Re: Software protection scheme may boost new game sales

2003-10-15 Thread Major Variola (ret)
At 04:22 PM 10/13/03 -0400, Sunder wrote: The luser will think it's worth buying their own copy after getting addicted to the game. .. So the rub, is that copies are allowed to be made, but unless cracked, the copies are nothing more than time limited demos. What's wrong with these things?

Re: Software protection scheme may boost new game sales

2003-10-14 Thread Jamie Lawrence
On Mon, 13 Oct 2003, Sunder wrote: Ok, so I finally bothered to read said article. I assumed that they had [..] a copy of a game from a friend, and it crashes on you all the time, would you think it's because the copy is bad, or because the software is as buggy as a Microsoft product? How

Re: Software protection scheme may boost new game sales

2003-10-14 Thread Anonymous
Sunder wrote: The only way that this could work is if they put up some sort of splash screen at some point to let the luser know that the program isn't buggy, but that the copy protection noticed it's a backup. After all, if you get a copy of a game from a friend, and it crashes on you all

Re: Software protection scheme may boost new game sales

2003-10-13 Thread Sunder
Ok, so I finally bothered to read said article. I assumed that they had something interesting that made it look to the error correction code like a scratch, etc... They don't. No such weakness exists in error correction used on CD's. Their protection is no more than putting bad error

Re: Software protection scheme may boost new game sales

2003-10-13 Thread Jerrold Leichter
| I've not read the said article just yet, but from that direct quote as | the copy degrades... I can already see the trouble with this scheme: | their copy protection already fails them. They allow copies to be made | and rely on the fact that the CDR or whatever media, will eventually |

Re: Software protection scheme may boost new game sales

2003-10-13 Thread Sunder
On Mon, 13 Oct 2003, Jerrold Leichter wrote: different forms. It's been broken repeatedly. The one advantage they have this time around is that CD readers - and, even more, DVD readers; there is mention of applying the same trick to DVD's - is, compared to the floppy readers of yesteryear,

Re: Software protection scheme may boost new game sales (fwd)

2003-10-12 Thread Steve Furlong
On Sat, 2003-10-11 at 15:55, Tim May wrote: As the saying goes, the lessons of the past are learned anew by each generation... And each generation invents sex, too.

Re: Software protection scheme may boost new game sales (fwd)

2003-10-11 Thread Tim May
On Saturday, October 11, 2003, at 12:09 PM, Sunder wrote: Yawn... This is no different than any of the copy protection schemes employed in the 1980's on then popular home computers such as the commodore 64. Hindsight is 20/20 and recalls, all of these were broken within weeks if not months.

Re: Software protection scheme may boost new game sales (fwd)

2003-10-11 Thread Neil Johnson
I remember a software company in my home town in the late '80's that had it figured out. They sold accounting software, it wasn't as spiffy as their competitor's (Quicken) but they sold it for $14. For $14 dollars most any company would buy a copy just to try it out. The owner made a

Re: Software protection scheme may boost new game sales (fwd)

2003-10-11 Thread Sunder
Yawn... This is no different than any of the copy protection schemes employed in the 1980's on then popular home computers such as the commodore 64. Hindsight is 20/20 and recalls, all of these were broken within weeks if not months. Nibbler copiers and other programs were quickly built that

Re: Software protection scheme may boost new game sales

2003-10-11 Thread Roy M. Silvernail
On Saturday 11 October 2003 04:38, Steve Schear wrote: What the program does is make unauthorized copies of games slowly degrade, by exploiting the systems for error correction that computers use to cope with CD-ROMs or DVDs that have become scratched. Software protected by Fade contains