I agree with the sentiment in the write-up, that ideally beginner 2d
graphics needs are better handled by improving library/packaging
support, not by importing (and speccing??) an ancient library. For
instance in JS, people are more likely to pull in a library (of many)
to help with graphing,
Thanks for sharing that overview!
Although I can see why there's a lot of resistance to adding a graphics
library to the C++ standard, it seems to me like a good idea. Even though,
yes, there are going to be better and faster libraries out there, it's also
true that anyone looking to maximize
My blog post about what happened at this meeting is now live:
https://botondballo.wordpress.com/2018/06/20/trip-report-c-standards-meeting-in-rapperswil-june-2018/
Cheers,
Botond
On Tue, May 22, 2018 at 6:35 PM, Botond Ballo wrote:
> Hi everyone!
>
> The next meeting of the C++ Standards
The New checker features look really promising. Yes, more of this stuff in
C++ is very welcome.
On Wed, May 23, 2018 at 1:53 PM, Chris Peterson
wrote:
> On 2018-05-23 1:35 PM, Botond Ballo wrote:
>
>> There is also work being done in this area outside the formal
>> standards process, in the
The continued work on the 2D GFx API as a C++ standard is concerning. Since
we're sending a GFx engineer to the committee, and AFAIK we're not going to
use such an API to build our GFx stack, the arguments against continued
development seem very compelling:
-
there are no clear users or
On Wed, May 23, 2018 at 1:35 PM, Botond Ballo wrote:
> On Wed, May 23, 2018 at 4:05 PM, Jet Villegas
> wrote:
> > I'd rather see the committee focus on things like object lifetime
> management
> > so we don't have to port everything to Rust just to get
On 2018-05-23 1:35 PM, Botond Ballo wrote:
There is also work being done in this area outside the formal
standards process, in the form of the C++ Core Guidelines [2] (some of
which can be checked statically) and the accompanying Guideline
Support Library [3], and in the form of Microsoft's
On Wed, May 23, 2018 at 4:05 PM, Jet Villegas wrote:
> I'd rather see the committee focus on things like object lifetime management
> so we don't have to port everything to Rust just to get basic memory safety
> guarantees. How much leverage do we have to push on that?
I
Hi everyone!
The next meeting of the C++ Standards Committee will be June 4-9 in
Rapperswil, Switzerland.
This is going to be a pivotal meeting, with go / no-go decisions
expected for several highly-anticipated C++20 features, including a
subset of Modules; Coroutines; Ranges; and "natural
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