Your message dated Sat, 16 May 2009 22:14:20 +0100
with message-id <200905162114.n4glekxy017...@kmos.homeip.net>
and subject line slune has been removed from Debian, closing #489367
has caused the Debian Bug report #489367,
regarding [slune]  --help: starts and quits 
to be marked as done.

This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.

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-- 
489367: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=489367
Debian Bug Tracking System
Contact ow...@bugs.debian.org with problems
--- Begin Message ---
Package: slune
Version: 1.0.14-2
Severity: minor

--- Please enter the report below this line. ---
When I enter the command "slune --help" slune starts and quits (and the
options are displayed).
"
> * Slune * Slune lives in /usr/share/games
> * Soya * Using 8 bits stencil buffer
> 
> * Soya * version 0.13.2
> * Using OpenGL 1.4 (2.1 Mesa 7.0.3)
> *   - renderer : Mesa GLX Indirect
> *   - vendor   : Mesa project: www.mesa3d.org
> *   - maximum number of lights        : 8
> *   - maximum number of clip planes   : 6
> *   - maximum number of texture units : 8
> *   - maximum texture size            : 2048 pixels
> * Using OpenAL 1.1
> *   - renderer  : Software
> *   - vendor    : OpenAL Community
> 
> Slune: A fun game
> Synopsis: slune [options...]
> 
> where options are:
> --help                     This help
> --version                  Shows version number
> --tk                       (Old) TK interface
> --fullscreen               Fullscreen mode
> --windowed                 Windowed mode (default)
> --screensize WIDTH HEIGHT  Sets the screen size (in pixel, default is 640 480)
> --no-sound                 Disable sound
> --no-fps-limit             Disable FPS limit, for benchmarking (default is to 
> limit FPS to 40)
> --level LEVELNAME          Immediately starts the game in level LEVELNAME 
> (e.g. "mission-1")
> --name NAME                Sets the player's name (default is your username)
> --port PORT                Sets the socket's TCP port number (default 36079)
> --parrain-host HOST        Join an already existant multiplayer game that 
> someone (the "parrain") is playing at HOST.
> --parrain-port PORT        Sets the parrain's socket's TCP port number 
> (default 36079)
> -2                         Join an already existant multiplayer game on the 
> *same* computer (e.g. for testing)
>                            Equivalent to "--port 36179 --parrain-host 
> 127.0.0.1 --parrain-port 36079"
> 
> If no --level, --parrain-host and -2 options are given, the GUI is launched.
> Else the game immediately begins.
> * Soya3D * Quit...
"
I think it is not necessary for slune start when running the command
"slune --help".

Thank you for your fine work!    Matthias Krüger
--- System information. ---
Architecture: amd64
Kernel:       Linux 2.6.24-1-amd64

Debian Release: lenny/sid
  500 testing         security.debian.org
  500 testing         141.76.2.4

--- Package information. ---
Depends                 (Version) | Installed
=================================-+-==============
python                            | 2.5.2-1
python-2play         (>= 0.1.8-2) | 0.1.9-4
python-pyvorbis                   | 1.3-2
python-soya         (>= 0.13.2-1) | 0.13.2-4
python-support         (>= 0.7.1) | 0.8.1




--- End Message ---
--- Begin Message ---
Version: 1.0.14-3+rm

The slune package has been removed from Debian so we are closing
the bugs that were still opened against it.

For more information about this package's removal, read
http://bugs.debian.org/521175 . That bug might give the reasons why
this package was removed, and suggestions of possible replacements.

Don't hesitate to reply to this mail if you have any question.

Thank you for your contribution to Debian.

Kind regards,
--
Marco Rodrigues


--- End Message ---

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