On Tue, Aug 15, 2000 at 01:05:20PM -0500, Branden Robinson wrote:
On Tue, Aug 15, 2000 at 09:40:26AM -0500, Thomas E. Vaughan wrote:
My understanding is that there are
(1) an mga kernel module and
(2) an mga (X) server module, also known as the mga driver.
That's correct, if
On Wed, Aug 16, 2000 at 10:58:02AM +0200, Sven LUTHER wrote:
not sure about this, but i got a mail response from the xfree-devel list
saying that the kernel modules in :
xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel
should be more recent than the kernel modules in the kernel
On Wed, Aug 16, 2000 at 04:31:24AM -0500, Branden Robinson wrote:
Anyway, it was developped by VA folk i think.
Precision Insight (et al), I heard.
Don't know, but the gamma module (for 3Dlabs boards) seems to be taken over by
VA people, not sure though, here is what the source says :
*
Sven LUTHER [EMAIL PROTECTED] writes:
That said, i looked at the gamma dri module in both 4.0.1 and kernel
2.4.0-test5, and it seemed to me that the linux kernel module was somewhat
more recent, not sure though.
That'd be because the 4.0.1 code got merged from DRI's. After that the
DRI
On Tue, Aug 15, 2000 at 09:25:50AM +0200, Marcelo E. Magallon wrote:
Use the mga driver provided by Braden's packages, and use the mga driver
out of DRI's CVS (doesn't matter which X server you use, either DRI's or
the one in the packages will do). Load the mga module in the kernel and
elo E. Magallon" [EMAIL PROTECTED]
Cc: [EMAIL PROTECTED], [EMAIL PROTECTED]
Subject: Re: [Dri-devel] FONT PROBLEMS! XF4-phase1 debs, v8 - v11, mga, 16 bpp
On Tue, Aug 15, 2000 at 09:32:49AM +0200, Marcelo E. Magallon wrote:
PS: Dunno about what RH is shipping.
I believe we have a fix that Red
Thomas E. Vaughan [EMAIL PROTECTED] writes:
8-bpp and 24-bpp depths work fine, but I need 16 bpp in order to
get hardware acceleration for OpenGL. Downgrading to v8 solved the
problem for the time being.
Which kernel are you using and specifically, which drm module are you
using?
Branden Robinson [EMAIL PROTECTED] writes:
On Mon, Aug 14, 2000 at 01:15:25PM -0500, Thomas E. Vaughan wrote:
The problem that I observe in 16-bpp mode with the v11 debs is that most
characters appear grayed out, and, for example, some ghost characters
appear frozen in place while I
On Mon, Aug 14, 2000 at 09:27:13PM +0200, Marcelo E. Magallon wrote:
Thomas E. Vaughan [EMAIL PROTECTED] writes:
8-bpp and 24-bpp depths work fine, but I need 16 bpp in order to get
hardware acceleration for OpenGL. Downgrading to v8 solved the problem
for the time being.
Which kernel
On Tue, Aug 15, 2000 at 09:25:50AM +0200, Marcelo E. Magallon wrote:
Use the mga driver provided by Braden's packages, and use the mga driver
out of DRI's CVS (doesn't matter which X server you use, either DRI's or
the one in the packages will do). Load the mga module in the kernel and
. Magallon [EMAIL PROTECTED]
Cc: dri-devel@lists.sourceforge.net, [EMAIL PROTECTED]
Subject: Re: [Dri-devel] FONT PROBLEMS! XF4-phase1 debs, v8 - v11, mga, 16 bpp
On Tue, Aug 15, 2000 at 09:32:49AM +0200, Marcelo E. Magallon wrote:
PS: Dunno about what RH is shipping.
I believe we have a fix that Red
On Tue, Aug 15, 2000 at 09:40:26AM -0500, Thomas E. Vaughan wrote:
My understanding is that there are
(1) an mga kernel module and
(2) an mga (X) server module, also known as the mga driver.
That's correct, if you're using direct rendering.
You don't need a kernel module for your
Thomas E. Vaughan [EMAIL PROTECTED] writes:
Thank you for your efforts to help me understand what is happening.
Embarrassingly for me, I don't understand precisely what you are
saying.
Oh, sorry, I tend to do that. :-(
My understanding is that there are
(1) an mga kernel
I just returned from vacation, and so I thought that I would upgrade my v8
debs to v11. What I discovered, however, is that the v11 debs are unusable
for me because font drawing is all screwed up in 15-bpp and 16-bpp depths
for the mga driver.
8-bpp and 24-bpp depths work fine, but I need 16
On Mon, Aug 14, 2000 at 01:15:25PM -0500, Thomas E. Vaughan wrote:
I just returned from vacation, and so I thought that I would upgrade my v8
debs to v11. What I discovered, however, is that the v11 debs are unusable
for me because font drawing is all screwed up in 15-bpp and 16-bpp depths
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