Re: [Dri-devel] Mach64 Tuxracer doesn't work

2002-03-26 Thread Tristan Tarrant
Ok, I just downloaded a fresh build of the mach64 driver and TuxRacer works flawlessly. Here is my report on a few 3D apps I have on my system (a Compaq Armada E500 with a ATI Rage Mobility P/M AGP 2x (rev.100) TuxRacer: perfect GLTron: perfect Quake II: perfect Foobillard: perfect GL

Re: [Dri-devel] Mach64 Tuxracer doesn't work

2002-03-26 Thread Sergey V. Udaltsov
Quake II: perfect Wow! What is your resolution? What are fps? How much memory does your card have? Half-Life in 640x480 (under Wine though) is really unplayable for me...:( Cheers, Sergey ___ Dri-devel mailing list [EMAIL PROTECTED]

[Dri-devel] freezes with r128

2002-03-26 Thread Peter Surda
Hi! Since several weeks/months, running an opengl app (epsxe, quake3) sometimes completely locks up the machine. It is not easily reproducible, about 5 times it works and then suddenly the 6th time it locks up in the same situation. It happens just before a new screen is being created (with

[Dri-devel] Re: [Dri-patches] CVS Update: xc (branch: tcl-0-0-branch)

2002-03-26 Thread Jens Owen
Keith Whitwell wrote: CVSROOT:/cvsroot/dri Module name:xc Repository: xc/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/ Changes by: keithw@usw-pr-cvs1. 02/03/25 02:29:12 Log message: support for new radeon packets Modified files:

Re: [Dri-devel] Re: [Dri-patches] CVS Update: xc (branch: tcl-0-0-branch)

2002-03-26 Thread Keith Whitwell
Jens Owen wrote: Keith Whitwell wrote: CVSROOT:/cvsroot/dri Module name:xc Repository: xc/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/ Changes by: keithw@usw-pr-cvs1. 02/03/25 02:29:12 Log message: support for new radeon packets

Re: [Dri-devel] Mach64 not quite perfect yet, was: Mach64 Tuxracer doesn't work

2002-03-26 Thread Felix Kühling
Hi, GL ScreenSavers: perfect Not quite! The pipe demo shows only one segment of the pipe at a time. I never see the whole pipe. I'm using xscreensaver 3.34-1.1 (Debian woody). I also tried the OpenGL Tutorials by Nate Robins from http://www.xmission.com/~nate/tutors.html. When I start it the

Re: [Dri-devel] Mach64 not quite perfect yet, was: Mach64 Tuxracerdoesn't work

2002-03-26 Thread Leif Delgass
On Tue, 26 Mar 2002, Felix Kühling wrote: Hi, GL ScreenSavers: perfect Not quite! The pipe demo shows only one segment of the pipe at a time. I never see the whole pipe. I'm using xscreensaver 3.34-1.1 (Debian woody). I see problems here too. It looks like it's using fallback for the

Re: [Dri-devel] Mach64 not quite perfect yet, was: Mach64 Tuxracerdoesn't work

2002-03-26 Thread Leif Delgass
On Tue, 26 Mar 2002, Felix Kühling wrote: Finally the smoke of the rockets in Quake3 ist much too dense (same as mach64-0-0-2). I forgot to mention this: the opaque smoke is fixed in recent point releases of Quake3. You should see something like HACK: RagePro approximations in the log

Re: [Dri-devel] Mach64 not quite perfect yet, was: Mach64 Tuxracer doesn't work

2002-03-26 Thread Felix Kühling
Hi, I also tried the OpenGL Tutorials by Nate Robins from http://www.xmission.com/~nate/tutors.html. When I start it the second or later time after a fresh Xserver start it doesn't fill the entire window. I can see through in the bottom of the window of, e.g. the fog tutorial and

Re: [Dri-devel] xscreensaver and Mach64

2002-03-26 Thread Leif Delgass
On Tue, 26 Mar 2002, Leif Delgass wrote: On Tue, 26 Mar 2002, Felix Kühling wrote: Hi, GL ScreenSavers: perfect Not quite! The pipe demo shows only one segment of the pipe at a time. I never see the whole pipe. I'm using xscreensaver 3.34-1.1 (Debian woody). I see problems

Re: [Dri-devel] xscreensaver and Mach64

2002-03-26 Thread Leif Delgass
On Tue, 26 Mar 2002, Leif Delgass wrote: On Tue, 26 Mar 2002, Leif Delgass wrote: On Tue, 26 Mar 2002, Felix Kühling wrote: Hi, GL ScreenSavers: perfect Not quite! The pipe demo shows only one segment of the pipe at a time. I never see the whole pipe. I'm using

Re: [Dri-devel] Restoring DRM Library Device Independence

2002-03-26 Thread Jens Owen
On Mon, Mar 18, 2002, Alan Hourihane wrote: On Fri, Mar 15, 2002 at 08:38:20AM -0700, Jens Owen wrote: I would like to move the device dependent functionality currently included in the drm library back into the device driver layer. My objective is to make sure new driver suites can be

Re: [Dri-devel] freezes with r128

2002-03-26 Thread Peter Surda
On Tue, Mar 26, 2002 at 10:34:10PM +0100, Felix Khling wrote: Hi, hi I had a problem with DRI locking up hard with a Matrox G200 when I compiled the DRM into the kernel statically. Since I made it a module everything works fine. I do have it as a module :-(. Regards, Felix Khling