Excause me I already asked in the Forums but didn't get any answer.
I contacted Jerome, author of the 'blended city' script for Blender3D.
Currently it generates cities using an procedural algorithm but he plays
a little bit with OSM and would be glad to get some assistance by
someone from
i have done some experiments with this
http://www.mail-archive.com/dev@openstreetmap.org/msg11191.html
2010/8/16 Matthias Meißer dig...@arcor.de:
Excause me I already asked in the Forums but didn't get any answer.
I contacted Jerome, author of the 'blended city' script for Blender3D.
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