At 04:22 PM 10/13/03 -0400, Sunder wrote:
The luser will think it's worth buying their own copy after getting
addicted to the game.
..
So the rub, is that copies are allowed to be made, but unless cracked,
the
copies are nothing more than time limited demos.
What's wrong with these things?
On Mon, 13 Oct 2003, Sunder wrote:
Ok, so I finally bothered to read said article. I assumed that they had
[..]
a copy of a game from a friend, and it crashes on you all the time, would
you think it's because the copy is bad, or because the software is as
buggy as a Microsoft product?
How
Sunder wrote:
The only way that this could work is if they put up some sort of
splash screen at some point to let the luser know that the program
isn't buggy, but that the copy protection noticed it's a backup.
After all, if you get a copy of a game from a friend, and it crashes
on you all
Ok, so I finally bothered to read said article. I assumed that they had
something interesting that made it look to the error correction code like
a scratch, etc... They don't. No such weakness exists in error correction
used on CD's.
Their protection is no more than putting bad error
| I've not read the said article just yet, but from that direct quote as
| the copy degrades... I can already see the trouble with this scheme:
| their copy protection already fails them. They allow copies to be made
| and rely on the fact that the CDR or whatever media, will eventually
|
On Mon, 13 Oct 2003, Jerrold Leichter wrote:
different forms. It's been broken repeatedly. The one advantage they have
this time around is that CD readers - and, even more, DVD readers; there is
mention of applying the same trick to DVD's - is, compared to the floppy
readers of yesteryear,
On Sat, 2003-10-11 at 15:55, Tim May wrote:
As the saying goes, the lessons of the past are learned anew by each
generation...
And each generation invents sex, too.
On Saturday, October 11, 2003, at 12:09 PM, Sunder wrote:
Yawn... This is no different than any of the copy protection schemes
employed in the 1980's on then popular home computers such as the
commodore 64.
Hindsight is 20/20 and recalls, all of these were broken within weeks
if
not months.
I remember a software company in my home town in the late '80's that had it
figured out.
They sold accounting software, it wasn't as spiffy as their competitor's
(Quicken) but they sold it for $14.
For $14 dollars most any company would buy a copy just to try it out.
The owner made a
Yawn... This is no different than any of the copy protection schemes
employed in the 1980's on then popular home computers such as the
commodore 64.
Hindsight is 20/20 and recalls, all of these were broken within weeks if
not months. Nibbler copiers and other programs were quickly built that
On Saturday 11 October 2003 04:38, Steve Schear wrote:
What the program does is make
unauthorized copies of games slowly degrade, by exploiting the systems for
error correction that computers use to cope with CD-ROMs or DVDs that have
become scratched. Software protected by Fade contains
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