https://bugs.freedesktop.org/show_bug.cgi?id=98903
Ernst Sjöstrand changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
https://bugs.freedesktop.org/show_bug.cgi?id=98812
Michel Dänzer changed:
What|Removed |Added
Version|7.6 (2010.12) |unspecified
QA
https://bugs.freedesktop.org/show_bug.cgi?id=60879
--- Comment #163 from Ayhan ---
Created attachment 128452
--> https://bugs.freedesktop.org/attachment.cgi?id=128452=edit
dmesg for linux 4.9 amdgpu driver
The attachment is dmesg of linux 4.9 and AMDGPU driver is in use. After startx,
the
https://bugs.freedesktop.org/show_bug.cgi?id=99019
--- Comment #4 from smoki ---
(In reply to Nicolai Hähnle from comment #3)
> Could you provide an apitrace that reproduces the hang? That'll help track
> this down eventually.
Here we go, just starting app and clicking on New Game:
https://bugs.freedesktop.org/show_bug.cgi?id=99045
--- Comment #2 from taro yamada ---
Thanks for reply.
I've tried.
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--- Comment #2 from cosiekvfj at o2.pl ---
apitrace
https://www.sendspace.com/file/j03kuk
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Michel Thierry changed:
What|Removed |Added
Status|RESOLVED|CLOSED
--- Comment #6 from Michel
https://bugs.freedesktop.org/show_bug.cgi?id=99019
--- Comment #3 from Nicolai Hähnle ---
Could you provide an apitrace that reproduces the hang? That'll help track this
down eventually.
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https://bugs.freedesktop.org/show_bug.cgi?id=99045
--- Comment #1 from Emil Velikov ---
Hi Taro Yamada, please git send-email patches to
dri-devel at lists.freedesktop.org. If you can set the prefix that'll be even
better ;-)
$ git config --local format.subjectPrefix "PATCH libdrm"
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https://bugs.freedesktop.org/show_bug.cgi?id=77269
Emil Velikov changed:
What|Removed |Added
Resolution|--- |FIXED
Status|NEW
https://bugs.freedesktop.org/show_bug.cgi?id=92251
Emil Velikov changed:
What|Removed |Added
Resolution|--- |FIXED
Status|NEW
https://bugs.freedesktop.org/show_bug.cgi?id=90898
Emil Velikov changed:
What|Removed |Added
Resolution|--- |FIXED
Status|NEW
https://bugs.freedesktop.org/show_bug.cgi?id=91880
--- Comment #142 from Jan Ziak <0xe2.0x9a.0x9b at gmail.com> ---
(In reply to Chris Waters from comment #141)
> At what point did we go from talking about radeon, the driver this bug
> report is about, to amdgpu?
This freedesktop.org bug is a
https://bugs.freedesktop.org/show_bug.cgi?id=98984
--- Comment #1 from kuehner.moritz at gmail.com ---
I'm affected by the same bug. I managed to create a apitrace.
https://drive.google.com/open?id=0B-LPqSh05jsNdWJWbFprcDR4MTQ <- 959,8 MB
compressed
>From glxinfo:
Extended renderer info
https://bugs.freedesktop.org/show_bug.cgi?id=98238
--- Comment #11 from Shmerl ---
I have the same problem with Mesa 13.0.2 / radeonsi on RX 480 (reported it
here: https://github.com/virtual-programming/witcher2-linux/issues/175 ).
See attached video there for example of this behavior.
--
You
https://bugs.freedesktop.org/show_bug.cgi?id=91880
--- Comment #141 from Chris Waters ---
At what point did we go from talking about radeon, the driver this bug report
is about, to amdgpu?
Isn't support and performance for GCN 1.1 cards rather bad on amdgpu compared
to radeon?
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https://bugs.freedesktop.org/show_bug.cgi?id=98298
kuehner.moritz at gmail.com changed:
What|Removed |Added
Status|NEW |RESOLVED
https://bugs.freedesktop.org/show_bug.cgi?id=98298
--- Comment #2 from kuehner.moritz at gmail.com ---
I got my money back from the retailer. Therefor I think I can assume a hardware
defect was the case. So this bug can be closed.
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--- Comment #140 from Jan Ziak <0xe2.0x9a.0x9b at gmail.com> ---
(In reply to Chris Waters from comment #139)
> Tried Manjaro and an install of Ubuntu MATE with a ppa for mesa-git drivers.
> No pp_dpm_sclk in either.
>
> Am I missing something?
https://bugs.freedesktop.org/show_bug.cgi?id=60879
--- Comment #162 from John Steele Scott ---
I just bit the bullet and swapped out my Radeon HD 7870 XT for an RX 480 due to
this issue. I'll happily donate the 7870 to any developer who would like to put
it to use fixing this bug. Get in touch
https://bugs.freedesktop.org/show_bug.cgi?id=99051
Bug ID: 99051
Summary: Pillars of Eternity won't start on AMD Radeon mesa
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
https://bugs.freedesktop.org/show_bug.cgi?id=91880
--- Comment #139 from Chris Waters ---
Tried Manjaro and an install of Ubuntu MATE with a ppa for mesa-git drivers. No
pp_dpm_sclk in either.
Am I missing something?
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https://bugs.freedesktop.org/show_bug.cgi?id=93649
--- Comment #76 from Amarildo ---
(In reply to null32 from comment #75)
> (In reply to hofmann.zachary from comment #73)
> > One hour is not enough testing. I applied this patch to mesa 13.0.2 and the
> > game still locks up.
>
> Make sure
https://bugs.freedesktop.org/show_bug.cgi?id=99049
Bug ID: 99049
Summary: Machine freeze when clock are set to defaults
Product: DRI
Version: XOrg git
Hardware: Other
OS: All
Status: NEW
Severity: normal
https://bugs.freedesktop.org/show_bug.cgi?id=91880
--- Comment #138 from Chris Waters ---
Update:
Finally had time to boot a liveCD (Ubuntu MATE 16.10) and try this all out.
I have multiple card listings in /sys/class/drm, but only one that is a card#
folder (ie card0), the rest are all
https://bugs.freedesktop.org/show_bug.cgi?id=95206
--- Comment #16 from mrj at advancedcontrols.com.au ---
The (native) display resolution exhibiting the problem on the Radeon HD6320
(AMD G-series T56N) is 1366x768.
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https://bugs.freedesktop.org/show_bug.cgi?id=95206
mrj at advancedcontrols.com.au changed:
What|Removed |Added
Resolution|FIXED |---
https://bugs.freedesktop.org/show_bug.cgi?id=99045
Bug ID: 99045
Summary: The string passed to sscanf() contains an
uninitialized value.
Product: DRI
Version: unspecified
Hardware: Other
OS: Linux (All)
https://bugs.freedesktop.org/show_bug.cgi?id=98915
Rafael Ristovski changed:
What|Removed |Added
Resolution|--- |FIXED
Status|NEW
https://bugs.freedesktop.org/show_bug.cgi?id=93826
--- Comment #44 from iuno at posteo.net ---
So, any suggestions?
Looks like this only happens in combination with this specific monitor?! I also
have the mentioned ASUS MG279Q. But I already tried ignoring edid and force the
Modeline, which
https://bugs.freedesktop.org/show_bug.cgi?id=98239
--- Comment #7 from almos ---
(In reply to Marek Olšák from comment #6)
> Doom 3 is limited by the CPU. OpenGL multithreading should help with that.
> With stock Mesa, there is no way make Doom 3 faster.
>
> When the GPU load is low, it means
https://bugs.freedesktop.org/show_bug.cgi?id=93649
--- Comment #75 from null32 at airmail.cc ---
(In reply to hofmann.zachary from comment #73)
> One hour is not enough testing. I applied this patch to mesa 13.0.2 and the
> game still locks up.
Make sure you're using a patched version of the 32
https://bugs.freedesktop.org/show_bug.cgi?id=93649
--- Comment #74 from Amarildo ---
(In reply to hofmann.zachary from comment #73)
> One hour is not enough testing. I applied this patch to mesa 13.0.2 and the
> game still locks up.
I believe you need mesa-git and llvm-svn for it to work.
--
https://bugs.freedesktop.org/show_bug.cgi?id=94158
--- Comment #3 from Michael Stenzel ---
Hello,
I have the same problem with an rx480. Also think it gets triggered
when monitor goes into dpms "off" state. Sometimes I keep vlc running
etc so monitor does not go into sleep, than the issue never
https://bugs.freedesktop.org/show_bug.cgi?id=80419
--- Comment #149 from Daniel Exner ---
(In reply to Daniel Exner from comment #148)
> Will try to crash it again tomorrow, but looks promising.
Played about 3h straight today. More than the whole past year!
https://bugs.freedesktop.org/show_bug.cgi?id=93649
--- Comment #73 from hofmann.zachary at gmail.com ---
One hour is not enough testing. I applied this patch to mesa 13.0.2 and the
game still locks up.
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https://bugs.freedesktop.org/show_bug.cgi?id=98239
--- Comment #6 from Marek Olšák ---
Doom 3 is limited by the CPU. OpenGL multithreading should help with that. With
stock Mesa, there is no way make Doom 3 faster.
When the GPU load is low, it means the app is CPU-bound. Multithreading is the
https://bugs.freedesktop.org/show_bug.cgi?id=98239
--- Comment #5 from Bas Nieuwenhuizen ---
With 15 flushes/frame, I think it is very unlikely you are flush limited. The
flushes probably just correlate with number of draw commands (because we need
more buffers to store more draws) and the draws
https://bugs.freedesktop.org/show_bug.cgi?id=98239
--- Comment #4 from almos ---
(In reply to Marek Olšák from comment #3)
> Things to try:
>
> 1) You can try increasing the IB size in radeon_drm_cs.h:
> struct radeon_cs_context {
> uint32_tbuf[16 * 1024]; // HERE
>
>
https://bugs.freedesktop.org/show_bug.cgi?id=95206
Alex Deucher changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
https://bugs.freedesktop.org/show_bug.cgi?id=99019
--- Comment #2 from smoki ---
Created attachment 128387
--> https://bugs.freedesktop.org/attachment.cgi?id=128387=edit
Shaders
Attached those two shaders if someone wanna investigate this.
"gui_skin_ps.txt" is that default and makes driver
https://bugs.freedesktop.org/show_bug.cgi?id=91880
--- Comment #137 from Thomas DEBESSE ---
(In reply to Chris Waters from comment #136)
> Can this be done without rebooting? I'd like to test this on a liveCD
> since, as I've said, I'm currently stuck on Windows. The idea of needing to
>
https://bugs.freedesktop.org/show_bug.cgi?id=93649
--- Comment #72 from null32 at airmail.cc ---
RX470 here, I've been playing for more than 1 hour and no crash so far. Thank
you!
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--- Comment #71 from Amarildo ---
It would be really unfortunate if this didn't fix the issue for everybody.
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--- Comment #70 from hofmann.zachary at gmail.com ---
Well of course it needs more testing to be sure, but I'll probably be doing
this soon.
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--- Comment #69 from Michel Dänzer ---
FWIW, the fundamental problem caught by Marek (good catch!) was there for
almost 9 years. It just might not have had quite as severe consequences with
other drivers.
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--- Comment #68 from Amarildo ---
Played 2 sessions of 1 hour each, no hangs at all.
To me, this is fixed.
"Thanks", I guess? 1 years is still better than nothing, AMD :P
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--- Comment #11 from Michel Dänzer ---
(In reply to Alexandre Demers from comment #9)
> If we rely on features included after the 3.9 release, shouldn't mesa check
> for
> 4.0.0svn (at least, beginning from 4c8c13b3)?
The commit you bisected
https://bugs.freedesktop.org/show_bug.cgi?id=91880
--- Comment #136 from Chris Waters ---
Can this be done without rebooting? I'd like to test this on a liveCD since,
as I've said, I'm currently stuck on Windows. The idea of needing to install a
distro just to test this is a bit unappealing to
https://bugs.freedesktop.org/show_bug.cgi?id=93649
--- Comment #67 from Amarildo ---
45 minutes, not a single crash. I believe it's fixed.
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--- Comment #66 from Amarildo ---
OH MY LORD
Been playing for 25 minutes so far, no hangs at all.
I'll test more!
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https://bugs.freedesktop.org/show_bug.cgi?id=91880
--- Comment #135 from Jan Ziak <0xe2.0x9a.0x9b at gmail.com> ---
(In reply to Jan Ziak from comment #134)
> (In reply to Chris Waters from comment #133)
> > I decided to record how my system behaves when using Linux and my 390
> > together.
> >
https://bugs.freedesktop.org/show_bug.cgi?id=91880
--- Comment #134 from Jan Ziak <0xe2.0x9a.0x9b at gmail.com> ---
(In reply to Chris Waters from comment #133)
> I decided to record how my system behaves when using Linux and my 390
> together.
>
> This is what I see
https://bugs.freedesktop.org/show_bug.cgi?id=95206
--- Comment #13 from mrj at advancedcontrols.com.au ---
May be causing https://bugzilla.redhat.com/show_bug.cgi?id=1402293
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--- Comment #133 from Chris Waters ---
I decided to record how my system behaves when using Linux and my 390 together.
This is what I see https://www.youtube.com/watch?v=9uVIzHFlTZk
This is Ubuntu MATE 16.10 with Firefox open¹, something that
https://bugs.freedesktop.org/show_bug.cgi?id=80419
--- Comment #148 from Daniel Exner ---
(In reply to Marek Olšák from comment #147)
> Possible fix:
> https://cgit.freedesktop.org/mesa/mesa/commit/
> ?id=6dc96de303290e8d1fc294da478c4f370be98dea
I wonder how
https://bugs.freedesktop.org/show_bug.cgi?id=93649
--- Comment #65 from Marek Olšák ---
(In reply to Amarildo from comment #27)
> What I really think is that VALVe should investigate this since this problem
> started happening after they introduced mandatory Texture Streaming.
If you are
https://bugs.freedesktop.org/show_bug.cgi?id=99013
--- Comment #10 from Marek Olšák ---
Mesa only checks for LLVM 4.0. There is no distinction between LLVM 4.0 and
4.0svn.
If you want LLVM git, you always have to update Mesa from git along with LLVM
and hope for the best. Or you can stick
https://bugs.freedesktop.org/show_bug.cgi?id=98777
Daniel Scharrer changed:
What|Removed |Added
Resolution|--- |FIXED
Status|NEW
https://bugs.freedesktop.org/show_bug.cgi?id=98776
Daniel Scharrer changed:
What|Removed |Added
Resolution|--- |FIXED
Status|NEW
https://bugs.freedesktop.org/show_bug.cgi?id=93649
--- Comment #64 from Amarildo ---
Have any of you tried this?
https://cgit.freedesktop.org/mesa/mesa/commit/?id=6dc96de303290e8d1fc294da478c4f370be98dea
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--- Comment #43 from Alex Deucher ---
firmware is not involved with DCE.
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--- Comment #9 from Alexandre Demers ---
(In reply to Michel Dänzer from comment #7)
> (In reply to Christoph Haag from comment #6)
> > The build system already uses llvm-config --version which contains the
> > revision for svn versions.
>
>
https://bugs.freedesktop.org/show_bug.cgi?id=89534
--- Comment #33 from John ---
WoW!
I had given up on this, thank you Marek!
And thank you for finding this bug report as well!
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https://bugs.freedesktop.org/show_bug.cgi?id=98914
--- Comment #10 from Jörg-Volker Peetz ---
Please, go ahead and commit the patch.
I think there might be many computers which could and do use this hardware
acceleration. The mpeg2video codec applies to DVD's for example.
Although IMO, the
https://bugs.freedesktop.org/show_bug.cgi?id=97166
Marek Olšák changed:
What|Removed |Added
Resolution|--- |FIXED
Status|NEW
https://bugs.freedesktop.org/show_bug.cgi?id=89534
Marek Olšák changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
https://bugs.freedesktop.org/show_bug.cgi?id=80419
--- Comment #147 from Marek Olšák ---
Possible fix:
https://cgit.freedesktop.org/mesa/mesa/commit/?id=6dc96de303290e8d1fc294da478c4f370be98dea
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https://bugs.freedesktop.org/show_bug.cgi?id=98914
--- Comment #9 from Christian König ---
Yeah, the problem is on line 155 in that file.
Here "i" is used as signed and the calculation result can be negative.
Brave enough to create a patch for this or should I do that?
Thanks for the help
https://bugs.freedesktop.org/show_bug.cgi?id=99029
--- Comment #1 from Martin Bednar ---
Also dmesg |grep VCE:
[drm] Found VCE firmware/feedback version 50.0.1 / 17!
[drm] VCE initialized successfully.
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https://bugs.freedesktop.org/show_bug.cgi?id=98914
--- Comment #8 from Jörg-Volker Peetz ---
Thanks for caring and your git lesson.
The culprit is the change in src/gallium/auxiliary/vl/vl_zscan.c .
I double-checked by starting from mesa-13.0.2 and just reverted the type change
in that file
https://bugs.freedesktop.org/show_bug.cgi?id=99029
Martin Bednar changed:
What|Removed |Added
CC||serafean at gmail.com
https://bugs.freedesktop.org/show_bug.cgi?id=99029
Bug ID: 99029
Summary: VCE VAAPI segfault using ffmpeg
Product: Mesa
Version: 13.0
Hardware: Other
OS: All
Status: NEW
Severity: normal
https://bugs.freedesktop.org/show_bug.cgi?id=98914
--- Comment #7 from Christian König ---
Good work, looks like this fix had some unintended side effects.
Please try the following:
Revert the change without creating a commit, e.g. run "git revert -n
https://bugs.freedesktop.org/show_bug.cgi?id=80419
--- Comment #146 from Daniel Exner ---
(In reply to Marek Olšák from comment #142)
[..]
> In my case, this is the data I've been able to obtain:
> - Reproduced on everything I was testing on: Hawaii
https://bugs.freedesktop.org/show_bug.cgi?id=98005
--- Comment #39 from Andy Furniss ---
While "normal" testing seems OK I've found a way to rarely get gstreamer to
fail to allocate a buffer.
ERROR vaapi gstvaapiencoder.c:341:gst_vaapi_encoder_put_frame: failed to
allocate coded buffer
ERROR
https://bugs.freedesktop.org/show_bug.cgi?id=98914
--- Comment #6 from Jörg-Volker Peetz ---
The bisection between mesa-13.0.0 and mesa-12.0.4 leads to
1fb4179f927442354f93dfc8494f0236e50af838 is the first bad commit
commit 1fb4179f927442354f93dfc8494f0236e50af838
Author: Jan Vesely
Date:
https://bugs.freedesktop.org/show_bug.cgi?id=99026
Alexandr Zelinsky changed:
What|Removed |Added
Resolution|--- |DUPLICATE
Status|NEW
https://bugs.freedesktop.org/show_bug.cgi?id=99013
Alexandr Zelinsky changed:
What|Removed |Added
CC||mexahotabop at w1l.ru
--- Comment
https://bugs.freedesktop.org/show_bug.cgi?id=99026
Bug ID: 99026
Summary: [bisected] gpu fault
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
https://bugs.freedesktop.org/show_bug.cgi?id=97980
--- Comment #20 from Mike Lothian ---
So I removed your previous patch and applied the new one, I get a panic in
shutdown again
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--- Comment #7 from Michel Dänzer ---
(In reply to Christoph Haag from comment #6)
> The build system already uses llvm-config --version which contains the
> revision for svn versions.
That just prints "4.0.0svn" for me, using the LLVM Git
https://bugs.freedesktop.org/show_bug.cgi?id=99013
--- Comment #6 from Christoph Haag ---
The build system already uses llvm-config --version which contains the revision
for svn versions. Of course it breaks when you update llvm without rebuilding
mesa, and you probably don't want to run
https://bugs.freedesktop.org/show_bug.cgi?id=98541
Alexandr Zelinsky changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
https://bugs.freedesktop.org/show_bug.cgi?id=99019
--- Comment #1 from smoki ---
I remember this game has some shader fallback option in settings file, if true
that stopped freezing with radeonsi drivers.
So seems some issue with shaders by default.
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--- Comment #5 from Michel Dänzer ---
(In reply to Christoph Haag from comment #4)
> Which makes bisecting a lot harder, but understandable that the devs don't
> want to have the burden of having many intermediate workarounds in the code
>
https://bugs.freedesktop.org/show_bug.cgi?id=93826
--- Comment #42 from iuno at posteo.net ---
(In reply to iuno from comment #41)
> comment #0
Sorry, comment #27 of course.
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https://bugs.freedesktop.org/show_bug.cgi?id=93826
--- Comment #41 from iuno at posteo.net ---
I just downloaded and tried with a Linux Mint 18 image. Using kernel 4.4.0, the
problem definitely DID exist back then, in contrast to what comment #0
suggested. So bisecting from 4.4 would be useless.
https://bugs.freedesktop.org/show_bug.cgi?id=99019
Bug ID: 99019
Summary: "Star Ruler 2" game will freeze the system
Product: Mesa
Version: 13.0
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
https://bugs.freedesktop.org/show_bug.cgi?id=99013
--- Comment #4 from Christoph Haag ---
Which makes bisecting a lot harder, but understandable that the devs don't want
to have the burden of having many intermediate workarounds in the code that's
not used for any of the actual llvm releases.
https://bugs.freedesktop.org/show_bug.cgi?id=97980
--- Comment #19 from Alex Deucher ---
Created attachment 128372
--> https://bugs.freedesktop.org/attachment.cgi?id=128372=edit
alternative patch
Does this patch also work?
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https://bugs.freedesktop.org/show_bug.cgi?id=98638
Alex Deucher changed:
What|Removed |Added
Resolution|--- |DUPLICATE
Status|NEW
https://bugs.freedesktop.org/show_bug.cgi?id=97980
Alex Deucher changed:
What|Removed |Added
CC||ernstp at gmail.com
--- Comment #18 from
https://bugs.freedesktop.org/show_bug.cgi?id=99013
--- Comment #3 from Marek Olšák ---
Older LLVM from svn is officially unsupported. Latest LLVM from svn usually
works with Mesa git, but not always.
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https://bugs.freedesktop.org/show_bug.cgi?id=93826
--- Comment #40 from iuno at posteo.net ---
Is anyone looking into this or are you expecting us to switch over to -pro with
dal/dc asap?
I have the exact same problem with both radeon and amdgpu. I don't know if this
problem has always existed,
https://bugs.freedesktop.org/show_bug.cgi?id=99013
--- Comment #2 from Alexandre Demers ---
(In reply to Michel Dänzer from comment #1)
> (In reply to Alexandre Demers from comment #0)
> > LLVM 4.0.0svn r288795
>
> The Mesa commit you bisected requires LLVM SVN r288865 ("AMDGPU: Add
>
https://bugs.freedesktop.org/show_bug.cgi?id=99013
Michel Dänzer changed:
What|Removed |Added
Resolution|--- |NOTABUG
Status|NEW
https://bugs.freedesktop.org/show_bug.cgi?id=99013
Bug ID: 99013
Summary: [regression, bisected] radeonsi: commit 4c8c13b3 "Use
amdgcn intrinsics for fs interpolation" makes system
unusable
Product: Mesa
https://bugs.freedesktop.org/show_bug.cgi?id=98897
--- Comment #13 from berg ---
I can confirm this bug does not affect 4.8.6 kernel on MacBook Pro 11,5.
I built the 4.8.6 kernel this morning and do not have the same flickering
problem as I had 4.8.7 onward. I did notice a very big jump in GPU
https://bugs.freedesktop.org/show_bug.cgi?id=98638
--- Comment #11 from Ernst Sjöstrand ---
That seems to work great! I can try a few more reboots if you want. Won't make
it into 4.9 in time anyway right?
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