Re: package changing their license to get into main (sandboxgamemaker)

2010-11-22 Thread Nicolas Alvarez
Francesco Poli wrote: 2. You must read and abide by the zlib/libpng licenses located in /src which pertains to the source code of Platinum Arts Sandbox Free 3D Game Maker, Moviecube and the Cube 2 source code which the project is based on. You can find the licenses in sandbox_src_license.txt,

Re: ESDC-EAD: Direito Penal Ambiental e Econômico

2010-01-09 Thread Nicolas Alvarez
noticias-esd...@esdc.com.br wrote: EAD - Fundamentos Constitucionais do Direito Penal Ambiental e Econômico [...] Is this spam or what the hell? -- To UNSUBSCRIBE, email to debian-legal-requ...@lists.debian.org with a subject of unsubscribe. Trouble? Contact listmas...@lists.debian.org

Re: BOINC: lib/cal.h license issue agree with the DFSG?

2010-01-04 Thread Nicolas Alvarez
MJ Ray wrote: I'm not convinced that there is consensus on choice-of-venue being acceptable. I suspect there's a mix of considering it acceptable, thinking we can fight it when needed and ignorance. This choice-of-venue discussion looks like it won't get consensus soon, and it is getting us

Re: BOINC: lib/cal.h license issue agree with the DFSG?

2010-01-04 Thread Nicolas Alvarez
Marco d'Itri wrote: nicolas.alva...@gmail.com wrote: How about we try this? Let's assume for a moment that choice-of-venue is both acceptable and allowed by the DFSG. Then look at the *rest* of the cal.h license terms instead of continuing the argument about this one. As explained, the

Re: BOINC: lib/cal.h license issue agree with the DFSG?

2010-01-02 Thread Nicolas Alvarez
Fernando C. Estrada wrote: The BOINC source code were debianized to packages that meet the DFSG, and the Copyright include only compatible licenses (discarding all the files that don't comply with the DFSG from the Debian packages). Now, the doubt is in the lib/cal.h file, because includes the

Re: BOINC: lib/cal.h license issue agree with the DFSG?

2010-01-02 Thread Nicolas Alvarez
Francesco Poli wrote: Where is this proprietary library distributed? In AMD website. If the user downloads it and installs it, BOINC will use it, and will be able to detect your ATI cards. In order to use the proprietary library, it uses the function declarations in the cal.h header

POV-Ray 3.7 beta in experimental, but non-redistributable

2010-01-01 Thread Nicolas Alvarez
POV-Ray 3.7 beta is available from povray.org as compiled binaries for Microsoft Windows, and as source code tarballs. It's the first time the developers make source code available during beta development (usually there were only binaries available until the final release). However, the betas

Re: POV-Ray 3.7 beta in experimental, but non-redistributable

2010-01-01 Thread Nicolas Alvarez
Charles Plessy wrote: Dear Nicolas, indeed, the Debian copyright file of the povray does not mention written permissions from Persistence of Vision Raytracer Pty. Ltd. I think that this is enough to open a Serious bug on the Debian povray package (version 3.7.0~beta29-1). If the povray