, ignoring the two interpolated colors
S3TC allows to use. This would also get rid of the analog curve, and thus
should evade the patent properly - again at a noticeable quality loss, though.
Best regards,
Rudolf Polzer
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not restrict the license of your program, or of other software components.
Neither does the LGPL (as opposed to the GPL). So you should be fine.
Best regards,
Rudolf Polzer
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On Tue, Jul 13, 2010 at 11:14:11PM -0500, Christofer C. Bell wrote:
On Tue, Jul 13, 2010 at 12:38 AM, Rudolf Polzer divver...@alientrap.org
wrote:
Do I then get into trouble with the GPL, as the source tarball contains
code
that links to non-GPL compatible code?
You can't
his own GPL-compatible source archive,
removing the CDDL files and the references to them, or can he just tar up
everything (including kernel config) and the CDDL source files do no harm as
they are not part of the configuration?
Best regards,
Rudolf Polzer
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of the words, the musical notes (i.e. project file
of the music application creating the input for the final mastering process),
the instrument samples, etc., but ONLY digital audio which e.g. can be used as
a basis for remixes.
Rudolf Polzer
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On Tue, Apr 20, 2010 at 11:51:43PM +1000, Ben Finney wrote:
Rudolf Polzer divver...@alientrap.org writes:
In case of the voice synthesis application, is it recreating or
editing when you re-render the voice using different words, and then
perform editing on the resulting file (typically
and a commercial compiler
don't conflict has been accepted for long). Nothing prevents you from
performing it in a real orchestra, or using your own samples in place of the
missing ones - just like nothing prevents you from reading out the same lines
of text with YOUR voice, and recording that.
Rudolf
On Fri, Apr 16, 2010 at 10:20:12PM +0200, Francesco Poli wrote:
On Fri, 16 Apr 2010 09:45:42 +0200 Rudolf Polzer wrote:
[...]
Simply because the only part of the author that goes in is his thought,
[...]
It is indeed the author's thought that is goes in: something that is
quite unique, I
On Mon, Apr 05, 2010 at 06:20:43PM +0200, Bernhard R. Link wrote:
* Rudolf Polzer divver...@alientrap.org [100404 12:16]:
One argument against supplying full source code commonly raised by
artists,
is that a 3MB large music piece can depend on several gigabytes of source
data
On Mon, Apr 05, 2010 at 09:49:36AM +0100, Matthew Johnson wrote:
I think it's pretty clear that you can distribute data alongside a GPL work
without it being covered by the GPL. The reason why program objects which link
the GPL work need to be distributed under the GPL is that the result
/ - this deal was made without
consent of any of the developers and caused the developers to leave Alientrap.
But that is another issue.
Best regards,
Rudolf Polzer
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[I had accidentally sent this message to Paul Wise's address first. Resending]
On Sun, Apr 04, 2010 at 06:35:59PM +0800, Paul Wise wrote:
On Sun, Apr 4, 2010 at 6:15 PM, Rudolf Polzer divver...@alientrap.org wrote:
BTW: is it DFSG and GPL compliant to compose music using CC-BY released
On Sun, Apr 04, 2010 at 07:25:58PM +0800, Paul Wise wrote:
On Sun, 2010-04-04 at 13:09 +0200, Rudolf Polzer wrote:
Well, can it then still be one single download package?
Can the game consist on multiple differently licensed parts?
Can these then be provided as one download
, as often there IS, because of manual destructive editing steps, no such
thing as complete corresponding machine-readable source code source as the
GPL demands)?
Best regards,
Rudolf Polzer
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Francesco Poli wrote::
On Sat, 3 Apr 2010 14:28:43 +0200 Rudolf Polzer wrote:
speaking for a new game that will aim to be included in Debian, I wonder how
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