Hi all,
I built the ufoai packages from the pkg-games git repos. The resulting
packages work great as far as I've tested them and I hope you find a
sponsor for the packages soon.
Building the thing from the git repo was a bit of a struggle though.
ufoai-music did not build out of the box because
On 10.02.2015 18:07, Teemu Ikonen wrote:
Hi all,
I built the ufoai packages from the pkg-games git repos. The resulting
packages work great as far as I've tested them and I hope you find a
sponsor for the packages soon.
Hi,
thanks for your kind words. I hope I will be accepted as Debian
Looks to me this bug has reached an unfortunate stalemate.
Now that the dust has settled I wonder whether somebody would be willing
to give packaging ufo:ai another try?
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On 23.01.2015 18:10, Mikko Viinamäki wrote:
Looks to me this bug has reached an unfortunate stalemate.
Now that the dust has settled I wonder whether somebody would be willing
to give packaging ufo:ai another try?
The packaging of UFO:AI is complete. It just needs someone who is able
to
Version 2.5 is out!!!
http://sourceforge.net/projects/ufoai/files/UFO_AI%202.x/2.5/
Now is totally a free (as in freedom) game.
Please, put it in official repositories.
Thanks!
I hope to see finally this beautiful game in Debian repositories.
2014-06-13 0:05 GMT+02:00 Markus Koschany a...@gambaru.de:
It's almost done now. License status is finally green. They just have to
release 2.5 which I hope happens still in time for the freeze...
It's almost done now. License status is finally green. They just have to
release 2.5 which I hope happens still in time for the freeze...
signature.asc
Description: OpenPGP digital signature
Current status:
http://anonscm.debian.org/gitweb/?p=pkg-games/ufoai.git
http://anonscm.debian.org/gitweb/?p=pkg-games/ufoai-data.git
http://anonscm.debian.org/gitweb/?p=pkg-games/ufoai-maps.git
http://anonscm.debian.org/gitweb/?p=pkg-games/ufoai-music.git
signature.asc
Description: OpenPGP
retitle 244582 ITP: ufoai -- UFO: Alien Invasion - build your team and stop the
aliens
owner 244582 !
thanks
I intend to work on ufoai as part of the Debian Games Team.
The game data has to be packaged seperately hence i will open new ITP bugs for
it in the future.
Markus
signature.asc
Some news about the inclusion of UFO:AI in official Debian repositories?
retitle 244582 RFP: ufoai -- UFO: Alien Invasion - build your team and stop the
aliens
noowner 244582
thanks
Hi,
This is an automatic email to change the status of ufoai back from ITP
(Intent to Package) to RFP (Request for Package), because this bug hasn't seen
any activity during the last 6
Is there any news?
Thanks,
Carlo
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Florian Ludwig wrote:
* Rename ufoai-data-music to ufoai-music, install just ogg-files
instead of packing into pk3
I guess its because of putting .ogg files in a zip-archive is not
useful in terms of compression you've done this?
Yes. Also, the music is nice and could be played outside of
Hi again,
thank you Teemu for the patches / changes / additions.
* Rename ufoai-data-music to ufoai-music, install just ogg-files
instead of packing into pk3
I guess its because of putting .ogg files in a zip-archive is not
useful in terms of compression you've done this?
* Set
Hi,
nice to see some progress here to get ufo:ai into debian! The main
problem with ufo:ai is not getting packaging bugs fixed IMHO. First
there are a lot of license problems to solve, so I decided to wait until
those got fixed before trying to push ufo into debian repos.
The main problem with
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Hi,
There's been some progress in the packaging of ufoai 2.2. Attached to
this mail is a wig and pen style debian.tar.gz archive containing the
debian dir and a quilt patch series. To build, unpack the archive and
run the get-orig-source target of debian/rules. This will build an
orig.tar by
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On Tue, Feb 26, 2008 at 4:59 PM, Jon Dowland
[EMAIL PROTECTED] wrote:
I'm happy to import a ./debian directory to the repository for you
whilst you are going through the above process. I'll also happily apply
patches to it (I'll read 'em first of course ;))
Is the package at getdeb the
On Mon, Feb 25, 2008 at 01:09:32PM +0100, Teemu Ikonen wrote:
Ok, does one need to be a DD in order to upload the debian-dir to the
pkg-games SVN? Any other hints to using the SVN server than in
http://wiki.debian.org/Games/SVN ?
You can check out but not commit anonymously to the pkg-games
2008/2/23, Cyril Brulebois [EMAIL PROTECTED]:
On 23/02/2008, Teemu Ikonen wrote:
As for getting this game into Debian main, there seems to be still
some issues with the licensing of some of the game content, mostly
the textures it seems. There's also a question about the
DFSG-freeness
On Sat, Feb 23, 2008 at 11:32 PM, Cyril Brulebois
[EMAIL PROTECTED] wrote:
On 23/02/2008, Yann Dirson wrote:
Why not just using the pkg-games svn to store the debian/
directory?
It's just that there is a debian/ tree in upstream SVN, because I
[...]
I see. Common situation actually.
On 25/02/2008, Miriam Ruiz wrote:
Note that ftpmasters are OK with that ATM, but that -legal hasn't
reached the same conclusion.
It's the ftpmasters who are responsible for taking that decision and
the ones who have to reach the decision. debian-legal cannot do any
official statement
On Mon, Feb 25, 2008 at 11:31:49AM +0100, Miriam Ruiz wrote:
2008/2/23, Cyril Brulebois [EMAIL PROTECTED]:
On 23/02/2008, Teemu Ikonen wrote:
As for getting this game into Debian main, there seems to be still
some issues with the licensing of some of the game content, mostly
the
On Mon, Feb 25, 2008 at 01:09:32PM +0100, Teemu Ikonen wrote:
On Sat, Feb 23, 2008 at 11:32 PM, Cyril Brulebois
[EMAIL PROTECTED] wrote:
On 23/02/2008, Yann Dirson wrote:
Why not just using the pkg-games svn to store the debian/
directory?
It's just that there is a debian/ tree
Hi,
If someone is looking for packages of this nice game, there is source
package of version 2.2 at
http://www.getdeb.net/release.php?id=1947
which builds on lenny/sid if one upgrades the build depency of
libcurl3-dev to libcurl4-dev. As mentioned in the previous messages to
this bug, HawkNL is
On Sat, Feb 23, 2008 at 06:34:45PM +0100, Teemu Ikonen wrote:
If someone is looking for packages of this nice game, there is source
package of version 2.2 at
http://www.getdeb.net/release.php?id=1947
which builds on lenny/sid if one upgrades the build depency of
libcurl3-dev to libcurl4-dev.
On 23/02/2008, Teemu Ikonen wrote:
As for getting this game into Debian main, there seems to be still
some issues with the licensing of some of the game content, mostly
the textures it seems. There's also a question about the
DFSG-freeness of the CC licenses used for the content, mentioned at
On Sat, Feb 23, 2008 at 10:40:51PM +0100, Cyril Brulebois wrote:
On 23/02/2008, Teemu Ikonen wrote:
As for getting this game into Debian main, there seems to be still
some issues with the licensing of some of the game content, mostly
the textures it seems. There's also a question about the
On 23/02/2008, Yann Dirson wrote:
Damned, that's a problem - who decides ? Sounds like this would need
a GR like for the FDL :)
FWIW, I'd assume it's OK to upload that into main, and that ftpmasters
would take appropriate actions in case something's (very) wrong with
that license. IANADD,
The larger your manhood, the more women want you! Add inches now for almost
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On Wed, Dec 05, 2007 at 03:36:59PM -0500, Barry deFreese
wrote:
I look at this also. We would still have to get HawkNL
into Debian yet, correct?
I'm not sure. You need it at least for the current release,
with the default ./configure arguments. I've heard stuff
about it being written out of
Hi Yann,
Are you still working on this? Would you consider joining /
working with the Debian games team? We're keen to see this
packaged and might be able to help with the more tedious
aspects of chasing down licences, etc. etc., keeping the
packaging effort alive...
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Jon Dowland wrote:
Hi Yann,
Are you still working on this? Would you consider joining /
working with the Debian games team? We're keen to see this
packaged and might be able to help with the more tedious
aspects of chasing down licences, etc. etc., keeping the
packaging effort alive...
I
hi Yann,
On Sun, Feb 19, 2006 at 03:01:26PM +0100, Yann Dirson wrote:
The ufo:ai project is being brought back among the living.
New URL: http://ufoai.sourceforge.net/
I am updating the preliminary packages to what's in cvs, and will
upload once we have something playable.
anything new no
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What is the status of this ITP?
Version 2.1 of UFO:AI was been released a couple of days ago.
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The ufo:ai project is being brought back among the living.
New URL: http://ufoai.sourceforge.net/
I am updating the preliminary packages to what's in cvs, and will
upload once we have something playable.
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