Re: [Dri-devel] Mach64 DRI. Any progress?

2001-06-17 Thread Malte Cornils
Manuel Teira wrote: Hello. Once again I try to get any answer about Mach64 DRI development. Is there any work in progress? Is the development for the Mach64 dead? Having heard no sign of those who expressed an interest in pursuing development themselves on this list, and the original author

Re: [Dri-devel] Ati Rage 3D IIC with PCI slot (integrated)

2001-06-29 Thread Malte Cornils
[EMAIL PROTECTED] wrote: I have a Intel STL2 mainboard, with integrated Ati Rage 3D IIC video card. Card is not AGP slotted, it is PCI (integrated) card. IIRC, PCI is not the problem, but the Rage IIC is so old that it's not very useful as a 3D accelerator anyway and there never was and

Re: [Dri-devel] /usr/bin/ld: cannot find -lXau

2001-10-19 Thread Malte Cornils
[EMAIL PROTECTED] wrote: /usr/bin/ld: cannot find -lXau [...] Perhaps the fastest solution is copying the /usr/X11R6 to the /usr/X11R6-DRI directory to avoid this compilation problems. Then, the installation will overwrite the important stuff. I'm currently trying to compile this, too -

Re: [Dri-devel] Mach64: mach64-0-0-2-branch created and updated

2001-10-22 Thread Malte Cornils
Manuel Teira wrote: If you find any problem compiling the new branch, please make me know. OK, let me see. With regards to that libXau problem: it 's sufficient to just copy /usr/X11R6/lib to /usr/X11R6-DRI/lib, the rest of the tree isn't necessary. Otherwise, I followed the DRI compilation

Re: [Dri-devel] Mach64: mach64-0-0-2-branch created and updated

2001-10-22 Thread Malte Cornils
Manuel Teira wrote: Have you got errores related to the glide library? Perhaps you should comment out the line: #define HasGlide3 YES in the host.def file. Or perhaps would be good to comment it out in our mach64 branch. oops. That's likely the problem. I got so used to configure-like

Re: [Dri-devel] Mach 64 success and problems

2002-02-19 Thread Malte Cornils
Ian Romanick wrote: Any hints how to do it in a better way? How about the obvious? Don't put libGL (and friends) in /usr/lib. Always put them in /usr/X11*/lib. If you have some other libGL (standalone Mesa, perhaps), but it in /usr/local/lib. Yes, I might do that if it wouldn't greatly

Re: [Dri-devel] Mach 64 success and problems

2002-02-19 Thread Malte Cornils
Leif Delgass wrote: I thought this was done by make install, I have: % ls -l /usr/lib/libGL* lrwxrwxrwx1 root root 27 Feb 18 19:34 /usr/lib/libGL.so - /usr/X11R6-DRI/lib/libGL.so lrwxrwxrwx1 root root 29 Feb 18 19:34 /usr/lib/libGL.so.1 -

Re: [Dri-devel] Mach 64 success and problems

2002-02-19 Thread Malte Cornils
Michael wrote: I don't see your problem? I'm using debian unstable. Adding /usr/foo/bar/ to /etc/ld.so.conf and running /sbin/ldconfig works just fine (as Jose described) see man 8 ld.so, it searches LD_LIBRARY_PATH, /etc/ld.so.cache then /usr/lib and /lib. You're right. It was a recent

Re: [Dri-devel] Re: [Dri-users] problems with radeon

2002-10-06 Thread Malte Cornils
On Sun, Oct 06, 2002 at 04:39:23PM +0200, Michel Dänzer wrote: and get a blank screen - the monitor loses signal - and I can't switch back to the console. C-M-del helps, though. That means you _are_ on console, it's just not visible. ;) (==) RADEON(0): Silken mouse enabled Hmm, it

Re: [Dri-devel] Re: [Dri-users] problems with radeon

2002-10-06 Thread Malte Cornils
On Sun, Oct 06, 2002 at 08:07:41PM +0200, Michel Dänzer wrote: BTW, how do I get a backtrace of this? get a statically-linked xserver binary, run that under gdb? Assuming that this is some sort of binary incompatibility, a static build won't exhibit the problem (neither will a full build

Re: [Dri-devel] Disabling certain fast paths

2002-10-23 Thread Malte Cornils
On Wed, Oct 23, 2002 at 01:27:24AM +0200, Felix Kühling wrote: On Wed, 23 Oct 2002 00:37:47 +0200 Malte Cornils [EMAIL PROTECTED] wrote: I'm having a visual problem with an application (NWN under Wine) - it works fine with LIBGL_ALWAYS_INDIRECT=true but displays the problem (some textures

Re: [Dri-devel] Disabling certain fast paths

2002-10-23 Thread Malte Cornils
On Wed, Oct 23, 2002 at 07:54:26AM +0100, Keith Whitwell wrote: environment variables: 'R200_NO_VTXFMT' and 'R200_NO_TCL' are the big ones. The latter one fixed the problems. See other mail in thread. Beyond that, you will have to look at the code. I'd recommend especially looking at the

Re: [Dri-devel] Disabling certain fast paths

2002-10-23 Thread Malte Cornils
On Thu, Oct 24, 2002 at 01:31:14AM +0200, Malte Cornils wrote: Is there any way I could help in a different way, maybe you could guess something after looking at a screenshot? If you supply a patch, I promise I'll test it, of course. With TCL it's way faster :-) BTW, I've put up two

Kernel tree location for the build scripts was: Re: [Dri-devel] trunk: Patch to let it compile under Linux 2.5.42+ (input layer overhaul)

2002-10-21 Thread Malte Cornils
On Mon, Oct 21, 2002 at 08:08:20PM +0200, Benjamin Herrenschmidt wrote: [using /usr/include/linux etc symlinks] Worked for ages. Well, maybe, but it has always been the wrong thing to do, at least according to Linus, and this have been more of a problem with recent kernels. Some reasons are

[Dri-devel] Disabling certain fast paths

2002-10-22 Thread Malte Cornils
Hi, I'm having a visual problem with an application (NWN under Wine) - it works fine with LIBGL_ALWAYS_INDIRECT=true but displays the problem (some textures flicker and show wrong colours) with hardware-accelerated r200. How can I selectively disable/enable hardware acceleration for certain

Re: [Dri-devel] Disabling certain fast paths

2002-10-24 Thread Malte Cornils
On Thu, Oct 24, 2002 at 09:10:01AM +0100, Keith Whitwell wrote: http://studsun1.ira.uka.de/~s_malte/nwn_tcl.png http://studsun1.ira.uka.de/~s_malte/nwn.png Hmm. Looks like depth fighting, but that doesn't make much sense as I wouldn't expect there to be multipass rendering going on here.

Re: [Dri-devel] Re: Kernel tree location for the build scripts

2002-10-24 Thread Malte Cornils
On Thu, Oct 24, 2002 at 03:59:35PM +0200, Michel Dänzer wrote: IMHO the best thing would be to educate users about /lib/modules/`uname -r`/build . So, how about a Please put a symbolic link to the location of your kernel build tree under /lib/modules/`uname -r`/build if that file doesn't yet