Re: [Computer-go] September KGS bot tournament: 19x19, SLOW
Reminder - it starts in about 14 hours from the time of posting this. Nick On 04/09/2014 20:04, Nick Wedd wrote: The September KGS bot tournament will be start on Sunday September 14th, starting at 22:00 UTC. It will end by 14:00 UTC on Wedbnesday September 17th. It will use 19x19 boards, with time limits of almost four hours each plus very fast Canadian overtime, and komi of 7.5. There are details at http://www.gokgs.com/tournInfo.jsp?id=923 . Please register by emailing me, with the words KGS Tournament Registration in the email title, at mapr...@gmail.com . I am not going to repeat the experiment of replacing the scheduled eight-round Swiss by double round robin if the numbers are low. There is too much that can go wrong, including (as last month) crashing the tournament scheduler so that no KGS tournaments at all can proceed. Nick -- Nick Wedd n...@maproom.co.uk ___ Computer-go mailing list Computer-go@dvandva.org http://dvandva.org/cgi-bin/mailman/listinfo/computer-go
[Computer-go] September KGS bot tournament: 19x19, SLOW
The September KGS bot tournament will be start on Sunday September 14th, starting at 22:00 UTC. It will end by 14:00 UTC on Wedbnesday September 17th. It will use 19x19 boards, with time limits of almost four hours each plus very fast Canadian overtime, and komi of 7.5. There are details at http://www.gokgs.com/tournInfo.jsp?id=923 . Please register by emailing me, with the words KGS Tournament Registration in the email title, at mapr...@gmail.com . I am not going to repeat the experiment of replacing the scheduled eight-round Swiss by double round robin if the numbers are low. There is too much that can go wrong, including (as last month) crashing the tournament scheduler so that no KGS tournaments at all can proceed. Nick -- Nick Wedd n...@maproom.co.uk ___ Computer-go mailing list Computer-go@dvandva.org http://dvandva.org/cgi-bin/mailman/listinfo/computer-go
Re: [Computer-go] September KGS bot tournament: 19x19, SLOW
Hopefully there'll be bigger turnout this time around. Would love to see CrazyStone and DolBaram compete against Zen. On Thu, Sep 4, 2014 at 9:04 PM, Nick Wedd n...@maproom.co.uk wrote: The September KGS bot tournament will be start on Sunday September 14th, starting at 22:00 UTC. It will end by 14:00 UTC on Wedbnesday September 17th. It will use 19x19 boards, with time limits of almost four hours each plus very fast Canadian overtime, and komi of 7.5. There are details at http://www.gokgs.com/tournInfo.jsp?id=923 . Please register by emailing me, with the words KGS Tournament Registration in the email title, at mapr...@gmail.com . I am not going to repeat the experiment of replacing the scheduled eight-round Swiss by double round robin if the numbers are low. There is too much that can go wrong, including (as last month) crashing the tournament scheduler so that no KGS tournaments at all can proceed. Nick -- Nick Wedd n...@maproom.co.uk ___ Computer-go mailing list Computer-go@dvandva.org http://dvandva.org/cgi-bin/mailman/listinfo/computer-go ___ Computer-go mailing list Computer-go@dvandva.org http://dvandva.org/cgi-bin/mailman/listinfo/computer-go
Re: [Computer-go] September KGS bot tournament: 19x19, slow
Hi! On Sun, Sep 01, 2013 at 08:00:48PM +0100, Nick Wedd wrote: This may be the last slow tournament, with time limits of over an hour each, that I run. Now that cloud computing is easily available, I believe that there is little purpose in setting such slow time limits. If you want to see how a bot does given a lot of thinking time, it makes more sense to hire multiple processors than to let it run for a long time. (If you think I am wrong, you can probably convince me of it.) To rephrase what others mostly already said, I think slow tournaments are beneficial on two counts: (i) Implementing MCTS that is scaling well with additional time is much easier than with additional (parallel) processing power. (ii) Some people are already running their programs on the biggest hardware they can find / affort. I think this actually holds especially for the strongest programs where you can't really improve the move quality in any other way than increasing the thinking time. That's also the reason why I wouldn't be particularly excited... On Mon, Sep 02, 2013 at 12:15:59PM -0700, David Fotland wrote: I think it would interesting to have a slow tournament with a fixed maximum number of cores (4 or 8, since they are readily available). ...about this. Since I believe most programs scaling with threads will also scale with time (though of course not the converse), I'm not sure if a slow tournament would be more interesting than a regular one with number of cores fixed. -- Petr Pasky Baudis If I had more time, I would have written you a shorter letter. -- Blaise Pascal ___ Computer-go mailing list Computer-go@dvandva.org http://dvandva.org/cgi-bin/mailman/listinfo/computer-go
Re: [Computer-go] September KGS bot tournament: 19x19, slow
Reminder - it starts tomorrow. Nick On 01/09/2013 20:00, Nick Wedd wrote: The September KGS bot tournament will start at 22:00 UTC on Sunday September 8th, and end by 22:00 UTC on Tuesday August 10th. It will have 6 rounds, Swiss, with 19x19 boards. The time limits will be three hours each, sudden death. The komi will be 7.5. There are details at http://www.gokgs.com/tournInfo.jsp?id=835 . Please register by emailing me, with the words KGS Tournament Registration in the email title, at mapr...@gmail.com . This may be the last slow tournament, with time limits of over an hour each, that I run. Now that cloud computing is easily available, I believe that there is little purpose in setting such slow time limits. If you want to see how a bot does given a lot of thinking time, it makes more sense to hire multiple processors than to let it run for a long time. (If you think I am wrong, you can probably convince me of it.) Nick -- Nick Wedd n...@maproom.co.uk ___ Computer-go mailing list Computer-go@dvandva.org http://dvandva.org/cgi-bin/mailman/listinfo/computer-go
Re: [Computer-go] September KGS bot tournament: 19x19, slow
It's not easy to code an engine that scales well to a cluster. In 2008 I ahd access to 1024 cores, but the cluster code I wrote at the time only scaled to 32 cores (4 machines, 8 cores each). That code no longer exists, and I have access to a single 16-core machine, so I can't currently run on clusters. With limited development time, I'd rather work on making the core algorithm stronger, than writing cluster code. I think it would interesting to have a slow tournament with a fixed maximum number of cores (4 or 8, since they are readily available). David -Original Message- From: computer-go-boun...@dvandva.org [mailto:computer-go- boun...@dvandva.org] On Behalf Of Detlef Schmicker Sent: Sunday, September 01, 2013 1:44 PM To: n...@maproom.co.uk; computer-go@dvandva.org Subject: Re: [Computer-go] September KGS bot tournament: 19x19, slow Thanks Nick, I love the slow bot tournaments. Two reasons: 1) For me computer go is a hobby and to hire 6 cluster instances on EC2 is about 150$ for a tournament. 3 tournaments one i7-4770k:) 2) Not all programs can handle clusters. It is an additional problem for authors, which are trying to get into this business. And I can tell you, it is difficult enough to get into it:) If you look at the last slow bot tournaments only few programs (gomorra, orego and zen) used clusters, maybe partly because of this reasons. Detlef Am Sonntag, den 01.09.2013, 20:00 +0100 schrieb Nick Wedd: The September KGS bot tournament will start at 22:00 UTC on Sunday September 8th, and end by 22:00 UTC on Tuesday August 10th. It will have 6 rounds, Swiss, with 19x19 boards. The time limits will be three hours each, sudden death. The komi will be 7.5. There are details at http://www.gokgs.com/tournInfo.jsp?id=835 . Please register by emailing me, with the words KGS Tournament Registration in the email title, at mapr...@gmail.com . This may be the last slow tournament, with time limits of over an hour each, that I run. Now that cloud computing is easily available, I believe that there is little purpose in setting such slow time limits. If you want to see how a bot does given a lot of thinking time, it makes more sense to hire multiple processors than to let it run for a long time. (If you think I am wrong, you can probably convince me of it.) Nick ___ Computer-go mailing list Computer-go@dvandva.org http://dvandva.org/cgi-bin/mailman/listinfo/computer-go ___ Computer-go mailing list Computer-go@dvandva.org http://dvandva.org/cgi-bin/mailman/listinfo/computer-go
[Computer-go] September KGS bot tournament: 19x19, slow
The September KGS bot tournament will start at 22:00 UTC on Sunday September 8th, and end by 22:00 UTC on Tuesday August 10th. It will have 6 rounds, Swiss, with 19x19 boards. The time limits will be three hours each, sudden death. The komi will be 7.5. There are details at http://www.gokgs.com/tournInfo.jsp?id=835 . Please register by emailing me, with the words KGS Tournament Registration in the email title, at mapr...@gmail.com . This may be the last slow tournament, with time limits of over an hour each, that I run. Now that cloud computing is easily available, I believe that there is little purpose in setting such slow time limits. If you want to see how a bot does given a lot of thinking time, it makes more sense to hire multiple processors than to let it run for a long time. (If you think I am wrong, you can probably convince me of it.) Nick -- Nick Wedd n...@maproom.co.uk ___ Computer-go mailing list Computer-go@dvandva.org http://dvandva.org/cgi-bin/mailman/listinfo/computer-go
Re: [Computer-go] September KGS bot tournament: 19x19, slow
Thanks Nick, I love the slow bot tournaments. Two reasons: 1) For me computer go is a hobby and to hire 6 cluster instances on EC2 is about 150$ for a tournament. 3 tournaments one i7-4770k:) 2) Not all programs can handle clusters. It is an additional problem for authors, which are trying to get into this business. And I can tell you, it is difficult enough to get into it:) If you look at the last slow bot tournaments only few programs (gomorra, orego and zen) used clusters, maybe partly because of this reasons. Detlef Am Sonntag, den 01.09.2013, 20:00 +0100 schrieb Nick Wedd: The September KGS bot tournament will start at 22:00 UTC on Sunday September 8th, and end by 22:00 UTC on Tuesday August 10th. It will have 6 rounds, Swiss, with 19x19 boards. The time limits will be three hours each, sudden death. The komi will be 7.5. There are details at http://www.gokgs.com/tournInfo.jsp?id=835 . Please register by emailing me, with the words KGS Tournament Registration in the email title, at mapr...@gmail.com . This may be the last slow tournament, with time limits of over an hour each, that I run. Now that cloud computing is easily available, I believe that there is little purpose in setting such slow time limits. If you want to see how a bot does given a lot of thinking time, it makes more sense to hire multiple processors than to let it run for a long time. (If you think I am wrong, you can probably convince me of it.) Nick ___ Computer-go mailing list Computer-go@dvandva.org http://dvandva.org/cgi-bin/mailman/listinfo/computer-go