Re: [Elecraft] K2 QSK On OFF and Auto Detect

2006-08-22 Thread Don Nesbitt
Ouch! I use Auto-Detect all the time when contesting with the K2 and it works flawlessly for me! Please don't tamper with it! Frankly, QSK On/Off doesn't do anything for me. If space could be found for the code, I'd prefer to see the ability to assign a different MODE to each VFO and have t

RE: [Elecraft] K2 QSK On OFF and Auto Detect

2006-08-22 Thread Dan Barker
ADeT works great for most of us who use it. A few folks have had issues with it, maybe diode tolerances or keying style. Anyhow, you can turn it off. Only users with problems typically post on the reflector. I, and all the others successfully using ADeT often remain silent. To sacrifice ADeT for

[Elecraft] K2 QSK On OFF and Auto Detect

2006-08-21 Thread W7is
I have a suggestion about how to add Qsk On and OFF as a menu item. So that you can choose if you want it to default to QSK off at power up. The necessary space in memory could be made available by dropping the Auto-Detect feature. That feature is buggy anyway. Get rid of the auto det

Re: [Elecraft] K2 QSK ON and OFF, Using the Vox Button

2006-08-21 Thread Don Nesbitt
W7IS wrote: "So the Mode/Vox button has a 3rd feature while in the CW mode which is called CW TEST but there is no indication of that on the front panel. Just something you have to know exists." Not true. If you look at the small "c" on the extreme right of the display (it indicates that y

[Elecraft] K2 QSK ON and OFF, Using the Vox Button

2006-08-21 Thread W7is
Don, W3fjp finally figured out what I was talking about as far as having a QSK On and OFF feature for the K2. All other rigs I've owned over the past 40 years included a method to place the rig into CW standby. Call it whatever you want, CW Standby, QSK OFF, CW Monitor etc... The only wa

RE: [Elecraft] K2 QSK

2006-02-19 Thread N2TK, Tony
ating. CU all in the pileups from WP2Z. 73, N2TK, Tony -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Ron D'Eau Claire Sent: Sunday, February 19, 2006 3:52 PM To: 'Elecraft Reflector' Subject: RE: [Elecraft] K2 QSK Tony, N2TK wrote: Hi Ron,

Re: [Elecraft] K2 QSK

2006-02-19 Thread Fred Jensen
AC7AC wrote: > Good points. Hmmm... It brings to mind an image of a "gentlemanly > barroom brawl", Hi! Took up contesting when I retired. Intimidating at first, but now I liken it to Snowboard Cross or Short Track in the Winter Olympics ... "'Physical contact' is permitted and there is no 'Kis

RE: [Elecraft] K2 QSK

2006-02-19 Thread Ron D'Eau Claire
Thanks Vic! Good points. Hmmm... It brings to mind an image of a "gentlemanly barroom brawl", Hi! Taking Contesting techniques to other types of operation is an old thread on this reflector of course, and may well be on others. In my experience it causes more confusion than efficiency. I alway

Re: [Elecraft] K2 QSK

2006-02-19 Thread Vic K2VCO
Ron D'Eau Claire wrote: Vic wrote: In order to time your calls in a pileup, you need to hear the DX station start working another station or send TU after finishing a QSO. -- In that case I'm not sending, so I don't need to hear between dits. You're sending from the t

RE: [Elecraft] K2 QSK

2006-02-19 Thread Ron D'Eau Claire
Tony, N2TK wrote: Hi Ron, ... this is an individual thing. Some folks don't care for QSK and some do. It's no right or wrong, just a preference. To me a perfect QSK rig would be one that I could send at any speed and I could clearly hear between the dits without any artifacts such as clicks, and p

RE: [Elecraft] K2 QSK

2006-02-19 Thread Ron D'Eau Claire
Vic wrote: In order to time your calls in a pileup, you need to hear the DX station start working another station or send TU after finishing a QSO. -- In that case I'm not sending, so I don't need to hear between dits. I suspected that might be the most useful place for b

RE: [Elecraft] K2 QSK

2006-02-19 Thread N2TK, Tony
n the dits without any artifacts such as clicks, and pops and no agc pumping. 73, N2TK, Tony -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Ron D'Eau Claire Sent: Sunday, February 19, 2006 1:51 PM To: 'Elecraft Reflector' Subject: RE: [Elecra

Re: [Elecraft] K2 QSK

2006-02-19 Thread Vic K2VCO
Ron D'Eau Claire wrote: If it's DX I am not on his frequency anyway, so I'm not bothering him if he answers someone else while I'm calling. In order to time your calls in a pileup, you need to hear the DX station start working another station or send TU after finishing a QSO. If you miss a

RE: [Elecraft] K2 QSK

2006-02-19 Thread Ron D'Eau Claire
I'm wondering where you guys use such incredibly fast QSK? I keep the delay long enough that I am not bothered by noise, etc., except between words or, perhaps at speeds under 15 wpm, letters. I find it incredibly tiring to listen to all the racket produced by having noise, QRM, etc., blasting thro

Re: [Elecraft] K2 QSK

2006-02-19 Thread Vic K2VCO
N2TK, Tony wrote: Yes, T-R Hold is set to 0.01. Still hard to hear between dits above 16-20WPM. Would be happy if I could hear between dits up to about 30WPM. The speedup mod will bring it up to maybe 25 wpm. But -- especially if you have the DSP -- it's noisy. Maybe I'm hypersensitive on th

RE: [Elecraft] K2 QSK

2006-02-19 Thread N2TK, Tony
Tony -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Brendan Minish EI6IZ Sent: Sunday, February 19, 2006 9:47 AM To: elecraft@mailman.qth.net Subject: Re: [Elecraft] K2 QSK On Sun, 2006-02-19 at 11:03 +, Bob Jones wrote: > Are there any mods to make > th

Re: [Elecraft] K2 QSK

2006-02-19 Thread Vic K2VCO
Brendan Minish EI6IZ wrote: Yes, go and have a look at the mods on this site http://www.qslnet.de/member/la3za/K2/mod.html under general mods look for tweaks then faster QSK performance If you have the DSP module you may also need to look at the pop elimination mod. I can easily hear betwee

RE: [Elecraft] K2 QSK

2006-02-19 Thread N2TK, Tony
Jones'; elecraft@mailman.qth.net Subject: RE: [Elecraft] K2 QSK Bob, Tony qnd all, Have you tried setting the menu item 'T-R Hold' to 0.00 or 0.01? The firmware defaults this setting to 0.05. If my dot time calculation is anywhere close, a setting of 0.00 should allow you to hear betw

RE: [Elecraft] K2 QSK

2006-02-19 Thread Don Wilhelm
Bob, Tony qnd all, Have you tried setting the menu item 'T-R Hold' to 0.00 or 0.01? The firmware defaults this setting to 0.05. If my dot time calculation is anywhere close, a setting of 0.00 should allow you to hear between dits up to about 60 wpm. With a setting of 0.05, you will only hear bet

Re: [Elecraft] K2 QSK

2006-02-19 Thread Brendan Minish EI6IZ
On Sun, 2006-02-19 at 11:03 +, Bob Jones wrote: > Are there any mods to make > this rig true QSK without upsetting the keying waveform? Yes, go and have a look at the mods on this site http://www.qslnet.de/member/la3za/K2/mod.html under general mods look for tweaks then faster QSK performanc

RE: [Elecraft] K2 QSK

2006-02-19 Thread N2TK, Tony
h.net Subject: [Elecraft] K2 QSK K2 5336 is up and running with a pile of European and transatlantic contacts on 10W during the first evening on 3.5MHz. I'm delighted with the rig in every respect except one. It's described as full QSK but doesn't come close to offering the performance

[Elecraft] K2 QSK

2006-02-19 Thread Bob Jones
K2 5336 is up and running with a pile of European and transatlantic contacts on 10W during the first evening on 3.5MHz. I'm delighted with the rig in every respect except one. It's described as full QSK but doesn't come close to offering the performance of a Ten Tec in this respect - although it be

[Elecraft] K2 QSK and receive audio improvements

2005-02-22 Thread Fraser Robertson
I've successfully made the following mods to two K2/100's, (both latest spec/upgrades). The QSK mods are based on previous posts on the Elecraft reflector. QSK. Firstly, on the control board, cut the short track between U6 pin 17 (RC2 /MUTE) and the junction of C23/R17. Solder a 220k resistor