Re: Distribution of media content together with GPLv2 code in one package?

2010-04-26 Thread Francesco Poli
On Sun, 25 Apr 2010 19:55:10 +0100 Anthony W. Youngman wrote: In message 20100424232537.8e656ac4@firenze.linux.it, Francesco Poli f...@firenze.linux.it writes Walter - Would you like to have an apple, a pear, or an orange? Carl - I would prefer having a chocolate cake! Walter - You

Re: Distribution of media content together with GPLv2 code in one package?

2010-04-25 Thread Anthony W. Youngman
In message 20100424232537.8e656ac4@firenze.linux.it, Francesco Poli f...@firenze.linux.it writes Walter - Would you like to have an apple, a pear, or an orange? Carl - I would prefer having a chocolate cake! Walter - You can have the chocolate cake, as well, but which fruit would

Re: Distribution of media content together with GPLv2 code in one package?

2010-04-25 Thread Ben Finney
Anthony W. Youngman deb...@thewolery.demon.co.uk writes: How do you define work? :-) That was Ben's point in response to my post, and I think it's relevant here. I'll address his point here, but he chooses a recording for his example. Let's say I write and recite a poem. Is the work the poem,

Re: Distribution of media content together with GPLv2 code in one package?

2010-04-24 Thread Anthony W. Youngman
In message 878w8ij1hm@benfinney.id.au, Ben Finney ben+deb...@benfinney.id.au writes Joining in late ... If I understand Francesco right, he is pointing out that the work most likely to be distributed is the very first one mentioned above: the digitally-encoded audio. That work can be

Re: Distribution of media content together with GPLv2 code in one package?

2010-04-24 Thread Francesco Poli
On Sat, 24 Apr 2010 11:47:32 +0100 Anthony W. Youngman wrote: In message 878w8ij1hm@benfinney.id.au, Ben Finney ben+deb...@benfinney.id.au writes Joining in late ... Welcome to the discussion, anyway! :-) If I understand Francesco right, he is pointing out that the work most

Re: Distribution of media content together with GPLv2 code in one package?

2010-04-24 Thread Ben Finney
Anthony W. Youngman deb...@thewolery.demon.co.uk writes: The GPL says *preferred* form for modification. Part of the problem is clearly that [the digital audio stream] is NOT the preferred form. The definition taken from the GPL is “preferred form of the work for making modifications to it”.

Re: Distribution of media content together with GPLv2 code in one package?

2010-04-20 Thread Rudolf Polzer
On Tue, Apr 20, 2010 at 12:34:29PM +1000, Ben Finney wrote: It might help to realise that there are multiple “works” to which copyright applies: * The digitally-encoded audio recorded from sounds performed at a particular time. * The words, presumably written down in some form. * The

Re: Distribution of media content together with GPLv2 code in one package?

2010-04-20 Thread Ben Finney
Rudolf Polzer divver...@alientrap.org writes: In case of the voice synthesis application, is it recreating or editing when you re-render the voice using different words, and then perform editing on the resulting file (typically: reverb, EQ, dynamics compression)? It's important to recognise

Re: Distribution of media content together with GPLv2 code in one package?

2010-04-20 Thread Rudolf Polzer
On Tue, Apr 20, 2010 at 11:51:43PM +1000, Ben Finney wrote: Rudolf Polzer divver...@alientrap.org writes: In case of the voice synthesis application, is it recreating or editing when you re-render the voice using different words, and then perform editing on the resulting file (typically:

Re: Distribution of media content together with GPLv2 code in one package?

2010-04-20 Thread Ben Finney
Rudolf Polzer divver...@alientrap.org writes: I am pretty confident that nobody will dare to sue in that grey area of the GPL. […] However, my goal is to get the game in _Debian_ and other Linux distributions. In which case, it's the responsibility of the Debian project to ensure that due

Re: Distribution of media content together with GPLv2 code in one package?

2010-04-19 Thread Francesco Poli
On Sun, 18 Apr 2010 19:34:55 +0200 Rudolf Polzer wrote: On Sun, Apr 18, 2010 at 11:59:39AM +0200, Francesco Poli wrote: In summary, I don't agree that the author's thought is transparently written down in the source code of a program. At the very least, it's *not necessarily* written down.

Re: Distribution of media content together with GPLv2 code in one package?

2010-04-19 Thread Ben Finney
Francesco Poli f...@firenze.linux.it writes: On Sun, 18 Apr 2010 19:34:55 +0200 Rudolf Polzer wrote: The typical editing performed to that is changing the wording. And there is no form of it that CAN be used to edit it - if someone who is not able to sound like the original speaker is

Re: Distribution of media content together with GPLv2 code in one package?

2010-04-18 Thread Francesco Poli
On Sat, 17 Apr 2010 23:10:23 +0200 Rudolf Polzer wrote: On Fri, Apr 16, 2010 at 10:20:12PM +0200, Francesco Poli wrote: On Fri, 16 Apr 2010 09:45:42 +0200 Rudolf Polzer wrote: [...] Simply because the only part of the author that goes in is his thought, [...] It is indeed the

Re: Distribution of media content together with GPLv2 code in one package?

2010-04-18 Thread Rudolf Polzer
On Sun, Apr 18, 2010 at 11:59:39AM +0200, Francesco Poli wrote: In summary, I don't agree that the author's thought is transparently written down in the source code of a program. At the very least, it's *not necessarily* written down. Okay. It SHOULD be ;) But sometimes, the thought involved

Re: Distribution of media content together with GPLv2 code in one package?

2010-04-17 Thread Rudolf Polzer
On Fri, Apr 16, 2010 at 10:20:12PM +0200, Francesco Poli wrote: On Fri, 16 Apr 2010 09:45:42 +0200 Rudolf Polzer wrote: [...] Simply because the only part of the author that goes in is his thought, [...] It is indeed the author's thought that is goes in: something that is quite unique, I

Re: Distribution of media content together with GPLv2 code in one package?

2010-04-17 Thread Ben Finney
Rudolf Polzer divver...@alientrap.org writes: You can perfectly replicate a program by copying its source code. You cannot replicate the sound of spoken words by speaking the same words. That's not comparing like with like, as I believe has been pointed out several times in this thread. The

Re: Distribution of media content together with GPLv2 code in one package?

2010-04-16 Thread Rudolf Polzer
On Mon, Apr 05, 2010 at 06:20:43PM +0200, Bernhard R. Link wrote: * Rudolf Polzer divver...@alientrap.org [100404 12:16]: One argument against supplying full source code commonly raised by artists, is that a 3MB large music piece can depend on several gigabytes of source data, if

Re: Distribution of media content together with GPLv2 code in one package?

2010-04-16 Thread Francesco Poli
On Fri, 16 Apr 2010 09:45:42 +0200 Rudolf Polzer wrote: [...] For code, the definition of source is quite simple. Code typically consists of a string of characters. Anyone could have typed in these characters - someone else would be able to type in the very same program. I don't think I

Re: Distribution of media content together with GPLv2 code in one package?

2010-04-05 Thread Steve Langasek
On Sun, Apr 04, 2010 at 08:11:26PM -0700, Walter Landry wrote: Steve Langasek vor...@debian.org wrote: On Mon, Apr 05, 2010 at 12:22:53AM +0200, Francesco Poli wrote: However, it is my opinion that works with unavailable source do not comply with DFSG#2, regardless of the license. Your

Re: Distribution of media content together with GPLv2 code in one package?

2010-04-05 Thread Matthew Johnson
On Sun Apr 04 17:33, Rudolf Polzer wrote: Well, can it then still be one single download package? Can the game consist on multiple differently licensed parts? Can these then be provided as one download (and with an included text file defining the licenses of the parts)?

Re: Distribution of media content together with GPLv2 code in one package?

2010-04-05 Thread Francesco Poli
On Sun, 4 Apr 2010 23:52:45 -0700 Steve Langasek wrote: On Sun, Apr 04, 2010 at 08:11:26PM -0700, Walter Landry wrote: Steve Langasek vor...@debian.org wrote: On Mon, Apr 05, 2010 at 12:22:53AM +0200, Francesco Poli wrote: However, it is my opinion that works with unavailable source do

Re: Distribution of media content together with GPLv2 code in one package?

2010-04-05 Thread Miriam Ruiz
2010/4/5 Francesco Poli f...@firenze.linux.it: On Sun, 4 Apr 2010 23:52:45 -0700 Steve Langasek wrote: On Sun, Apr 04, 2010 at 08:11:26PM -0700, Walter Landry wrote: Steve Langasek vor...@debian.org wrote: On Mon, Apr 05, 2010 at 12:22:53AM +0200, Francesco Poli wrote: However, it is my

Re: Distribution of media content together with GPLv2 code in one package?

2010-04-05 Thread Francesco Poli
On Sun, 4 Apr 2010 17:33:11 +0200 Rudolf Polzer wrote: [...] On a related note - does the GPL-2 even require that the source code release be under the GPL-2 too? Yes, it does, as far as I can tell. The wording seems to indicate that a GPL-2 conforming source release is not even required:

Re: Distribution of media content together with GPLv2 code in one package?

2010-04-05 Thread Francesco Poli
On Mon, 5 Apr 2010 12:01:04 +0200 Miriam Ruiz wrote: 2010/4/5 Francesco Poli f...@firenze.linux.it: [...] Steve, please clarify your interpretation of the DFSG. It sounds very awkward to me. Even though it might sounded ackward when I first read this, Steve can have a point here. If I am

Re: Distribution of media content together with GPLv2 code in one package?

2010-04-05 Thread Rudolf Polzer
On Mon, Apr 05, 2010 at 09:49:36AM +0100, Matthew Johnson wrote: I think it's pretty clear that you can distribute data alongside a GPL work without it being covered by the GPL. The reason why program objects which link the GPL work need to be distributed under the GPL is that the result

Re: Distribution of media content together with GPLv2 code in one package?

2010-04-05 Thread Bernhard R. Link
* Rudolf Polzer divver...@alientrap.org [100404 12:16]: One argument against supplying full source code commonly raised by artists, is that a 3MB large music piece can depend on several gigabytes of source data, if applying the source requirement recursively. That is not much different with

Re: Distribution of media content together with GPLv2 code in one package?

2010-04-04 Thread Paul Wise
Firstly, the Debian Games team would very much welcome new games in Debian and even better would be new people willing to help the team with existing and new games in Debian. Regarding licenses, even if the license doesn't require source code distribution, Debian does, see DFSG #2. Some Debian

Re: Distribution of media content together with GPLv2 code in one package?

2010-04-04 Thread Rudolf Polzer
On Sun, Apr 04, 2010 at 03:43:32PM +0800, Paul Wise wrote: Firstly, the Debian Games team would very much welcome new games in Debian and even better would be new people willing to help the team with existing and new games in Debian. Regarding licenses, even if the license doesn't require

Re: Distribution of media content together with GPLv2 code in one package?

2010-04-04 Thread Paul Wise
On Sun, Apr 4, 2010 at 6:15 PM, Rudolf Polzer divver...@alientrap.org wrote: BTW: is it DFSG and GPL compliant to compose music using CC-BY released samples? CC-BY does not require anything about the license of derived works (only CC-BY-SA does). And can't the source requirement of the GPL be

Re: Distribution of media content together with GPLv2 code in one package?

2010-04-04 Thread Rudolf Polzer
[I had accidentally sent this message to Paul Wise's address first. Resending] On Sun, Apr 04, 2010 at 06:35:59PM +0800, Paul Wise wrote: On Sun, Apr 4, 2010 at 6:15 PM, Rudolf Polzer divver...@alientrap.org wrote: BTW: is it DFSG and GPL compliant to compose music using CC-BY released

Re: Distribution of media content together with GPLv2 code in one package?

2010-04-04 Thread Rudolf Polzer
On Sun, Apr 04, 2010 at 07:25:58PM +0800, Paul Wise wrote: On Sun, 2010-04-04 at 13:09 +0200, Rudolf Polzer wrote: Well, can it then still be one single download package? Can the game consist on multiple differently licensed parts? Can these then be provided as one download (and with

Re: Distribution of media content together with GPLv2 code in one package?

2010-04-04 Thread Francesco Poli
On Sat, 3 Apr 2010 21:28:35 +0200 Rudolf Polzer wrote: [...] Francesco Poli wrote:: On Sat, 3 Apr 2010 14:28:43 +0200 Rudolf Polzer wrote: speaking for a new game that will aim to be included in Debian, I wonder how certain media content can be legally distributed together with GPLv2

Re: Distribution of media content together with GPLv2 code in one package?

2010-04-04 Thread Steve Langasek
On Mon, Apr 05, 2010 at 12:22:53AM +0200, Francesco Poli wrote: However, it is my opinion that works with unavailable source do not comply with DFSG#2, regardless of the license. Your opinion is not relevant. The text of the DFSG is what's relevant, and the text says that *programs* must

Re: Distribution of media content together with GPLv2 code in one package?

2010-04-04 Thread Don Armstrong
On Sun, 04 Apr 2010, Rudolf Polzer wrote: One argument against supplying full source code commonly raised by artists, is that a 3MB large music piece can depend on several gigabytes of source data, if applying the source requirement recursively. This is one problem, but while it may not be

Re: Distribution of media content together with GPLv2 code in one package?

2010-04-04 Thread Walter Landry
Steve Langasek vor...@debian.org wrote: On Mon, Apr 05, 2010 at 12:22:53AM +0200, Francesco Poli wrote: However, it is my opinion that works with unavailable source do not comply with DFSG#2, regardless of the license. Your opinion is not relevant. The text of the DFSG is what's relevant,

Distribution of media content together with GPLv2 code in one package?

2010-04-03 Thread Rudolf Polzer
Hello, speaking for a new game that will aim to be included in Debian, I wonder how certain media content can be legally distributed together with GPLv2 in one package. The main problem is that applying the GPL to certain types of media seems quite unclear, especially because of the question

Re: Distribution of media content together with GPLv2 code in one package?

2010-04-03 Thread Francesco Poli
On Sat, 3 Apr 2010 14:28:43 +0200 Rudolf Polzer wrote: Hello, Hi! speaking for a new game that will aim to be included in Debian, I wonder how certain media content can be legally distributed together with GPLv2 in one package. In various ways, I would say: some of them are the Right

Re: Distribution of media content together with GPLv2 code in one package?

2010-04-03 Thread Rudolf Polzer
(as I was not subscribed, I manually wrote the In-Reply-To header - I hope the thread is properly connected. I am subscribed now.) Francesco Poli wrote:: On Sat, 3 Apr 2010 14:28:43 +0200 Rudolf Polzer wrote: speaking for a new game that will aim to be included in Debian, I wonder how