Hello!
My game submission to harbour was recently rejected, I'm bringing up the issue
here because
I suspect the issue lies outside my app. Please help me either confirm this
suspicion or point
me to where my app could be missing something.
The problem:
1. On a clean OS installation, install
Hi,
On 2014-05-06 08:20, Simon Persson wrote:
My game submission to harbour was recently rejected, I'm bringing up
the issue here because I suspect the issue lies outside my app. Please
help me either confirm this suspicion or point me to where my app
could be missing something.
The
Tue, 2014-05-06 kello 07:23 +0200, Matthias Barmeier kirjoitti:
Hi,
When trying to implement a simple dialog I got the problem that the
keyboard hides the lower half of my dialog.
I tried several things found but nothing worked.
Could some one leave me a hint where to look or a code
Hi,
If you are not using OpenGL directly or the Qt Quick scene graph's C++ API,
please ignore this mail.
Qt Quick and the scene graphs supports releasing its graphics resources when
the application is not rendering. This is not a feature we have been taking
advantage of so far, but as you can
On 06 May 2014, at 12:19, David Greaves david.grea...@jolla.com wrote:
On 06/05/14 10:55, Gunnar Sletta wrote:
to be false meaning that when an application is not on screen, its graphics
memory and OpenGL context will be deleted.
What does on screen mean? Since
affected. - Covers
What about developers such as myself who doesn't use Qt at all but c/c++
with OpenGL directly.
Then these calls aren't available:
QQuickWindow::setPersistentSceneGraph(true);
QQuickWindow::setPersistentOpenGL(true);
The same for:
You are only affected if you use QtQuick in combination with OpenGL and the QSG
classes.
Raw OpenGL, SDL, etc is not affected.
cheers,
Gunnar
On 06 May 2014, at 15:32, Iosif Hamlatzis i.hamlat...@gmail.com wrote:
What about developers such as myself who doesn't use Qt at all but c/c++ with
Just updated to the latest SDK (1404 16 April 2014) and what I've noticed
is that all warnings are shown as errors, at least the icons.
Under the previous version of QtCreator I could select to display only
errors or include warnings as well by pressing the yellow icon on the
issues tab. Under