On Wed, 11 Oct 2000, Luke Kenneth Casson Leighton wrote:
not long after, camelot introduced a "random-ness" option: the POS
computer would generate 6 random numbers _for_ you, if you so chose.
It would be interesting to find out how gaming machines generate their
"random" numbers. Do they use
At 9:23 AM -0700 10/5/2000, David Honig wrote:
At 09:07 PM 10/3/00 -0400, Nina H. Fefferman wrote:
Hi all,
Does anyone know where (if at all) I can find statistics for the
predictable strings humans tend to produce when asked to create a
"random" sequence of zeros and ones? Maybe