- Why are sources in binary-i386 and binary-all?
- ./configure fails because it's not executable. You could maybe just
chmod +x it in debian/rules?
- You're missing the following build-deps for vegastrike:
* xlibmesa-dev | libgl-dev (maybe just xlibmesa-dev is best)
*
- Why are sources in binary-i386 and binary-all?
- ./configure fails because it's not executable. You could maybe just
chmod +x it in debian/rules?
- You're missing the following build-deps for vegastrike:
* xlibmesa-dev | libgl-dev (maybe just xlibmesa-dev is best)
*
On Fre, 2002-03-22 at 17:37, Michael Furr wrote:
I have finished packaging some .debs and would like some feedback on
them. They are packages of the game Vegastrike
(www.sf.net/projects/vegastrike).
The build failed at first:
dpkg-buildpackage: source package is vegastrike
This one time, at band camp, Michel Dänzer wrote:
Worked after chmod +x configure, but the '-cp's look like they need
fixing as well. The leading dashes are a feature of make, not the shell.
That seems to be a turd of dh_make, I've noticed in a few new packages
I've made that it likes to put the
On Fri, Mar 22, 2002 at 11:46:16PM +0100, Gergely Nagy wrote:
I didn't look at the file, but doesn't that deal with MacOS? If yes, I
doubt you need to install it into the .deb.
Fink? http://fink.sourceforge.net/
--
Bill Jonas*[EMAIL PROTECTED]*http://www.billjonas.com/
On 22 Mar 2002 11:37:27 -0500
Michael Furr [EMAIL PROTECTED] wrote:
Hi all,
I have finished packaging some .debs and would like some feedback on
them. They are packages of the game Vegastrike
(www.sf.net/projects/vegastrike).
so, does this game work without a 3d card or is it just like
I didn't look at the file, but doesn't that deal with MacOS? If yes, I
doubt you need to install it into the .deb.
Fink? http://fink.sourceforge.net/
And? Neither Fink, nor MacOS X is in Debian. If the Fink folks want
to use a debian package, they need to change it anyway, and can add
This one time, at band camp, Michel Dänzer wrote:
Worked after chmod +x configure, but the '-cp's look like they need
fixing as well. The leading dashes are a feature of make, not the shell.
That seems to be a turd of dh_make, I've noticed in a few new packages
I've made that it likes to put the
On 22 Mar 2002 11:37:27 -0500
Michael Furr [EMAIL PROTECTED] wrote:
Hi all,
I have finished packaging some .debs and would like some feedback on
them. They are packages of the game Vegastrike
(www.sf.net/projects/vegastrike).
so, does this game work without a 3d card or is it just like
On Fri, Mar 22, 2002 at 11:46:16PM +0100, Gergely Nagy wrote:
I didn't look at the file, but doesn't that deal with MacOS? If yes, I
doubt you need to install it into the .deb.
Fink? http://fink.sourceforge.net/
--
Bill Jonas*[EMAIL PROTECTED]*http://www.billjonas.com/
I didn't look at the file, but doesn't that deal with MacOS? If yes, I
doubt you need to install it into the .deb.
Fink? http://fink.sourceforge.net/
And? Neither Fink, nor MacOS X is in Debian. If the Fink folks want
to use a debian package, they need to change it anyway, and can add
the
Hi!
I gave the .diff.gz a quick look, and I have a few things to note:
--- vegastrike-0.0.20020321.orig/debian/changelog
+++ vegastrike-0.0.20020321/debian/changelog
@@ -0,0 +1,12 @@
+vegastrike (0.0.20020321-1) unstable; urgency=low
+
+ * Initial Release.
+ * This is my first official .deb.
Hi all,
I have finished packaging some .debs and would like some feedback on
them. They are packages of the game Vegastrike
(www.sf.net/projects/vegastrike).
You can apt-get them at
deb http://userpages.umbc.edu/~fu1/debian unstable main
deb-src http://userpages.umbc.edu/~fu1/debian
Hi!
I gave the .diff.gz a quick look, and I have a few things to note:
--- vegastrike-0.0.20020321.orig/debian/changelog
+++ vegastrike-0.0.20020321/debian/changelog
@@ -0,0 +1,12 @@
+vegastrike (0.0.20020321-1) unstable; urgency=low
+
+ * Initial Release.
+ * This is my first official .deb.
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