The approval with poll is similar to the condorcet: 3A -> maybe a slight difference at the bottom on the red region 3B -> slight difference at the bottom of the green region 3C -> no diff 4A -> no diff 4B -> blue top edge is not a line 4C -> increase to blue region ... wierd However, even with all its flaws, it is giving pretty close to condorcet while at the same time being strategic. It looks like the problem occurs for 3 way ties, as was suggested. Raphfrk -------------------- Interesting site "what if anyone could modify the laws" www.wikocracy.com -----Original Message----- From: [EMAIL PROTECTED] To: election-methods@electorama.com Sent: Tue, 19 Dec 2006 5:44 PM Subject: [EM] updated graphs http://bolson.org/voting/sim_one_seat/www/spacegraph.html
added: Approval (Zero Info Strategy) Approval (With Poll) Vote For And Against ToDo: retry the Approval methods with candidate order reversed to see what happens if ties break the other way - OR/AND add random tie-breaking into the zero-info strategy? I still have my computers running more sims. In the pipeline is the 3 point widely spread triangle example. a factor of 10 zoom-out to see if there are any odd fringe effects away from the close in regions (there are!) a long-run re-run of the existing plots to get get more data, better data, and thus finer edges with less fuzz ---- election-methods mailing list - see http://electorama.com/em for list info ________________________________________________________________________ Check Out the new free AIM(R) Mail -- 2 GB of storage and industry-leading spam and email virus protection.
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