Guillem Jover, el 15 de septiembre a las 12:20 me escribiste:
Hi!
On Fri, 2010-09-03 at 21:40:43 -0300, Leandro Lucarella wrote:
Package: glob2
Version: 0.9.4.4-2+b1
Severity: grave
Justification: causes non-serious data loss
I think this and the other segfault bugs should be at
tags 595448 patch
thanks
To set the building type to 17 (racetrack level 1 under construction,
size 6x6) you can either do
echo -en '\x00\x00\x00\x11' | \
dd of=tutorial-part4.map bs=1 seek=49210 conv=notrunc
or apply the attached patch using bspatch.
Cheers,
Justus
forwarded http://savannah.nongnu.org/bugs/?27969
tags upstream confirmed
thanks
Uh, I didn't know that I have to cc the control@ address... and I
wanted to add, that you can actually *see* the bug when your warriors
are attacking the race track but they are not actually hitting the
building when
Hi!
On Fri, 2010-09-03 at 21:40:43 -0300, Leandro Lucarella wrote:
Package: glob2
Version: 0.9.4.4-2+b1
Severity: grave
Justification: causes non-serious data loss
I think this and the other segfault bugs should be at most serious,
but I'll let that to the maintainer.
In any way all these
Package: glob2
Version: 0.9.4.4-2+b1
Severity: grave
Justification: causes non-serious data loss
During the game, playing part 4 of the tutorial Flags and Completion,
when attacking the enemy buildings I get this crash:
glob2: src/Game.cpp:2201: void Game::drawMapGroundBuildings(int, int,
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