Bug#845223: 0ad: Crashes on startup with cache.cpp(43): Assertion failed: "cache.Validate()"

2019-01-04 Thread cacatoes
Hi Ludovic, This problem doesn't occur after a few tests (I think it has been fixed ages ago already). I posted back on their Trac. During my tests I experienced another similar issue but not the same error message. I believe it's a separate issue so I'll create another one if I can pinpoint it

Bug#845223: 0ad: Crashes on startup with cache.cpp(43): Assertion failed: "cache.Validate()"

2019-01-04 Thread Ludovic Rousseau
Hello Cacatoes, I just uploaded 0ad version 0.0.23.1 to unstable. Can you check your problem is still present in this version? if the problem is still present I suggest you to add a comment on your upstream bug http://trac.wildfiregames.com/ticket/4360 to let them know the problem is not yet

Bug#845223: 0ad: Crashes on startup with cache.cpp(43): Assertion failed: "cache.Validate()"

2016-12-01 Thread cacatoes
Posted there (a week ago): http://trac.wildfiregames.com/ticket/4360 Waiting for their feedback. Le lundi 21 novembre 2016 à 10:34:14, Vincent Cheng a écrit : > Control: tag -1 + moreinfo unreproducible > > Hi, > > On Mon, Nov 21, 2016 at 8:35 AM, wrote: > > Package:

Bug#845223: 0ad: Crashes on startup with cache.cpp(43): Assertion failed: "cache.Validate()"

2016-11-21 Thread Vincent Cheng
Control: tag -1 + moreinfo unreproducible Hi, On Mon, Nov 21, 2016 at 8:35 AM, wrote: > Package: 0ad > Version: 0.0.21-2 > > Hiya, > > I just installed 0ad on my system. > It crashes as soon as I start the game. > See attachment for crash log. If I say "go on", it

Bug#845223: 0ad: Crashes on startup with cache.cpp(43): Assertion failed: "cache.Validate()"

2016-11-21 Thread cacatoes
Package: 0ad Version: 0.0.21-2 Hiya, I just installed 0ad on my system. It crashes as soon as I start the game. See attachment for crash log. If I say "go on", it manages to play the music. note: I thought there was a -dbg package, but not in my repos. -- System Information: Debian Release: