The main reason for the number of packages is to allow customisation.
The reasons are different for the individual packages, for instance the
scenery package is not needed if the user wants to use terrasync for
scenery and the fgfs-base-models package is separated from the fgfs-base
package so
On Thu, Sep 16, 2010 at 12:44:47PM +0100, Tony Houghton wrote:
On Thu, 16 Sep 2010 19:00:27 +1000
Matthew Palmer mpal...@debian.org wrote:
On Wed, Sep 15, 2010 at 03:18:20PM +0200, Adam Borowski wrote:
Why won't you just use `git --describe`?
It produces nice version numbers of
On Fri, Sep 17, 2010 at 06:23:17PM +1000, Matthew Palmer wrote:
On Thu, Sep 16, 2010 at 12:44:47PM +0100, Tony Houghton wrote:
Did you miss the number of commits after it bit? I think that makes it
ideal provided each release is tagged with its version number.
Because tags aren't globally
On Fri, 17 Sep 2010 18:23:17 +1000
Matthew Palmer mpal...@debian.org wrote:
On Thu, Sep 16, 2010 at 12:44:47PM +0100, Tony Houghton wrote:
On Thu, 16 Sep 2010 19:00:27 +1000
Matthew Palmer mpal...@debian.org wrote:
git --describe is, as far as I can tell, useless for the purpose
Hello,
I like git-buildpackage a lot. But I don't understand what's the right
way to manage patches.
The git-buildpackage manual suggests it's gbp-pq, which works on a
separate branch. I would have nothing against this approach, if it
worked transparently. Instead, when I import and then export
* Pietro Battiston m...@pietrobattiston.it [100917 15:37]:
On the other side, using quilt is just fine... but I do find great the
idea that if you use a VCS, you _shouldn't_ need a separate tool for
patches. And indeed, I see sometimes git-buildpackage automatically
creates some patches named
Le vendredi 17 septembre 2010 15:36:18, Pietro Battiston a écrit :
Hello,
I like git-buildpackage a lot. But I don't understand what's the right
way to manage patches.
The git-buildpackage manual suggests it's gbp-pq, which works on a
separate branch. I would have nothing against this
Hello mentors,
I am looking for a sponsor for my package pysolfc.
* Package name: pysolfc
Version : 2.0-1
* URL : http://pysolfc.sourceforge.net/
* License : GPL
* Programming Lang: Python
* Description : A Python solitaire game collection
It builds the binary package:
On Fri, 17 Sep 2010, Chris Baines wrote:
The main reason for the number of packages is to allow customisation.
The reasons are different for the individual packages, for instance the
scenery package is not needed if the user wants to use terrasync for
scenery and the fgfs-base-models package
* Tony Houghton h...@realh.co.uk schrieb:
If upstream aren't using tags that are or can be mangled to be sortable
and representative of some sort of release versioning then, yes, you've
got difficulties, but if they are, that plus number of commits gives you
a sortable and meaningful version
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