Good morning to all
Just updated my SDK with big disaster. Now it doesn't build or clean my
project which used custom build/clean steps.
In my game I don't need nor want to use Qt so I used the sample from
https://github.com/sailfish-sdk/sdk-sdl-project-example
Now I get a general message:
Why you using Qt creator then? use mb/mb2 in mer sdk.
17.04.2014 12:47, Iosif Hamlatzis ?:
Good morning to all
Just updated my SDK with big disaster. Now it doesn't build or clean
my project which used custom build/clean steps.
In my game I don't need nor want to use Qt so I used the
On 16.04.2014 19:52, Nicola De Filippo wrote:
Hi,
updating the sdk on MacOS i have 2 issue:
1) when the maintenance tool execute/usr/bin/VBoxManage createvm
--name MerSDK --register --basefolder /Users/nicola/SailfishOS/mersdk
and i resolved removing MerSDK.vbox and pressing retry in the
On 16.04.2014 23:01, Mikael Hermansson wrote:
I don't know if this is related to just kubuntu or just a VMissue since the
sailfishemulator does not work. I just get the kernel message but sailfishUI
does not start. More exactly lipstick does not start. I can login via ssh and
try start lipstick
As I said in previous emails I cannot understand why we should use command
line utilities to make our life difficult when there are so many and
powerful IDEs.
Since the IDE with the SDK is QtCreator I am using it. If on the other hand
you or someone else could provide guidelines on how I can
Fresh install, and i just checked md5 of installer and it is different. But i
don't have any issues...
On Wed Apr 16 2014 17:45:34 GMT+0200 (CEST), Jarko Vihriala wrote:
Did you run fresh installation or updated ?
If you did fresh install can you check the MD5SUM of that installer file?
Has anyone noticed that the link (at least for Windows) on the main page of
https://sailfishos.org/ is the old one
http://releases.sailfishos.org/sdk/installers/1312/SailfishOSSDK-Alpha-1312-Qt5-windows-offline.exe(SDK
Release Alpha 1312 is out 13-Dec-2013)
and the latest version is
On 17.04.2014 11:02, Iosif Hamlatzis wrote:
Has anyone noticed that the link (at least for Windows) on the main
page of https://sailfishos.org/ is the old one
http://releases.sailfishos.org/sdk/installers/1312/SailfishOSSDK-Alpha-1312-Qt5-windows-offline.exe
(SDK Release Alpha 1312 is out
Note on OSX, even if you do a clean uninstall reinstall as
recommended in the release notes, the old SDK and Emulator VMS are
not deleted.
However this is not a real problem, the installer installs the new VMs
next to the old, and the old VMs can be easily removed using the
VirtualBox
On 17.04.2014 12:08, christopher.l...@thurweb.ch wrote:
Note on OSX, even if you do a clean uninstall reinstall as
recommended in the release notes, the old SDK and Emulator VMS are
not deleted.
However this is not a real problem, the installer installs the new VMs
next to the old, and the
Hi Juha
before you ask, I am fairly sure that the VMs were not running during
the uninstall ...
I probably would not even have noticed, had I not got into the habit
of having the VirtualBox GUI app open all the time (due to sporadic
SSH Timeout problems that will be a subject of a later
Is there any estimated time when paid apps will be allowed to Harbour?
--
Marcin
2013-11-12 19:45 GMT+01:00 Martin Kolman martin.kol...@gmail.com:
12.11.2013 17:57, David Greaves:
Last I heard the plan was to allow the Mer OBS to build SailfishOS rpms.
Sounds great, fingers crossed! :)
I have un-installed previous SDK and did a clean installation of the latest
SDK. I then went inside the engine machine and installed (zypper install
) the packages I need for my game such as SDL2, SDL2_image, SDL2_ttf,
SDL2_mixer, GLESv1 GLESv2
I then went to build my game but I get error
2014-04-17 14:03 GMT+03:00 Iosif Hamlatzis i.hamlat...@gmail.com:
I have un-installed previous SDK and did a clean installation of the latest
SDK. I then went inside the engine machine and installed (zypper install
) the packages I need for my game such as SDL2, SDL2_image, SDL2_ttf,
Yes I have for all libs (sdl2* and glesv*). And by logging into the engine
either as root or mersdk user and checking of installed packages I see an i
(installed) left of the libraries' names
I also have shutdown the engine and the QtCreator IDE and tried it with
same results, even when I
Iosif
Have you tried creating a new (throwaway) project that has nothing
other than the dependencies in the .yaml / spec files?
I have just done this, with only BuildRequires: pkgconfig(sdl2), and
the app builds and deploys without error to the emulator. Both SDL2
SDL2-devel packages
On Thu, 17 Apr 2014 09:47:33 +0300
Iosif Hamlatzis i.hamlat...@gmail.com wrote:
Good morning to all
Just updated my SDK with big disaster. Now it doesn't build or clean
my project which used custom build/clean steps.
In my game I don't need nor want to use Qt so I used the sample from
After updating succesfully, is it safe removing the ~/.config/SailfishAlfa3
directory?
On Wed, Apr 16, 2014 at 5:03 PM, Jarko Vihriala jarko.vihri...@jolla.comwrote:
Update: We fixed the issue and after testing also KDE based Linux
distros show green light. Go ahead and head to
Hi Thomas,
I'm a Finn living and working in New York. I'm fascinated about all things from
Finland (I have my own company, Finnyc.com, here to support Finnish companies
expanding to NY market), and I am literally in *love* with the open-source
Sailfish OS and Jolla phone. I can't wait to get
Reinstall from scratch did not solve the issue.
I guess kubuntu 14.04 have to be blacklisted for now since emulator don't work
:/
Let me know if someone else got similar issues.
Btw. the touchpointer is shown.
On Thursday, April 17, 2014 10:11:11 Juha Kallioinen wrote:
On 16.04.2014 23:01,
On 17.04.2014 23:55, Mikael Hermansson wrote:
Reinstall from scratch did not solve the issue.
I guess kubuntu 14.04 have to be blacklisted for now since emulator don't work
:/
Let me know if someone else got similar issues.
Btw. the touchpointer is shown.
Hi, I installed ubuntu 14.04 (not
21 matches
Mail list logo