08-01 Thread Erik van der Werf
2011/8/1 Andrés Domínguez andres...@gmail.com: 2011/8/1 Erik van der Werf erikvanderw...@gmail.com: I'd really love to see a return to 6.5 komi combined with territory scoring (Steenvreter has supported that for years but I never had the chance to try it in a real tournament). However, given

Re: [Computer-go] Tilburg 2011: list of hotels and schedule

2011-07-29 Thread Erik van der Werf
yes On Fri, Jul 29, 2011 at 4:15 PM, Richard Lorentz lore...@csun.edu wrote: Does anyone else only see a screen of random characters when clicking on the list of hotels link? On 07/28/2011 11:31 AM, Rémi Coulom wrote: Hi, I updated the web site with new information:

Re: [Computer-go] computer-go tournament in Bordeaux in early august

2011-07-11 Thread Erik van der Werf
On Mon, Jul 11, 2011 at 9:59 AM, Ingo Althöfer 3-hirn-ver...@gmx.de wrote: However, in go bots were also not trained especially for playing random positions. So, there is a difference. Monte Carlo bots play random positions all the time :-) Erik ___

Re: [Computer-go] 19x19 opening books

2011-07-11 Thread Erik van der Werf
Hi Aja, On Mon, Jul 11, 2011 at 4:47 PM, Aja ajahu...@gmail.com wrote: Hi Erik, Without a book Steenvreter usually still plays decent opening moves because it is pretty good at predicting pro moves (predictions are used to set priors in the tree). However, with longer thinking times there

Re: [Computer-go] Congratulations to Zen!

2011-07-09 Thread Erik van der Werf
Using a hashing scheme works perfectly if you can encode all relevant situational properties. Whether that's practical depends on the rules. I found that for the traditional rules it is generally feasible to encode all relevant situational properties. In my experience iterative deepening

Re: [Computer-go] Congratulations to Zen!

2011-07-07 Thread Erik van der Werf
On Thu, Jul 7, 2011 at 9:01 PM, Ingo Althöfer 3-hirn-ver...@gmx.de wrote: Aja ajahu...@gmail.com ManyFaces (White) still wins even if it loses the semeai but captures the J4 group of 3 stones. And it's not possible for Black to save the J4 group and win the semeai at the same time. Yes, that

Re: [Computer-go] Congratulations to Zen!

2011-07-07 Thread Erik van der Werf
- From: computer-go-boun...@dvandva.org [mailto:computer-go- boun...@dvandva.org] On Behalf Of Erik van der Werf Sent: Thursday, July 07, 2011 12:24 PM To: computer-go@dvandva.org Subject: Re: [Computer-go] Congratulations to Zen! On Thu, Jul 7, 2011 at 9:01 PM, Ingo Althöfer 3-hirn-ver

Re: [Computer-go] A Linear Classifier Outperforms UCT on 9x9 Go

2011-06-30 Thread Erik van der Werf
On Wed, Jun 29, 2011 at 10:26 PM, Peter Drake dr...@lclark.edu wrote: On Jun 29, 2011, at 12:14 PM, Erik van der Werf wrote: I hope you are aware that some strong MCTS programs use (at least) a factor hundred less playouts to break even with gnugo. In fact, to get to 50% they don't even need

Re: [Computer-go] A Linear Classifier Outperforms UCT on 9x9 Go

2011-06-29 Thread Erik van der Werf
On Wed, Jun 29, 2011 at 7:17 PM, Brian Sheppard sheppar...@aol.com wrote: Why is a classifier better than having a lookup table indexed by OurLastMove, OppLastMove, ProposedNextMove that returns the Wins / Trials experienced when ProposedNextMove is played after the sequence OurLastMove,

Re: [Computer-go] Zen19D is blitz 5d in KGS

2011-06-01 Thread Erik van der Werf
On Wed, Jun 1, 2011 at 3:29 PM, Petr Baudis pa...@ucw.cz wrote:  Hi! On Wed, Jun 01, 2011 at 11:52:07AM +0800, Aja wrote: Zen19D, running on a small cluster with 26 cores, is rated 5d in KGS now. I played several games with it and felt Zen is getting close to my level. I am happy to see

Re: [Computer-go] Pachi Authors

2011-04-18 Thread Erik van der Werf
On Mon, Apr 18, 2011 at 5:49 PM, Jean-loup Gailly jl...@gailly.net wrote: The actual value of one handicap stone is twice the normal komi so about 15 points(*) Perhaps 15 (per additional handicap stone) would be ok if you had pro-level playouts. The komi points for White are 100% safe, while

Re: [Computer-go] Pachi Mailing List

2011-04-17 Thread Erik van der Werf
On Sun, Apr 17, 2011 at 2:58 PM, Fuming Wang fuming...@gmail.com wrote:  (Also, we have finally set up a real (though simple) homepage for Pachi at http://pachi.or.cz/.)  Happy go research, According to information on Pachi's homepage, Pachi won a 7h game against Zhou Junxun 9p, who is an

Re: [Computer-go] living by two false eyes

2011-04-06 Thread Erik van der Werf
On Wed, Apr 6, 2011 at 4:11 PM, fastgo fas...@gmail.com wrote: In StoneGrid, it has built in the Benson algorithm in the playout. It does not seem to help much on overall strength. But I think it should solve the case here. I think you can implement the Benson Algorithm in the late stage of

Re: [Computer-go] living by two false eyes

2011-04-06 Thread Erik van der Werf
On Wed, Apr 6, 2011 at 6:05 PM, Brian Sheppard sheppar...@aol.com wrote: How does the Benson algorithm result in shorter playouts? The playout can terminate early when you have a proof that more than half of the points belong to one side (my program not only determines life but also territory).

Re: [Computer-go] Where are the Jigo(lo)s?

2011-04-04 Thread Erik van der Werf
On Mon, Apr 4, 2011 at 10:50 AM, Aja ajahu...@gmail.com wrote:  Maybe it is because the programs are not so close in playing strength. Anyway, it is the first KGS tournament of komi 7.0 so maybe most of the participants didn't prepare well. As far as I know, ManyFaces even didn't handle Jigo

Re: [Computer-go] 7.0 Komi and weird deep search result

2011-04-04 Thread Erik van der Werf
Even without exploration. With N going to infinity and, I suppose, the implicitly assumed infinite memory to store results with infinite precision, thus eventually representing the complete tree, all you have to do is not expand solved branches. I don't see how that would be different for 3-valued

Re: [Computer-go] April KGS bot tournament: 9x9, fast

2011-03-30 Thread Erik van der Werf
I think a human challenging the program can set this manually. It would be nice though if we could define the preferred setting with something like rules.komi=x. Erik On Wed, Mar 30, 2011 at 3:27 PM, valky...@phmp.se wrote: Is there a way of testing with komi 7 on KGS? As far as I know the

Re: [Computer-go] UCT parameters and application to other games

2011-03-26 Thread Erik van der Werf
It sounds like you're using a classical (deterministic) evaluation function. Try combining UCT with Monte Carlo evaluation. Erik On Sat, Mar 26, 2011 at 12:43 PM, Daniel Shawul dsha...@gmail.com wrote: Hello, I am very new to UCT,  just implemented basic UCT for go yesterday. But with no

Re: [Computer-go] UCT parameters and application to other games

2011-03-26 Thread Erik van der Werf
at 8:52 AM, Erik van der Werf erikvanderw...@gmail.com wrote: Ah ok, I misunderstood. Still something seems to be wrong. On the empty 9x9 board I think most programs with random/light playouts play in the order of 110 moves. ~81 moves seems quite low; in my experience you can only get such low

Re: [Computer-go] I need an off-the-shelf final position live/dead evaluator

2011-02-20 Thread Erik van der Werf
AFAICS this (japanese-test-7.sgf) is simply not a final position. If white plays first at least there's a ko and he will probably capture a lot of black stones. Moreover, I think officially the group would be in seki if the dame are not filled (so then none of the intersections around S6 are

Re: [Computer-go] Could a 'doubling dice'** encourage early resignation by programs?

2011-01-28 Thread Erik van der Werf
I once played in a tournament like that. What happened was that the stronger player would typically double very early in the game (e.g. on the first dubious non-joseki move). In one game my opponent was 6d (~500 Elo stronger than me) so when he increased the stakes I immediately resigned; I

Re: [Computer-go] Beta-testing: feedback to bot owners

2011-01-22 Thread Erik van der Werf
On Sat, Jan 22, 2011 at 2:53 PM, Nick Wedd n...@maproom.co.uk wrote: If I insist on running events with integer komi, I know what will happen.  Some bots, including GNU Go, already support it;  some will implement it correctly;  some will implement it wrong, so that strange things happen;  

Re: [Computer-go] Combinatorics of Go

2011-01-03 Thread Erik van der Werf
end game-ending passes. Best, Erik On Mon, Jan 3, 2011 at 7:57 AM, Robert Jasiek jas...@snafu.de wrote: On 02.01.2011 22:04, Erik van der Werf wrote: to 'not return a result' you don't need the history. How? A cycle is a presupposition for the result No Result (or long cycle tie

Re: [Computer-go] Combinatorics of Go

2011-01-03 Thread Erik van der Werf
On Mon, Jan 3, 2011 at 2:13 PM, Robert Jasiek jas...@snafu.de wrote: On 03.01.2011 13:44, Erik van der Werf wrote: This is handled trivially by observing that one sided passes/captures more in each cycle. How do you distinguish that from the opposing program passing as a tactical mistake

Re: [Computer-go] News on Tromp-Cook ?

2011-01-02 Thread Erik van der Werf
On Sun, Jan 2, 2011 at 1:20 AM, Aja ajahu...@gmail.com wrote: Do you mean the whole MCTS scheme combined with UCB formula proposed by Mogo is completely inspried by Levente's work? I cannot speak for the Mogo team, but it is clear to me that the idea was simply 'out there' when Mogo started and

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