If by open several different Codec servers you mean create multiple codec
instances...
Yes, it's possible create multiple codec instances (e.g. by calling
AUDDEC1_create() multiple times) from the same thread.
Chris
From: [EMAIL PROTECTED] [mailto:[EMAIL
1:30 PM
Subject: RE: Opening several CE servers
If by open several different Codec servers you mean create multiple codec
instances...
Yes, it's possible create multiple codec instances (e.g. by calling
AUDDEC1_create() multiple times) from the same thread.
Chris
No, there's only one DSP, and only one Server image can be loaded on it at a
time.
Chris
From: Asa [mailto:[EMAIL PROTECTED]
Sent: Thursday, July 03, 2008 10:58 AM
To: Ring, Chris; dv_mail
Subject: Re: Opening several CE servers
Thanks for the reply.
Actually
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Asa
Sent: Thursday, July 03, 2008 10:58 AM
To: Ring, Chris; dv_mail
Subject: Re: Opening several CE servers
Thanks for the reply.
Actually what I meant is the following: I have two separate Codec servers
(.x64P
__
From:[EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On
Behalf Of Asa
Sent: Thursday, July 03, 2008 10:58 AM
To: Ring, Chris; dv_mail
Subject: Re: Opening several CE servers
Thanks for the reply.
Actually what I meant is the following: I have two separate Codec
servers