[Dri-devel] Ynt: margo jdnu

2002-11-06 Thread Ira Cotten
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Re: [Dri-devel] Radeon M9 DRI patch (Was: Radeon 900 Trials and Tribulations)

2002-11-06 Thread Keith Whitwell
D. Hageman wrote: I have a solution to why I was running into problems with getting my Radeon 9000 in my laptop working. One of those things that when you realize what is going on - you feel really silly ;-) The issue was that it wasn't using the r200 driver, but rather the standard radeon

Re: [Dri-devel] Ann: nightly snapshots resumed

2002-11-06 Thread Jos Fonseca
Russ, On Fri, Nov 01, 2002 at 08:02:10AM -0700, Russ Dill wrote: related note: I was setting up a mach64 for one of my friends, and X dying with a SIGILL. It looks like the snapshots are being compiled with 686 optimizations (this was a k6) I've checked the specs of the gcc which is building

Re: [Dri-devel] texmem branch

2002-11-06 Thread Michel Dänzer
On Die, 2002-11-05 at 09:41, Keith Whitwell wrote: Michel Dänzer wrote: On Mon, 2002-11-04 at 21:11, Ian Romanick wrote: On Sun, Nov 03, 2002 at 04:58:23PM +0100, Michel Dänzer wrote: http://penguinppc.org/~daenzer/DRI/bzflag.png http://penguinppc.org/~daenzer/DRI/tuxracer.png [...]

Re: [Dri-devel] texmem branch

2002-11-06 Thread Keith Whitwell
Michel Dänzer wrote: On Die, 2002-11-05 at 09:41, Keith Whitwell wrote: Michel Dänzer wrote: On Mon, 2002-11-04 at 21:11, Ian Romanick wrote: On Sun, Nov 03, 2002 at 04:58:23PM +0100, Michel Dänzer wrote: http://penguinppc.org/~daenzer/DRI/bzflag.png

Re: [Dri-devel] texmem branch

2002-11-06 Thread Michel Dänzer
On Mit, 2002-11-06 at 15:29, Keith Whitwell wrote: Michel Dänzer wrote: On Die, 2002-11-05 at 09:41, Keith Whitwell wrote: Michel Dänzer wrote: On Mon, 2002-11-04 at 21:11, Ian Romanick wrote: On Sun, Nov 03, 2002 at 04:58:23PM +0100, Michel Dänzer wrote:

[Dri-devel] radeon xaa buglet explained....

2002-11-06 Thread Alan Hourihane
I've tracked down why the radeon driver and XAA don't get on since the addition of *LineLimits code. Michel added code to ask the loader to try and load v1.1.0 of XAA, and if that failed ask for v1.0.0. The code here is fine, but the loader in-built into XFree86 isn't. When unloading the module

Re: [Dri-devel] mesa 4.1 branch

2002-11-06 Thread Brian Paul
Bret Towe wrote: On Tue, 2002-11-05 at 16:39, Brian Paul wrote: Bret Towe wrote: i recently grabed the mesa 4.1 branch to test out mainly to see if the multitexture problem with celestia was fixed also to see how it looked anyhow after seeing celestia crash as per the norm i tried using the

Re: [Dri-devel] DRI checkout

2002-11-06 Thread Steven Newbury
Ian Molton wrote: How does one check out the DRI project? assume there is no existing X at all. can it be done? Just check it out, it is a trimmed down tree containing all you need to compile server,libs and drivers only. If you want the rest of the 4.2.99.x distribution you will have

[Dri-devel] Re: But *why* no vblank?

2002-11-06 Thread Michel Dänzer
On Son, 2002-11-03 at 18:47, Keith Packard wrote: Around 15 o'clock on Nov 3, Michel =?ISO-8859-1?Q?D=E4nzer?= wrote: Oh, and are there any opinions about the signal to use, SIGALRM or something else? You'll have to make it settable -- SIGALRM is already used by the X server for

[Dri-devel] Re: [Xpert]Re: But *why* no vblank?

2002-11-06 Thread Billy Biggs
Michel Dänzer ([EMAIL PROTECTED]): It would be preferable in general for video apps, though, to provide a DRM-based api to use the overlay buffer, too. Like, a DRM-Xv. For desktop use, the X11 context switch may be fairly acceptable with something like XSYNC, but to achieve really

[Dri-devel] 15 Year Old Made $71,000

2002-11-06 Thread dri-devel
PARENTS OF 15 - YEAR OLD - FIND $71,000 CASH HIDDEN IN HIS CLOSET! Does this headline look familiar? Of course it does. You most likely have just seen this story recently featured on a major nightly news program (USA). And reported elsewhere in the world (including my neck of the woods New

Re: [Dri-devel] radeon xaa buglet explained....

2002-11-06 Thread Leif Delgass
On Wed, 6 Nov 2002, Alan Hourihane wrote: I've tracked down why the radeon driver and XAA don't get on since the addition of *LineLimits code. Michel added code to ask the loader to try and load v1.1.0 of XAA, and if that failed ask for v1.0.0. The code here is fine, but the loader

[Dri-devel] Flickering/missing textures in mesa-4-1-branch (r200, software-tcl)

2002-11-06 Thread Stefan Lange
Hi there, If I set R200_NO_TCL=t I get flickering and/or missing textures in Return to Castle Wolfenstein. With hw-TCL, everything looks fine. With current dri-trunk rendering is fine with both hw- and sw-TCL. I'm using a Radeon 8500QL and mesa-4-1-branch from Monday. Can anyone reproduce

Re: [Dri-devel] mesa 4.1 branch

2002-11-06 Thread Dieter Nützel
Am Mittwoch, 6. November 2002 16:46 schrieb Brian Paul: Bret Towe wrote: On Tue, 2002-11-05 at 16:39, Brian Paul wrote: Bret Towe wrote: i recently grabed the mesa 4.1 branch to test out mainly to see if the multitexture problem with celestia was fixed also to see how it looked anyhow after

Re: [Dri-devel] mesa 4.1 branch

2002-11-06 Thread Bret Towe
On Wed, 2002-11-06 at 07:46, Brian Paul wrote: Bret Towe wrote: On Tue, 2002-11-05 at 16:39, Brian Paul wrote: Bret Towe wrote: i recently grabed the mesa 4.1 branch to test out mainly to see if the multitexture problem with celestia was fixed also to see how it looked anyhow after

Re: [Dri-devel] VIA PLE133 / VT8601A / MVP4 / Trident Blade 3D

2002-11-06 Thread Andreas Stenglein
Am 2002.11.04 23:27:06 +0100 schrieb(en) Ian Molton: Heres a suggestion. Can people holding non-NDA chipset documentation please all send it to smitty and he can put it up on the site? If people are paranoid about being sued, I'll happily host it on mnementh.co.uk here is some driver

Re: [Dri-devel] Flickering/missing textures in mesa-4-1-branch (r200, software-tcl)

2002-11-06 Thread Dieter Nützel
Am Mittwoch, 6. November 2002 19:31 schrieb Stefan Lange: Hi there, If I set R200_NO_TCL=t I get flickering and/or missing textures in Return to Castle Wolfenstein. With hw-TCL, everything looks fine. With current dri-trunk rendering is fine with both hw- and sw-TCL. In RTC but NOT with all

Re: [Dri-devel] Flickering/missing textures in mesa-4-1-branch (r200,software-tcl)

2002-11-06 Thread Brian Paul
Stefan Lange wrote: Hi there, If I set R200_NO_TCL=t I get flickering and/or missing textures in Return to Castle Wolfenstein. With hw-TCL, everything looks fine. With current dri-trunk rendering is fine with both hw- and sw-TCL. I'm using a Radeon 8500QL and mesa-4-1-branch from Monday. Can

Re: [Dri-devel] mesa 4.1 branch

2002-11-06 Thread Brian Paul
Dieter Nützel wrote: Am Mittwoch, 6. November 2002 16:46 schrieb Brian Paul: Bret Towe wrote: On Tue, 2002-11-05 at 16:39, Brian Paul wrote: Bret Towe wrote: i recently grabed the mesa 4.1 branch to test out mainly to see if the multitexture problem with celestia was fixed also to see how

[Dri-devel] Re: Blank screen when switching VT

2002-11-06 Thread Konstantin Lepikhov
Hi Jacek! Wednesday 06, at 12:10:26 AM you wrote: skip Also, this isn't by chance related to that problem with Athlons and AGP which was big news a couple months ago? Umm, no idea... The fglr200 drivers worked fine with AGP at 2x. Hardware bug (with known workaround) or

[Dri-devel] Glaxium...

2002-11-06 Thread Adam K Kirchhoff
Hello all, These two links show screenshots of glaxium on two separate machines, one with an r100 (original 64 Meg Radeon) and one with an r200 (Radeon 8500). http://memory.visualtech.com/glaxium-r100.png http://memory.visualtech.com/glaxium-r200.png You may notice that,

Re: [Dri-devel] mesa 4.1 branch

2002-11-06 Thread Brian Paul
Michel Dänzer wrote: On Mit, 2002-11-06 at 01:39, Brian Paul wrote: Bret Towe wrote: i recently grabed the mesa 4.1 branch to test out mainly to see if the multitexture problem with celestia was fixed also to see how it looked anyhow after seeing celestia crash as per the norm i tried using

Re: [Dri-devel] Glaxium...

2002-11-06 Thread Russ Dill
On Wed, 2002-11-06 at 15:23, Adam K Kirchhoff wrote: Hello all, These two links show screenshots of glaxium on two separate machines, one with an r100 (original 64 Meg Radeon) and one with an r200 (Radeon 8500). http://memory.visualtech.com/glaxium-r100.png

Re: [Dri-devel] Glaxium...

2002-11-06 Thread Dieter Nützel
Am Mittwoch, 6. November 2002 23:23 schrieb Adam K Kirchhoff: Hello all, These two links show screenshots of glaxium on two separate machines, one with an r100 (original 64 Meg Radeon) and one with an r200 (Radeon 8500). http://memory.visualtech.com/glaxium-r100.png

Re: [Dri-devel] mesa 4.1 branch

2002-11-06 Thread Dieter Nützel
Am Mittwoch, 6. November 2002 23:26 schrieb Brian Paul: Michel Dänzer wrote: I'm not sure when the texmem work will get pulled into the trunk. Maybe before your Mesa-5.0 pull into the Mesa-4.1 branch? XFree86 4.3 will have Mesa 4.0.4. The timing was just too tight to get 5.0 into XFree86

Re: [Dri-devel] mesa 4.1 branch

2002-11-06 Thread Alan Hourihane
On Wed, Nov 06, 2002 at 03:26:45PM -0700, Brian Paul wrote: Michel Dänzer wrote: On Mit, 2002-11-06 at 01:39, Brian Paul wrote: Bret Towe wrote: i recently grabed the mesa 4.1 branch to test out mainly to see if the multitexture problem with celestia was fixed also to see how it looked

[Dri-devel] S3TC any progress?

2002-11-06 Thread Dieter Ntzel
Thanks, Dieter PS Just another XFree86 release without UT2003 etc...? --- This sf.net email is sponsored by: See the NEW Palm Tungsten T handheld. Power Color in a compact size!

Re: [Dri-devel] mesa 4.1 branch

2002-11-06 Thread Ian Romanick
On Wed, Nov 06, 2002 at 11:46:53PM +0100, Dieter Nützel wrote: Am Mittwoch, 6. November 2002 23:26 schrieb Brian Paul: Michel Dänzer wrote: I'm not sure when the texmem work will get pulled into the trunk. Maybe before your Mesa-5.0 pull into the Mesa-4.1 branch? Probably not, but the

Re: [Dri-devel] mesa 4.1 branch

2002-11-06 Thread Brian Paul
Ian Romanick wrote: On Wed, Nov 06, 2002 at 11:46:53PM +0100, Dieter Nützel wrote: Am Mittwoch, 6. November 2002 23:26 schrieb Brian Paul: Michel Dänzer wrote: I'm not sure when the texmem work will get pulled into the trunk. Maybe before your Mesa-5.0 pull into the Mesa-4.1 branch?

Re: [Dri-devel] mesa 4.1 branch

2002-11-06 Thread Alan Hourihane
On Wed, Nov 06, 2002 at 04:29:35PM -0700, Brian Paul wrote: Alan Hourihane wrote: On Wed, Nov 06, 2002 at 03:26:45PM -0700, Brian Paul wrote: Michel Dänzer wrote: On Mit, 2002-11-06 at 01:39, Brian Paul wrote: Bret Towe wrote: i recently grabed the mesa 4.1 branch to test out

Re: [Dri-devel] S3TC any progress?

2002-11-06 Thread Dieter Ntzel
Am Donnerstag, 7. November 2002 01:25 schrieb Brian Paul: Dieter Nützel wrote: Thanks, Dieter PS Just another XFree86 release without UT2003 etc...? No progress. I've pinged S3 every two weeks or so, but haven't received a reply since over a month ago. Sad, very sad... ...it

Re: [Dri-devel] Glaxium...

2002-11-06 Thread Adam K Kirchhoff
On Wed, 6 Nov 2002, Dieter [iso-8859-1] Nützel wrote: Am Mittwoch, 6. November 2002 23:23 schrieb Adam K Kirchhoff: Hello all, These two links show screenshots of glaxium on two separate machines, one with an r100 (original 64 Meg Radeon) and one with an r200 (Radeon 8500).

Re: [Dri-devel] radeon xaa buglet explained....

2002-11-06 Thread Jos Fonseca
On Wed, Nov 06, 2002 at 02:53:42PM +, Alan Hourihane wrote: [...] The simple fix is to bundle libxaa.a from 4.2.99.2 with the extras.sh package. Jose - could you do this ? [...] Done. José Fonseca __ Do You Yahoo!? Everything you'll ever

[Dri-devel] Re: But *why* no vblank?

2002-11-06 Thread Keith Packard
Around 16 o'clock on Nov 6, Michel =?ISO-8859-1?Q?D=E4nzer?= wrote: Okay, is there anything wrong with turning the struct for the ioctl into a union of a request and a reply struct? :) That is the usual way, I believe... Or, you can just build a larger struct containing both pieces. Yes.

[Dri-devel] Re: But *why* no vblank?

2002-11-06 Thread Michel Dänzer
On Mit, 2002-11-06 at 18:04, Keith Packard wrote: Around 16 o'clock on Nov 6, Michel =?ISO-8859-1?Q?D=E4nzer?= wrote: Yes. The blocking ioctl also returns a timestamp, is that important for the signal? Might be nice; there's plenty of space. Is it expensive to compute? Nah,

[Dri-devel] DRI-CVS and 2.5.45

2002-11-06 Thread Simon Bland
I'm trying to build the CVS with a 2.5.45 kernel and am having a few problems. Firstly it can't find irq_vectors.h I added a symlink from /usr/src/linux-2.5.45/arch/i386/mach-generic/irq_vectors.h to /usr/src/linux-2.5.45/include/asm/irq_vectors.h, I don't know if this is likely to cause a

[Dri-devel] ****Business Proposal****

2002-11-06 Thread jmusa4
NATIONAL ELECTRIC POWER AUTHORITY NIGERIAN WATER WAYS APAPA, LAGOS.NIGERIA CELL PHONE:234-804-213-8559 REPLY TO: [EMAIL PROTECTED] DEAR FRIEND, YOUR COMPANY'S NAME AND ADDRESS WAS GOTTEN FROM A BUSINESS DIRECTORY IN MY SEARCH FOR A WELL KNOWN BUSINESSMAN WHO HAS NO QUESTIONABLE CHARACTER AND

Re: [Dri-devel] Re: But *why* no vblank?

2002-11-06 Thread Elladan
On Wed, Nov 06, 2002 at 04:54:15PM +0100, Michel D?nzer wrote: On Son, 2002-11-03 at 23:46, Elladan wrote: On Sun, Nov 03, 2002 at 03:00:53PM +0100, Michel D?nzer wrote: On Son, 2002-11-03 at 06:17, Elladan wrote: It might be best to provide both interfaces. It's probably not