Re: [Dri-devel] First experience with binary shapshot: part 3,success

2001-12-06 Thread Michel Dänzer
On Thu, 2001-12-06 at 01:00, Sergey V. Udaltsov wrote: 1. Probably, we could investigate the issue with striping. What could be wrong here? Nothing. Obviously strip removes information needed by the XFree86 module loader, so XFree86 shouldn't be stripped, at least not with those options. --

Re: [Dri-devel] First experience with binary shapshot: part 3,success

2001-12-06 Thread Michel Dänzer
On Thu, 2001-12-06 at 11:24, Michel Dänzer wrote: On Thu, 2001-12-06 at 01:00, Sergey V. Udaltsov wrote: 1. Probably, we could investigate the issue with striping. What could be wrong here? Nothing. Obviously strip removes information needed by the XFree86 module loader, so XFree86

Re: [Dri-devel] First experience with binary shapshot: part 3,success

2001-12-06 Thread Sergey V. Udaltsov
3. There are serious problems with textures - in most (all?) apps they are not loaded. Is it me or server or ...? BTW - I found the matter of problem. I have 8M video RAM. And use resolution 1280x1024 (I have LCD so lower resolutions look bad). Even in 16bpp, all buffers take almost 8M - so

RE: [Dri-devel] First experience with binary shapshot: part 3, success

2001-12-06 Thread Alexander Stohr
BTW - I found the matter of problem. I have 8M video RAM. And use resolution 1280x1024 (I have LCD so lower resolutions look bad). Even in 16bpp, all buffers take almost 8M - so only 192K remains for textures (actually, on 32bpp the server does not start at all). When I experimentally