Re: human failings question

2000-10-11 Thread Damien Miller
On Wed, 11 Oct 2000, Luke Kenneth Casson Leighton wrote: not long after, camelot introduced a "random-ness" option: the POS computer would generate 6 random numbers _for_ you, if you so chose. It would be interesting to find out how gaming machines generate their "random" numbers. Do they use

Re: human failings question

2000-10-05 Thread Arnold G. Reinhold
At 9:23 AM -0700 10/5/2000, David Honig wrote: At 09:07 PM 10/3/00 -0400, Nina H. Fefferman wrote: Hi all, Does anyone know where (if at all) I can find statistics for the predictable strings humans tend to produce when asked to create a "random" sequence of zeros and ones? Maybe