On Monday, 23 October 2023 at 16:50:08 UTC, Felipe Lema wrote:
Hey, I know this is stretching it out, but ... how can I do
"Ctrl-v" to paste the clipboard content?
Ah, sorry, I missed this - I don't follow this forum daily (it
was pure coincidence your first message came in when I happened
On Monday, 23 October 2023 at 16:50:08 UTC, Felipe Lema wrote:
On Friday, 20 October 2023 at 21:19:40 UTC, Felipe Lema wrote:
On Friday, 20 October 2023 at 21:03:53 UTC, Adam D Ruppe wrote:
On Friday, 20 October 2023 at 20:43:21 UTC, Felipe Lema wrote:
[...]
My minigui.d can do this fairly
On Friday, 20 October 2023 at 21:19:40 UTC, Felipe Lema wrote:
On Friday, 20 October 2023 at 21:03:53 UTC, Adam D Ruppe wrote:
On Friday, 20 October 2023 at 20:43:21 UTC, Felipe Lema wrote:
[...]
My minigui.d can do this fairly easily:
```
import arsd.minigui;
[...]
O-M-D !
This is
On Friday, 20 October 2023 at 21:03:53 UTC, Adam D Ruppe wrote:
On Friday, 20 October 2023 at 20:43:21 UTC, Felipe Lema wrote:
[...]
My minigui.d can do this fairly easily:
```
import arsd.minigui;
[...]
O-M-D !
This is exactly what I needed. Many thanks
On Friday, 20 October 2023 at 20:43:21 UTC, Felipe Lema wrote:
I don't mind using any or other GUI framework, but I do aim to
have a windows-exe-with-as-few-dlls-as-possible
My minigui.d can do this fairly easily:
```
import arsd.minigui;
void main() {
// need to define the data you
Hey, D-langers
Is there a mostly-one-liner for getting text input (actually TOTP
numbers) from user?
I'm looking into something like Qt's `QInputDialog::getText()` in
which it returns a string and all things gui are handlend
underneath (see code sample here: