Re: [Computer-go] September KGS bot tournament: 19x19, SLOW

2014-09-14 Thread Nick Wedd

Reminder - it starts in about 14 hours from the time of posting this.

Nick

On 04/09/2014 20:04, Nick Wedd wrote:

The September KGS bot tournament will be start on Sunday September
14th, starting at 22:00 UTC. It will end by 14:00 UTC on Wedbnesday
September 17th.  It will use 19x19 boards, with time limits of almost
four hours each plus very fast Canadian overtime, and komi of 7.5.
There are details at http://www.gokgs.com/tournInfo.jsp?id=923 .

Please register by emailing me, with the words
KGS Tournament Registration in the email title, at
mapr...@gmail.com .

I am not going to repeat the experiment of replacing the scheduled
eight-round Swiss by double round robin if the numbers are low.
There is too much that can go wrong, including (as last month)
crashing the tournament scheduler so that no KGS tournaments at
all can proceed.

Nick



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[Computer-go] September KGS bot tournament: 19x19, SLOW

2014-09-04 Thread Nick Wedd

The September KGS bot tournament will be start on Sunday September
14th, starting at 22:00 UTC. It will end by 14:00 UTC on Wedbnesday
September 17th.  It will use 19x19 boards, with time limits of almost 
four hours each plus very fast Canadian overtime, and komi of 7.5.

There are details at http://www.gokgs.com/tournInfo.jsp?id=923 .

Please register by emailing me, with the words
KGS Tournament Registration in the email title, at
mapr...@gmail.com .

I am not going to repeat the experiment of replacing the scheduled
eight-round Swiss by double round robin if the numbers are low.
There is too much that can go wrong, including (as last month)
crashing the tournament scheduler so that no KGS tournaments at
all can proceed.

Nick
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n...@maproom.co.uk
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Re: [Computer-go] September KGS bot tournament: 19x19, SLOW

2014-09-04 Thread Michael Markefka
Hopefully there'll be bigger turnout this time around. Would love to
see CrazyStone and DolBaram compete against Zen.

On Thu, Sep 4, 2014 at 9:04 PM, Nick Wedd n...@maproom.co.uk wrote:
 The September KGS bot tournament will be start on Sunday September
 14th, starting at 22:00 UTC. It will end by 14:00 UTC on Wedbnesday
 September 17th.  It will use 19x19 boards, with time limits of almost four
 hours each plus very fast Canadian overtime, and komi of 7.5.
 There are details at http://www.gokgs.com/tournInfo.jsp?id=923 .

 Please register by emailing me, with the words
 KGS Tournament Registration in the email title, at
 mapr...@gmail.com .

 I am not going to repeat the experiment of replacing the scheduled
 eight-round Swiss by double round robin if the numbers are low.
 There is too much that can go wrong, including (as last month)
 crashing the tournament scheduler so that no KGS tournaments at
 all can proceed.

 Nick
 --
 Nick Wedd
 n...@maproom.co.uk
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Re: [Computer-go] September KGS bot tournament: 19x19, slow

2013-09-08 Thread Petr Baudis
  Hi!

On Sun, Sep 01, 2013 at 08:00:48PM +0100, Nick Wedd wrote:
 This may be the last slow tournament, with time limits of over an
 hour each, that I run. Now that cloud computing is easily available,
 I believe that there is little purpose in setting such slow time
 limits. If you want to see how a bot does given a lot of thinking
 time, it makes more sense to hire multiple processors than to let
 it run for a long time. (If you think I am wrong, you can probably
 convince me of it.)

  To rephrase what others mostly already said, I think slow tournaments
are beneficial on two counts:

  (i) Implementing MCTS that is scaling well with additional time is
much easier than with additional (parallel) processing power.

  (ii) Some people are already running their programs on the biggest
hardware they can find / affort. I think this actually holds especially
for the strongest programs where you can't really improve the move
quality in any other way than increasing the thinking time.


  That's also the reason why I wouldn't be particularly excited...

On Mon, Sep 02, 2013 at 12:15:59PM -0700, David Fotland wrote:
 I think it would interesting to have a slow tournament with a fixed maximum
 number of cores (4 or 8, since they are readily available).

...about this. Since I believe most programs scaling with threads will
also scale with time (though of course not the converse), I'm not sure
if a slow tournament would be more interesting than a regular one with
number of cores fixed.

-- 
Petr Pasky Baudis
If I had more time, I would have written you a shorter
letter.  -- Blaise Pascal
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Re: [Computer-go] September KGS bot tournament: 19x19, slow

2013-09-07 Thread Nick Wedd

Reminder - it starts tomorrow.

Nick

On 01/09/2013 20:00, Nick Wedd wrote:

The September KGS bot tournament will start at 22:00 UTC on Sunday
September 8th, and end by 22:00 UTC on Tuesday August 10th.

It will have 6 rounds, Swiss, with 19x19 boards.  The time limits
will be three hours each, sudden death. The komi will be 7.5. There
are details at http://www.gokgs.com/tournInfo.jsp?id=835 .

Please register by emailing me, with the words
KGS Tournament Registration in the email title, at
mapr...@gmail.com .

This may be the last slow tournament, with time limits of over an
hour each, that I run. Now that cloud computing is easily available,
I believe that there is little purpose in setting such slow time
limits. If you want to see how a bot does given a lot of thinking
time, it makes more sense to hire multiple processors than to let
it run for a long time. (If you think I am wrong, you can probably
convince me of it.)

Nick



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n...@maproom.co.uk
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Re: [Computer-go] September KGS bot tournament: 19x19, slow

2013-09-02 Thread David Fotland
It's not easy to code an engine that scales well to a cluster.  In 2008 I
ahd access to 1024 cores, but the cluster code I wrote at the time only
scaled to 32 cores (4 machines, 8 cores each).  That code no longer exists,
and I have access to a single 16-core machine, so I can't currently run on
clusters.  With limited development time, I'd rather work on making the core
algorithm stronger, than writing cluster code. 

I think it would interesting to have a slow tournament with a fixed maximum
number of cores (4 or 8, since they are readily available).

David

 -Original Message-
 From: computer-go-boun...@dvandva.org [mailto:computer-go-
 boun...@dvandva.org] On Behalf Of Detlef Schmicker
 Sent: Sunday, September 01, 2013 1:44 PM
 To: n...@maproom.co.uk; computer-go@dvandva.org
 Subject: Re: [Computer-go] September KGS bot tournament: 19x19, slow
 
 Thanks Nick,
 
 I love the slow bot tournaments.
 Two reasons:
 
 1) For me computer go is a hobby and to hire 6 cluster instances on EC2
 is about 150$ for a tournament. 3 tournaments one i7-4770k:)
 
 2) Not all programs can handle clusters. It is an additional problem for
 authors, which are trying to get into this business. And I can tell you,
 it is difficult enough to get into it:)
 
 If you look at the last slow bot tournaments only few programs (gomorra,
 orego and zen) used clusters, maybe partly because of this reasons.
 
 Detlef
 
 Am Sonntag, den 01.09.2013, 20:00 +0100 schrieb Nick Wedd:
  The September KGS bot tournament will start at 22:00 UTC on Sunday
  September 8th, and end by 22:00 UTC on Tuesday August 10th.
 
  It will have 6 rounds, Swiss, with 19x19 boards.  The time limits will
  be three hours each, sudden death. The komi will be 7.5. There are
  details at http://www.gokgs.com/tournInfo.jsp?id=835 .
 
  Please register by emailing me, with the words KGS Tournament
  Registration in the email title, at mapr...@gmail.com .
 
  This may be the last slow tournament, with time limits of over an
  hour each, that I run. Now that cloud computing is easily available, I
  believe that there is little purpose in setting such slow time limits.
  If you want to see how a bot does given a lot of thinking time, it
  makes more sense to hire multiple processors than to let it run for a
  long time. (If you think I am wrong, you can probably convince me of
  it.)
 
  Nick
 
 
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[Computer-go] September KGS bot tournament: 19x19, slow

2013-09-01 Thread Nick Wedd

The September KGS bot tournament will start at 22:00 UTC on Sunday
September 8th, and end by 22:00 UTC on Tuesday August 10th.

It will have 6 rounds, Swiss, with 19x19 boards.  The time limits
will be three hours each, sudden death. The komi will be 7.5. There
are details at http://www.gokgs.com/tournInfo.jsp?id=835 .

Please register by emailing me, with the words
KGS Tournament Registration in the email title, at
mapr...@gmail.com .

This may be the last slow tournament, with time limits of over an
hour each, that I run. Now that cloud computing is easily available,
I believe that there is little purpose in setting such slow time
limits. If you want to see how a bot does given a lot of thinking
time, it makes more sense to hire multiple processors than to let
it run for a long time. (If you think I am wrong, you can probably
convince me of it.)

Nick
--
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n...@maproom.co.uk
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Re: [Computer-go] September KGS bot tournament: 19x19, slow

2013-09-01 Thread Detlef Schmicker
Thanks Nick,

I love the slow bot tournaments. 
Two reasons:

1) For me computer go is a hobby and to hire 6 cluster instances on EC2
is about 150$ for a tournament. 3 tournaments one i7-4770k:)

2) Not all programs can handle clusters. It is an additional problem for
authors, which are trying to get into this business. And I can tell you,
it is difficult enough to get into it:)

If you look at the last slow bot tournaments only few programs (gomorra,
orego and zen) used clusters, maybe partly because of this reasons.

Detlef

Am Sonntag, den 01.09.2013, 20:00 +0100 schrieb Nick Wedd:
 The September KGS bot tournament will start at 22:00 UTC on Sunday
 September 8th, and end by 22:00 UTC on Tuesday August 10th.
 
 It will have 6 rounds, Swiss, with 19x19 boards.  The time limits
 will be three hours each, sudden death. The komi will be 7.5. There
 are details at http://www.gokgs.com/tournInfo.jsp?id=835 .
 
 Please register by emailing me, with the words
 KGS Tournament Registration in the email title, at
 mapr...@gmail.com .
 
 This may be the last slow tournament, with time limits of over an
 hour each, that I run. Now that cloud computing is easily available,
 I believe that there is little purpose in setting such slow time
 limits. If you want to see how a bot does given a lot of thinking
 time, it makes more sense to hire multiple processors than to let
 it run for a long time. (If you think I am wrong, you can probably
 convince me of it.)
 
 Nick


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