On Tuesday, 27 February 2024 at 03:06:19 UTC, Steven
Schveighoffer wrote:
If you are going for game development, I would recommend
raylib-d (https://code.dlang.org/packages/raylib-d), which is
my wrapper around the very good raylib library.
For doing GUI, raygui is supported, but I also can
On Monday, 26 February 2024 at 23:27:49 UTC, Liam McGillivray
wrote:
I don't know whether I should continue this topic or start a
new one now that the problem mentioned in the title is fixed. I
have now uploaded some of the code to [a GitHub
repository](https://github.com/LiamM32/Open_Emblem).
On Monday, 26 February 2024 at 22:40:49 UTC, Liam McGillivray
wrote:
On Sunday, 25 February 2024 at 03:23:03 UTC, Paul Backus wrote:
You can't give a class the same name as the file it's in. If
you do, then when you try to use it from another file, the
compiler will get confused and think
I don't know whether I should continue this topic or start a new
one now that the problem mentioned in the title is fixed. I have
now uploaded some of the code to [a GitHub
repository](https://github.com/LiamM32/Open_Emblem).
To make this game usable, I will need a library for graphics and
On Sunday, 25 February 2024 at 03:23:03 UTC, Paul Backus wrote:
You can't give a class the same name as the file it's in. If
you do, then when you try to use it from another file, the
compiler will get confused and think you're referring to the
file instead of the class (that's what "import is
On Sunday, 25 February 2024 at 01:19:15 UTC, Lysander wrote:
On Friday, 23 February 2024 at 23:18:12 UTC, kdevel wrote:
How do I search for
i"
in the forum? I get the following errors:
i" -> Error: malformed MATCH expression: [i"] (1)
i\" -> Error: malformed MATCH expression: [i\"]
On Monday, 26 February 2024 at 07:44:02 UTC, Dakota wrote:
I am use importC from linux, get this error:
```sh
/usr/include/x86_64-linux-gnu/bits/floatn-common.h(214): Error:
illegal combination of type specifiers
/usr/include/x86_64-linux-gnu/bits/floatn-common.h(251): Error:
illegal
On Monday, 26 February 2024 at 12:33:02 UTC, Richard (Rikki)
Andrew Cattermole wrote:
On 27/02/2024 1:28 AM, Dakota wrote:
When I use importC to build a c library, there is a lot unused
symbol missing.
I try add `-L--gc-sections` to dmd to workaround this issue.
This removes symbols, not
On 27/02/2024 1:28 AM, Dakota wrote:
When I use importC to build a c library, there is a lot unused symbol
missing.
I try add `-L--gc-sections` to dmd to workaround this issue.
This removes symbols, not keeps them.
You want the linker flag: ``--no-gc-sections``
"Enable garbage collection
When I use importC to build a c library, there is a lot unused
symbol missing.
I try add `-L--gc-sections` to dmd to workaround this issue.
I also try `-L-dead_strip` on macOS, it work as expected.
I do some google, some one suggestion use with
`-ffunction-sections`, `-f fdata-sections`,
On 26/02/2024 10:34 PM, Dakota wrote:
undefined identifier `__builtin_clz`
Done.
https://issues.dlang.org/show_bug.cgi?id=24414
On Monday, 26 February 2024 at 08:18:53 UTC, Richard (Rikki)
Andrew Cattermole wrote:
On 26/02/2024 9:04 PM, Dakota wrote:
I try one more importC case, get this error:
```sh
Error: undefined identifier `__builtin_unreachable`
```
any tips to fix this?
Reported:
On 26/02/2024 9:04 PM, Dakota wrote:
I try one more importC case, get this error:
```sh
Error: undefined identifier `__builtin_unreachable`
```
any tips to fix this?
Reported: https://issues.dlang.org/show_bug.cgi?id=24413
I try one more importC case, get this error:
```sh
Error: undefined identifier `__builtin_unreachable`
```
any tips to fix this?
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