Re: Ressurrecting freevial as the new upstream

2021-02-08 Thread Paul Wise
On Mon, Feb 8, 2021 at 11:45 PM Alex Muntada wrote: > Yes, but I tried debhelper-compat 13 and dh, which failed most > probably due to --fail-missing. That seems like there are some things missing from debian/*.install. > Thanks for the pointer, I was aware of several archived bugs in >

Re: Ressurrecting freevial as the new upstream

2021-02-08 Thread Alex Muntada
Hi Paul, > Did you start from the previously existing packaging? Yes, but I tried debhelper-compat 13 and dh, which failed most probably due to --fail-missing. Now I tried to keep the former cdbs-based rules and I got it built, so it looks promising. > That is what is usually done when

Re: Ressurrecting freevial as the new upstream

2021-02-07 Thread Paul Wise
On Fri, Feb 5, 2021 at 5:42 PM Alex Muntada wrote: > also trying to build the package myself but I've never packaged a > Python program before and it doesn't build successfully so far. Did you start from the previously existing packaging? That is what is usually done when reintroducing packages:

Re: Ressurrecting freevial as the new upstream

2021-02-07 Thread Emmanuel Arias
Hi! > It turns out that I personally know the people behind freevial > because it was born as a game for the Catalan Ubuntu LoCoTeam, > which I was part of some time back. So I contacted the main > developer and he agreed for me to take over the project and > try[2] to port it to Python 3.

Ressurrecting freevial as the new upstream

2021-02-05 Thread Alex Muntada
[Please, keep me in Cc since I'm not subscribed] Last month I learnt that freevial had been removed[1] from unstable last year because upstream was unresponsive and it wasn't ported to Python 3, thus not fit for bullseye. It turns out that I personally know the people behind freevial because it