Den 14. mars 2014 19:37, skrev Iosif Hamlatzis:
     ssize_t  chars  =  readlink("/proc/self/exe",full_path,PATH_MAX);

The usual (portable) way to find the executable name is to use argv[0], not to read /proc/self/exe. (If it's a relative path, then you may need to search for it in the PATH or something.)

If you're using Qt, then you can use something like QApplication::applicationFilePath() to get this information.

when tapping the game's icon to start it the code above returns as a value:

*/usr/libexec/mapplauncherd/booster-silica-qt5*


which is wrong.

Not really. It's because your program is started by the silica-qt5 booster, not directly by the OS, which makes loading Silica/QML applications faster and use less memory, because the same in-RAM copy of Silica is used by all running apps.

I think that if you had used argv[0], you wouldn't have had a problem.

If you're not using QML, update or remove the X-Nemo-Application-Type field in your .desktop file to use a different booster, or to not use a booster at all.

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