Quoting Thibaut Girka (t...@sitedethib.com):
I've tried to open an alioth project for it, but it got rejected, as I'm
not a DM. Either someone here could convince alioth admins to create
this project, or it could be put elsewhere.
I don't understand why a project is rejected *because* you're
Christian PERRIER bubu...@debian.org (02/05/2011):
I don't understand why a project is rejected *because* you're not DM
or DD. Is that Alioth policy?
I think a DD/DM needs to vouch for it; I can do that btw.
Mraw,
KiBi.
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Le jeudi 03 mars 2011 à 20:13 +0100, Samuel Thibault a écrit :
[...]
I believe the name should clearly say that it's meant for touchscreens.
Else you'll get mixed with all the on-screen keyboards which are meant
for accessibility.
Could be something like touchkbd.
Let's go with touchkbd,
On Thu, Mar 3, 2011 at 18:48, Thibaut Girka t...@sitedethib.com wrote:
Le jeudi 03 mars 2011 à 18:23 +0100, Cyril Brulebois a écrit :
Don't you want to maintain it under d-i/something.git on alioth? :)
Why not, although it could really be used outside of d-i or even Debian,
and we still have
Hi again,
Cyril Brulebois k...@debian.org (02/03/2011):
Is that one known?
[…]
That's with xserver 1.10 in experimental, if that matters (didn't
check what happens with 1.9).
patch proposed and merged in hg.
Anyway, it is usable already, and the current code can be found at
Le jeudi 03 mars 2011 à 18:23 +0100, Cyril Brulebois a écrit :
Don't you want to maintain it under d-i/something.git on alioth? :)
Why not, although it could really be used outside of d-i or even Debian,
and we still have to figure out the something part :)
(I can stick to git-hg, but my
Cyril Brulebois, le Thu 03 Mar 2011 18:23:54 +0100, a écrit :
As for the name, xvkbd being already taken, maybe osk for on screen
keyboard? But then, googling it up will lead to http://www.osk.com/
I believe the name should clearly say that it's meant for touchscreens.
Else you'll get mixed
Just so you know, I've started a new virtual keyboard project to address
the second issue.
It is inspired by matchbox-keyboard to a certain extent and compatible
with its GTK input method (meaning, if you have matchbox-keyboard-im and
use it, the keyboard will pop up only when needed, as
Hi,
Thibaut Girka t...@sitedethib.com (01/03/2011):
Just so you know, I've started a new virtual keyboard project to
address the second issue.
\o/
Go Thibaut go!
However, the project is pretty young, suffers from a few bugs, its
code should be cleaned up a bit, there should be some way to
Since Squeeze has been released, I'm bringing back this topic, as I find
it quite important.
Le samedi 06 novembre 2010 à 17:52 +0100, Samuel Thibault a écrit :
Thibaut Girka, le Sat 06 Nov 2010 17:43:39 +0100, a écrit :
[...]
You mean XLookupString ?
Well, XLookupString works, but i
Thibaut Girka, le Tue 22 Feb 2011 22:30:15 +0100, a écrit :
I mean you can fetch it dynamically from the X server, and automatically
display a keyboard appropriately.
I'm not sure how it works.
We need some really special keyboard, not the geometry of a real
keyboard.
Ok, then you can
Thibaut Girka, le Fri 05 Nov 2010 22:03:54 +0100, a écrit :
Le jeudi 04 novembre 2010 à 23:40 +0100, Samuel Thibault a écrit :
Thibaut Girka, le Thu 04 Nov 2010 23:09:53 +0100, a écrit :
Does it worth the pain of fixing them/adding new ones? Can't it be done
in a semi-automatic way?
Le samedi 06 novembre 2010 à 16:31 +0100, Samuel Thibault a écrit :
Thibaut Girka, le Fri 05 Nov 2010 22:03:54 +0100, a écrit :
Hm, but how to do that?
I've had a quick look at what the gnome tools do, but it really seems
overly complicated. Moreover, we want a simplified keyboard.
Maybe
Thibaut Girka, le Sat 06 Nov 2010 17:43:39 +0100, a écrit :
Le samedi 06 novembre 2010 à 16:31 +0100, Samuel Thibault a écrit :
Thibaut Girka, le Fri 05 Nov 2010 22:03:54 +0100, a écrit :
Hm, but how to do that?
I've had a quick look at what the gnome tools do, but it really seems
Quoting Thibaut Girka (t...@sitedethib.com):
However, xinput-calibrator is written in C++, and I don't think it's
welcome in d-i?
Maybe this could be reconsidered, xinput-calibrator could rewritten in
C, or something else could be chosen...
I thought deeper about this after we had this
Hello,
On Fri, Nov 5, 2010 at 4:59 AM, Christian PERRIER bubu...@debian.org wrote:
In short:assuming we restrict it to be available in g-i, we could work
on having a c++ library udeb.
I don't object the idea however xinput-calibrator is not that big that
porting it to C would be too difficult.
On 07:59 Fri 05 Nov , Christian PERRIER wrote:
That could even someday revive some work about having a graphical
partitioner (old old old debate).
Eh :) here Im. About this, if you think about gparted and such, if I well
remember it's a matter of including 4 libs (libstdc++, libgtkmm and 2
Hello,
On Fri, Nov 5, 2010 at 1:06 PM, Xavier Oswald xosw...@debian.org wrote:
On 07:59 Fri 05 Nov , Christian PERRIER wrote:
That could even someday revive some work about having a graphical
partitioner (old old old debate).
Eh :) here Im. About this, if you think about gparted and
Le jeudi 04 novembre 2010 à 23:40 +0100, Samuel Thibault a écrit :
Thibaut Girka, le Thu 04 Nov 2010 23:09:53 +0100, a écrit :
- How to detect that there is no physical keyboard?
In principle console-setup should be able to detect that. In some cases
it might not be possible to determine
On 18:14 Fri 05 Nov , Otavio Salvador wrote:
Hello,
On Fri, Nov 5, 2010 at 1:06 PM, Xavier Oswald xosw...@debian.org wrote:
On 07:59 Fri 05 Nov , Christian PERRIER wrote:
That could even someday revive some work about having a graphical
partitioner (old old old debate).
Eh
Quoting Xavier Oswald (xosw...@debian.org):
Eh :) here Im. About this, if you think about gparted and such, if I well
remember it's a matter of including 4 libs (libstdc++, libgtkmm and 2 other
small libs I cannot remember).
I'd say it's worth giving it a try..:-)
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This might not be the best moment to talk about that, but well...
With the rise of tablet PCs, smartphones, etc., there are more and more
computers with touchscreen as the primary input device, and possibly no
real keyboard.
In order to properly support such computers, d-i needs two things:
Thibaut Girka, le Thu 04 Nov 2010 23:09:53 +0100, a écrit :
- How to detect that there is no physical keyboard?
In principle console-setup should be able to detect that. In some cases
it might not be possible to determine it accurately, so it may be good
to keep an icon available to start it
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