In a closed system, where you only have to interoperate with yourself, you can
do whatever you want. I don't think there's any limitation in Codec Engine or
BIOS that will prevent you from calling malloc/free from within your algorithm.
Your algorithm would obviously fail any xDAIS validation
you solve the problem? Requesting a buffer large
enough in algAlloc() ?
- Original Message -
From: Ring, Chris
To: Cheng Yang ; davinci-linux-open-source@linux.davincidsp.com
Sent: Friday, March 28, 2008 11:37 AM
Subject: RE: Memory operation in the DSP side
In a closed
From: Cheng Yang [mailto:[EMAIL PROTECTED]
Sent: Thursday, March 27, 2008 10:19 PM
To: davinci-linux-open-source@linux.davincidsp.com; Ring, Chris
Subject: Re: Memory operation in the DSP side
Thanks! Your answer is very helpful