On Wednesday, 4 January 2023 at 02:54:51 UTC, Hipreme wrote:
Which platform are you targeting?
sorry forgot to answer this. I'm targeting the Game Boy Advance,
Steam Deck and Linux platforms.
On Wednesday, 4 January 2023 at 02:54:51 UTC, Hipreme wrote:
1: Would you be interested in participating in a D game jam?
I'm going to promote those in near future with paid prizes
(though those are going to require using my engine as its main
purpose is making it better).
Not really, but I
1: Would you be interested in participating in a D game jam?
I'm going to promote those in near future with paid prizes
(though those are going to require using my engine as its main
purpose is making it better).
I am interested in the game jam idea, although -- with all due
respect -- I
On Wednesday, 4 January 2023 at 02:54:51 UTC, Hipreme wrote:
Hello D Game Developers. As you guys know, I have been
developing a cross platform game engine for some years right
now. I'm close to release version 1.0. If everything goes
right, I can do it before the Global Game Jam, though I'm
Hello D Game Developers. As you guys know, I have been developing
a cross platform game engine for some years right now. I'm close
to release version 1.0. If everything goes right, I can do it
before the Global Game Jam, though I'm still studying other
related things.
My engine is stable
On Sunday, 1 January 2023 at 06:52:22 UTC, Iain Buclaw wrote:
Glad to announce D 2.101.2, ♥ to the 3 contributors.
Thanks D community!
On 04/01/2023 2:58 AM, Adam D Ruppe wrote:
On Tuesday, 3 January 2023 at 05:23:55 UTC, Richard (Rikki) Andrew
Cattermole wrote:
The main concern would be shared libraries, which Phobos should be
able to be distributed as on all platforms by all compilers.
I said this on the discord chat but
On 04/01/2023 2:51 AM, Dukc wrote:
On Tuesday, 3 January 2023 at 04:13:53 UTC, Richard (Rikki) Andrew
Cattermole wrote:
On 03/01/2023 10:24 AM, Dukc wrote:
Other things coming to mind: Bidirectional grapheme iteration, Word
break and line break algorithms, lazy normalisation. Indeed, lots of
On Tuesday, 3 January 2023 at 05:23:55 UTC, Richard (Rikki)
Andrew Cattermole wrote:
The main concern would be shared libraries, which Phobos should
be able to be distributed as on all platforms by all compilers.
I said this on the discord chat but you should really just
dynamic load the
On Tuesday, 3 January 2023 at 04:13:53 UTC, Richard (Rikki)
Andrew Cattermole wrote:
On 03/01/2023 10:24 AM, Dukc wrote:
Other things coming to mind: Bidirectional grapheme iteration,
Word break and line break algorithms, lazy normalisation.
Indeed, lots of improvement potential.
I've done
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