Re: [Computer-go] RAVE uses all moves in playout?

2012-07-03 Thread Peter Drake
Here's an old message from Olivier Teytaud: -- In a B node, update only B moves - and only if there's no W move at same location before B's move. I think this version is ok: I update only B moves RAVE, like this. RAVEcount(a) += 1, RAVEwins(a) += 1 RAVEcount(c) += 1, RAVEwins(c) += 1

Re: [Computer-go] RAVE uses all moves in playout?

2011-08-12 Thread Hiroshi Yamashita
-go] RAVE uses all moves in playout? On Thu, Aug 11, 2011 at 3:43 AM, Hiroshi Yamashita y...@bd.mbn.or.jp wrote: Hi, I have a question about RAVE. For example, there are 5 moves a,b,c,d,e. Black to play. In playout, Black plays a, White plays b, Black plays c, W plays d and B plays e. Then game

Re: [Computer-go] RAVE uses all moves in playout?

2011-08-12 Thread Erik van der Werf
8:42 PM Subject: Re: [Computer-go] RAVE uses all moves in playout? On Thu, Aug 11, 2011 at 3:43 AM, Hiroshi Yamashita y...@bd.mbn.or.jp wrote: Hi, I have a question about RAVE. For example, there are 5 moves a,b,c,d,e. Black to play. In playout, Black plays a, White plays b, Black plays

Re: [Computer-go] RAVE uses all moves in playout?

2011-08-11 Thread Erik van der Werf
On Thu, Aug 11, 2011 at 3:43 AM, Hiroshi Yamashita y...@bd.mbn.or.jp wrote: Hi, I have a question about RAVE. For example, there are 5 moves a,b,c,d,e. Black to play. In playout, Black plays a, White plays b, Black plays c, W plays d and B plays e. Then game is over, result is B win. B:a

[Computer-go] RAVE uses all moves in playout?

2011-08-10 Thread Hiroshi Yamashita
Hi, I have a question about RAVE. For example, there are 5 moves a,b,c,d,e. Black to play. In playout, Black plays a, White plays b, Black plays c, W plays d and B plays e. Then game is over, result is B win. B:a W:b B:c W:d B:e ... B win, result = +1 I update only B moves RAVE, like this.

Re: [Computer-go] RAVE uses all moves in playout?

2011-08-10 Thread Olivier Teytaud
In a B node, update only B moves - and only if there's no W move at same location before B's move. I think this version is ok: I update only B moves RAVE, like this. RAVEcount(a) += 1, RAVEwins(a) += 1 RAVEcount(c) += 1, RAVEwins(c) += 1 RAVEcount(e) += 1, RAVEwins(e) += 1 But on Sylvain's

Re: [Computer-go] RAVE uses all moves in playout?

2011-08-10 Thread Hiroshi Yamashita
In a B node, update only B moves - and only if there's no W move at same location before B's move. I think this version is ok: Thanks a lot! The word of AMAF(All Moves As First) made me confused a bit. Regards, Hiroshi Yamashita ___ Computer-go