Re: [Dri-devel] Visuals (was: R100 GL_ATI_texture_env_combine3)

2003-02-06 Thread Brian Paul
Leif Delgass wrote: Well, the interesting thing is that when running X at depth 24 w/ 32 fbbpp on Radeon, glxinfo still shows buffer size as 24 after the patch. Is this because it's being intersected with the X visual depth of 24? Afaik, there's no such thing as a depth 32 in the Xserver

Re: [Dri-devel] Visuals

2003-02-06 Thread Leif Delgass
I found another one: i830_dri.c sets alphaSize = 0, alphaMask = 0xff00, and bufferSize = 32. In i830_span.c 255 is returned for alpha in the 32-bit read functions, with a comment: /* Note to Self: * Don't read alpha from framebuffer, because its not correct. From a * reading of the