opengl

2008-09-29 Thread Michael Hennebry
I'd like to do hardware accelerated opengl using Windows and opengl. The Windows part is my boss's idea. If X is hardware accelerated, I might be able to use Xlib calls. Does using opengl under cygwin require X? Does using hardware accelerated opengl require X? How experimental is cygwin's

Re: opengl

2008-09-29 Thread James Supancic
I don't believe the Cygwin X server supports direct OpenGL rendering. Furthermore I don't believe that the indirect OpenGL rendering it does support is accelerated (It uses Mesa 6.4 software rendering). Cygwin programs can use any API/Calls that a native windows program can. Therefor if you need

Re: opengl

2008-09-29 Thread Michael Hennebry
On Mon, 29 Sep 2008, James Supancic wrote: Cygwin programs can use any API/Calls that a native windows program can. Therefor if you need hardware accelerated graphics you can just use the Windows Direct3D or OpenGL API and circumvent X11 altogether. Thanks. If I use cygwin's glu and glut, can