Bug#935810: blender: Crash to desktop on "toggle Rendered Shading" using "Cycles Render"

2020-01-15 Thread Matteo F. Vescovi
Hi! On Wed, Jan 15, 2020 at 2:15 AM Leo L. Schwab wrote: > Not that I'm any kind of expert on Debian policy, but a naive > reading of section 2.2.1 suggests that the libraries needed for CUDA support > could be listed as "Suggests" (rather than "Recommends" or "Depends") and > still qualify for

Bug#935810: blender: Crash to desktop on "toggle Rendered Shading" using "Cycles Render"

2020-01-14 Thread Leo L. Schwab
Source: blender Followup-For: Bug #935810 On Tue, Jan 14, 2020 at 11:26:51PM +0100, Matteo F. Vescovi wrote: > Blender in Debian is not providing CUDA support since using a package in > non-free section would demote blender from 'main' to 'contrib' and it's > a "no-go". Not that I'm any

Bug#935810: blender: Crash to desktop on "toggle Rendered Shading" using "Cycles Render"

2019-08-26 Thread Alexandre Hoïde
Package: blender Version: 2.79.b+dfsg0-7 Severity: important Dear Maintainer, Hitting "Shift Z" which defaults to "Toggle Rendered Shading" makes Blender crash to desktop. This problem appeared after I switched from "nouveau" drivers (using only the "discrete card" in bios settings)