On 8 September 2016 at 21:40, Christopher Michael
wrote:
> On 09/07/2016 06:55 PM, Carsten Haitzler wrote:
> > On Wed, 07 Sep 2016 13:52:40 -0400 Christopher Michael <
> [email protected]>
> > said:
> >
> >> I would appear that commit 405680e836eb47d7dd8f59a4761386e7a80d9244
> >> changed the
On 09/07/2016 06:55 PM, Carsten Haitzler wrote:
> On Wed, 07 Sep 2016 13:52:40 -0400 Christopher Michael
>
> said:
>
>> I would appear that commit 405680e836eb47d7dd8f59a4761386e7a80d9244
>> changed the way that hold events are sent. They are no longer being sent
>> to the child objects, but rath
On Wed, 07 Sep 2016 13:52:40 -0400 Christopher Michael
said:
> I would appear that commit 405680e836eb47d7dd8f59a4761386e7a80d9244
> changed the way that hold events are sent. They are no longer being sent
> to the child objects, but rather the main 'obj':
>
> -EV_CALL(eo_child, child,
I would appear that commit 405680e836eb47d7dd8f59a4761386e7a80d9244
changed the way that hold events are sent. They are no longer being sent
to the child objects, but rather the main 'obj':
-EV_CALL(eo_child, child, EVAS_CALLBACK_HOLD, ev, event_id, he,
parent_he);
+evas_object_
On Fri, 27 May 2016 14:34:10 + Jason Vas Dias
said:
> Thanks for the info Carsten -
> After much rebuilding & experimentation, I found this fix -
> The eWebKit2 example program at :
> http://ewebkit.github.io/ewebkit-doc/ewebkit2/html/
> simply needs modification :
> It used to say:
>
Thanks for the info Carsten -
After much rebuilding & experimentation, I found this fix -
The eWebKit2 example program at :
http://ewebkit.github.io/ewebkit-doc/ewebkit2/html/
simply needs modification :
It used to say:
Ecore_Evas *win;
...
win = ecore_evas_new(NULL, 0, 0, 800,
On Fri, 27 May 2016 13:35:34 + Jason Vas Dias
said:
the app at RUNTIMe is not using gl. efl will build various engines, gl being
one of them, another software. elementary config lets you choose the default
(no accel, hardware/gl/whatever). if an app really wanted gl support it can
request an
Good day -
Please could anyone let me know how to get evas "GL engine" support in latest
EFL library.
Trying to run any ewebkit2 application under the efl-1.17.99 library
built from latest GIT master fails with :
ERR<5636>:evas_main /usr/os_src/efl/src/lib/evas/canvas/evas_gl.c:151
evas_gl_new
Hey,
It's not merged in my branch "devs/tasn/generic-modules" in efl.git. My
branch only merges the history and does not yet build anything, that's
cedric's role.
Cedric, once you are done, please let me know and I'll update the branch
on top of master and merge it in.
--
Tom.
On 22/05/16 1
2016-05-23 18:09 GMT+02:00 Tom Hacohen :
> On 05/05/16 22:16, Davide Andreoli wrote:
> > ok, we are hitting a problem with evas-generic-loaders because it's not
> > merged in the efl tree.
> >
> > The problem is that we are now using svg icons in the elementary theme,
> all
> > the new FDO icons a
On 05/05/16 22:16, Davide Andreoli wrote:
> ok, we are hitting a problem with evas-generic-loaders because it's not
> merged in the efl tree.
>
> The problem is that we are now using svg icons in the elementary theme, all
> the new FDO icons are in svg format. But, now that elm is merged in efl,
>
On 22/05/16 22:53, Carsten Haitzler wrote:
> On Sun, 22 May 2016 19:50:13 +0100 Tom Hacohen said:
>
>> God, more work. :|
>>
>> Super sick, hopefully healthy tomorrow and will do everything. :)
>
> i heard getting a full good night's sleep cures such things. :)
Tried it a few times.
--
Tom
>
>>
On Sun, 22 May 2016 19:50:13 +0100 Tom Hacohen said:
> God, more work. :|
>
> Super sick, hopefully healthy tomorrow and will do everything. :)
i heard getting a full good night's sleep cures such things. :)
> On Sun, May 22, 2016 at 5:05 PM, Davide Andreoli
> wrote:
>
> > 2016-05-22 10:48 G
God, more work. :|
Super sick, hopefully healthy tomorrow and will do everything. :)
On Sun, May 22, 2016 at 5:05 PM, Davide Andreoli
wrote:
> 2016-05-22 10:48 GMT+02:00 Carsten Haitzler :
>
> > On Thu, 12 May 2016 19:13:59 +0200 Davide Andreoli <
> [email protected]
> > >
> > said:
> >
>
2016-05-22 10:48 GMT+02:00 Carsten Haitzler :
> On Thu, 12 May 2016 19:13:59 +0200 Davide Andreoli >
> said:
>
> [... snip ...]
>
> > (/me keeping this discussion alive)
> > So no one seems to have objections on the merge proposal for both loaders
> > and
> > players, I then would say:
> > !! go
On Thu, 12 May 2016 19:13:59 +0200 Davide Andreoli
said:
[... snip ...]
> (/me keeping this discussion alive)
> So no one seems to have objections on the merge proposal for both loaders
> and
> players, I then would say:
> !! go Tom go !! :)
i've asked around a bit.. no one seems to be agains
2016-05-07 4:25 GMT+02:00 Carsten Haitzler :
> On Fri, 6 May 2016 19:01:16 +0200 Davide Andreoli
> said:
>
> > 2016-05-06 14:00 GMT+02:00 Carsten Haitzler :
> >
> > > On Fri, 6 May 2016 10:08:40 +0200 Davide Andreoli <
> [email protected]>
> > > said:
> > >
> > > > 2016-05-06 4:01 GMT+02:00
2016-05-07 15:19 GMT+02:00 Carsten Haitzler :
> On Sat, 7 May 2016 13:57:44 +0200 Davide Andreoli
> said:
>
> > 2016-05-06 19:01 GMT+02:00 Davide Andreoli :
> >
> > > 2016-05-06 14:00 GMT+02:00 Carsten Haitzler :
> > >
> > >> On Fri, 6 May 2016 10:08:40 +0200 Davide Andreoli <
> d...@gurumeditati
On Sat, 7 May 2016 13:57:44 +0200 Davide Andreoli said:
> 2016-05-06 19:01 GMT+02:00 Davide Andreoli :
>
> > 2016-05-06 14:00 GMT+02:00 Carsten Haitzler :
> >
> >> On Fri, 6 May 2016 10:08:40 +0200 Davide Andreoli
> >> said:
> >>
> >> > 2016-05-06 4:01 GMT+02:00 Carsten Haitzler :
> >> >
> >> >
2016-05-06 19:01 GMT+02:00 Davide Andreoli :
> 2016-05-06 14:00 GMT+02:00 Carsten Haitzler :
>
>> On Fri, 6 May 2016 10:08:40 +0200 Davide Andreoli
>> said:
>>
>> > 2016-05-06 4:01 GMT+02:00 Carsten Haitzler :
>> >
>> > > On Thu, 5 May 2016 23:16:56 +0200 Davide Andreoli <
>> d...@gurumeditation.
On Fri, 6 May 2016 19:01:16 +0200 Davide Andreoli said:
> 2016-05-06 14:00 GMT+02:00 Carsten Haitzler :
>
> > On Fri, 6 May 2016 10:08:40 +0200 Davide Andreoli
> > said:
> >
> > > 2016-05-06 4:01 GMT+02:00 Carsten Haitzler :
> > >
> > > > On Thu, 5 May 2016 23:16:56 +0200 Davide Andreoli <
> >
2016-05-06 14:00 GMT+02:00 Carsten Haitzler :
> On Fri, 6 May 2016 10:08:40 +0200 Davide Andreoli
> said:
>
> > 2016-05-06 4:01 GMT+02:00 Carsten Haitzler :
> >
> > > On Thu, 5 May 2016 23:16:56 +0200 Davide Andreoli <
> [email protected]>
> > > said:
> > >
> > > or use png's - keep the svg'
On Fri, 6 May 2016 10:08:40 +0200 Davide Andreoli said:
> 2016-05-06 4:01 GMT+02:00 Carsten Haitzler :
>
> > On Thu, 5 May 2016 23:16:56 +0200 Davide Andreoli
> > said:
> >
> > or use png's - keep the svg's in the tree as "originals" but export to
> > bimap
> > from inkscape.
> >
>
> This will
2016-05-06 4:01 GMT+02:00 Carsten Haitzler :
> On Thu, 5 May 2016 23:16:56 +0200 Davide Andreoli
> said:
>
> or use png's - keep the svg's in the tree as "originals" but export to
> bimap
> from inkscape.
>
This will duplicate the files in git, they are lots of files, we are now
something like
3
On Fri, 6 May 2016 11:39:54 +0930 Simon Lees said:
>
>
> On 05/06/2016 11:31 AM, Carsten Haitzler (The Rasterman) wrote:
> > On Thu, 5 May 2016 23:16:56 +0200 Davide Andreoli
> > said:
> >
> > or use png's - keep the svg's in the tree as "originals" but export to bimap
> > from inkscape.
> >
On 05/06/2016 11:31 AM, Carsten Haitzler (The Rasterman) wrote:
> On Thu, 5 May 2016 23:16:56 +0200 Davide Andreoli
> said:
>
> or use png's - keep the svg's in the tree as "originals" but export to bimap
> from inkscape.
>
> beware librsvg != inskcape. inskcape has features it can put into s
On Thu, 5 May 2016 23:16:56 +0200 Davide Andreoli said:
or use png's - keep the svg's in the tree as "originals" but export to bimap
from inkscape.
beware librsvg != inskcape. inskcape has features it can put into svg's that
rsvg CAN'T draw right. it's SAFER to generate the png's and use those.
On May 5, 2016 17:35, "David Seikel" wrote:
>
> I agree with Tom. If there's no GPL licensing issue, go ahead.
>
> On Fri, 6 May 2016 01:01:42 +0100 Tom Hacohen wrote:
>
> > Wasn't part of the reason for the split a licensing issue? Mainly GPL
> > libraries?
> >
> > If it's not an issue (and won
On 05/06/2016 09:31 AM, Tom Hacohen wrote:
> Wasn't part of the reason for the split a licensing issue? Mainly GPL
> libraries?
>
> If it's not an issue (and won't be one), I don't see a reason why not to
> include it in the tree.
>
> Give me the go signal and I'll do it.
>
> --
> Tom
I know
I agree with Tom. If there's no GPL licensing issue, go ahead.
On Fri, 6 May 2016 01:01:42 +0100 Tom Hacohen wrote:
> Wasn't part of the reason for the split a licensing issue? Mainly GPL
> libraries?
>
> If it's not an issue (and won't be one), I don't see a reason why not
> to include it in
Wasn't part of the reason for the split a licensing issue? Mainly GPL
libraries?
If it's not an issue (and won't be one), I don't see a reason why not to
include it in the tree.
Give me the go signal and I'll do it.
--
Tom
On 5 May 2016 22:18, "Davide Andreoli" wrote:
> ok, we are hitting a pr
ok, we are hitting a problem with evas-generic-loaders because it's not
merged in the efl tree.
The problem is that we are now using svg icons in the elementary theme, all
the new FDO icons are in svg format. But, now that elm is merged in efl,
the default theme is built before the user can instal
On Thu, 25 Feb 2016 11:08:19 +0900 Conrad Um said:
> I am trying to bring edje box and table to elm.box and elm.table to provide
> more features.
>
> Unlike table, each box can have its own layout function, so there are
> several issues to adopt edje box at once. So, if there are not significant
I am trying to bring edje box and table to elm.box and elm.table to provide
more features.
Unlike table, each box can have its own layout function, so there are
several issues to adopt edje box at once. So, if there are not significant
differences between evas box layouts (builtin edje box uses th
On Thu, Jan 7, 2016 at 1:09 AM, Jean-Philippe André wrote:
> On 7 January 2016 at 09:59, Cedric BAIL wrote:
>> On Tue, Jan 5, 2016 at 10:04 PM, Jean-Philippe André
>> wrote:
>> > Recently a series of patches for Evas 3d and Evas VG have been merged in
>> > (mostly by Cedric and myself), and add
Hello.
On 07/01/16 10:09, Jean-Philippe André wrote:
> On 7 January 2016 at 09:59, Cedric BAIL wrote:
>
>> Hello,
>>
>> On Tue, Jan 5, 2016 at 10:04 PM, Jean-Philippe André
>> wrote:
>>> Recently a series of patches for Evas 3d and Evas VG have been merged in
>>> (mostly by Cedric and myself), a
On 7 January 2016 at 09:59, Cedric BAIL wrote:
> Hello,
>
> On Tue, Jan 5, 2016 at 10:04 PM, Jean-Philippe André
> wrote:
> > Recently a series of patches for Evas 3d and Evas VG have been merged in
> > (mostly by Cedric and myself), and add a bunch of new APIs as well as
> EAPI
> > symbols.
> >
Hello,
On Tue, Jan 5, 2016 at 10:04 PM, Jean-Philippe André wrote:
> Recently a series of patches for Evas 3d and Evas VG have been merged in
> (mostly by Cedric and myself), and add a bunch of new APIs as well as EAPI
> symbols.
>
> I also accepted two patches and forgot to push them yesterday b
Hello,
Recently a series of patches for Evas 3d and Evas VG have been merged in
(mostly by Cedric and myself), and add a bunch of new APIs as well as EAPI
symbols.
I also accepted two patches and forgot to push them yesterday before the
freeze:
1. 996d17bcc5a08e75f evas: Update Ector_Color stru
Hello.
On 04/02/15 07:23, Jean-Philippe André wrote:
> Hi devs,
>
> Tom and Stefan in particular,
Thanks for letting us know.
> As the 1.13 release approaches, I've been busy polishing off and fixing
> many issues I discovered with that new Evas feature of "masking".
>
> I've fixed what I could,
Hi devs,
Tom and Stefan in particular,
As the 1.13 release approaches, I've been busy polishing off and fixing
many issues I discovered with that new Evas feature of "masking".
I've fixed what I could, while trying hard not to have any impact on non
mask-related code. So this mail is just a noti
I forgot to say, E works correctly but the rendering is distorted, a
segfault happened 1-2 minutes after to play with the menus:
http://pastebin.com/4WnthETG
where we can see an entry like: #4 0xb70e25f7 in
*evas_common_convert_rgba_to_24bpp_bgr_888* (src=0xb3d55000, dst=0xb3d3e000
"III", '@' .
Seems like there's some evas problems rendering on a Qemu default machine:
https://www.enlightenment.org/ss/display.php?image=e-54b3dd7695e692.79059838.jpg
EFL is 1.12.2 compiled a few days ago
Graphic-card details can be seen on:
https://www.enlightenment.org/ss/display.php?image=e-54b3df47631c
Finally; I found the doc with the general informations:
docs.enlightenment.org/stable/eina/evas_3d_main.html
> On Wed, 29 Oct 2014 04:00 David Seikel wrote:
>
>> On Wed, 29 Oct 2014 11:49:14 +0900 Carsten Haitzler (The Rasterman)
>>wrote:
>>
>>> On Wed, 29 Oct 2014 01:30:05 +0100 Christian Str
On Wed, 29 Oct 2014 04:00 David Seikel wrote:
> On Wed, 29 Oct 2014 11:49:14 +0900 Carsten Haitzler (The Rasterman)
> wrote:
>
>> On Wed, 29 Oct 2014 01:30:05 +0100 Christian Stroetmann
>> said:
>>
>> looked in git? looked at the examples for evas 3d? thenfollowed that
>> on to the actual apis
On Wed, 29 Oct 2014 11:49:14 +0900 Carsten Haitzler (The Rasterman)
wrote:
> On Wed, 29 Oct 2014 01:30:05 +0100 Christian Stroetmann
> said:
>
> looked in git? looked at the examples for evas 3d? thenfollowed that
> on to the actual apis? :)
>
> > Aloha everybody
> >
> > I am looking for info
On Wed, 29 Oct 2014 01:30:05 +0100 Christian Stroetmann
said:
looked in git? looked at the examples for evas 3d? thenfollowed that on to the
actual apis? :)
> Aloha everybody
>
> I am looking for informations related with Evas 3D and so far I only
> found the webpage Evas 3D Tudo by Hermet and
Aloha everybody
I am looking for informations related with Evas 3D and so far I only
found the webpage Evas 3D Tudo by Hermet and a video made in 2010 or so.
In this relation I would like to ask some questions:
Could anybody be so kind and give me some more informations where to
look at?
Is thi
Hi everyone:
I flashed Tizen IVI 3.0 into VTC 1010 and run the
homescreen(ico-uxf-homescreen).
I use function(evas_object_image_file_set) to drew a lot of pictures on the
home screen.
The different callback functions are registered in different images.
such as:
evas_object_event_callback_add(b
Hi Gustavo,
2014-02-06 Gustavo Sverzut Barbieri :
> On Thu, Feb 6, 2014 at 4:29 AM, Jean-Philippe André
> wrote:
> > Hello all,
> >
> >
> > As some of you have heard already, I've been working for the past few
> > months on an advanced font effects module for Evas. The main idea is to
> > integ
On Thu, Feb 6, 2014 at 4:29 AM, Jean-Philippe André wrote:
> Hello all,
>
>
> As some of you have heard already, I've been working for the past few
> months on an advanced font effects module for Evas. The main idea is to
> integrate features like in Gimp in the Evas rendering engine itself, in
>
On 06/02/14 06:29, Jean-Philippe André wrote:
> Hello all,
>
>
> As some of you have heard already, I've been working for the past few
> months on an advanced font effects module for Evas. The main idea is to
> integrate features like in Gimp in the Evas rendering engine itself, in
> order to have
Hello.
On Thu, 2014-02-06 at 15:29, Jean-Philippe André wrote:
> Hello all,
>
>
> As some of you have heard already, I've been working for the past few
> months on an advanced font effects module for Evas. The main idea is to
> integrate features like in Gimp in the Evas rendering engine itself,
On Thu, 6 Feb 2014 15:29:50 +0900 Jean-Philippe André
wrote:
> Finally, I'm introducing a new script language (yeah, sorry), that's
> pretty simple, to describe the various buffers and commands to apply
> sequentially. For example, to apply a simple dark blue drop shadow,
> one could do:
>
> blu
Hello all,
As some of you have heard already, I've been working for the past few
months on an advanced font effects module for Evas. The main idea is to
integrate features like in Gimp in the Evas rendering engine itself, in
order to have some cool text effects.
I'd love to integrate this work w
On Thu, 26 Dec 2013 16:49:27 +0100 Bruno Prémont
said:
> On Thu, 26 December 2013 Carsten Haitzler (The Rasterman) wrote:
> > On Thu, 26 Dec 2013 13:59:40 +0100 Bruno Prémont said:
> > > On Thu, 26 December 2013 Carsten Haitzler (The Rasterman) wrote:
> > > > On Thu, 26 Dec 2013 12:30:49 +0100 Br
On Thu, 26 December 2013 Carsten Haitzler (The Rasterman) wrote:
> On Thu, 26 Dec 2013 13:59:40 +0100 Bruno Prémont said:
> > On Thu, 26 December 2013 Carsten Haitzler (The Rasterman) wrote:
> > > On Thu, 26 Dec 2013 12:30:49 +0100 Bruno Prémont said:
> > > i855 is too old. no full shader support.
On Thu, 26 Dec 2013 13:59:40 +0100 Bruno Prémont
said:
> On Thu, 26 December 2013 Carsten Haitzler (The Rasterman) wrote:
> > On Thu, 26 Dec 2013 12:30:49 +0100 Bruno Prémont said:
> > i855 is too old. no full shader support. evas requires proper glsl support
> > u find in opengl 2.0 and on. not
On Thu, 26 Dec 2013 13:37:34 +0100 Bruno Prémont
said:
> Hi,
>
> On Thu, 26 December 2013 Bruno Prémont wrote:
> > For me E18/evas says my system does not support OpenGL or Evas has no
> > OpenGL support.
> > I have both a i915GM and i855GM system with glxinfo as attached.
> > Same compile flag
On Thu, 26 December 2013 Carsten Haitzler (The Rasterman) wrote:
> On Thu, 26 Dec 2013 12:30:49 +0100 Bruno Prémont said:
> i855 is too old. no full shader support. evas requires proper glsl support u
> find in opengl 2.0 and on. notice you have only opengl 1.3 on the i855. you're
> missing a "sha
Hi,
On Thu, 26 December 2013 Bruno Prémont wrote:
> For me E18/evas says my system does not support OpenGL or Evas has no
> OpenGL support.
> I have both a i915GM and i855GM system with glxinfo as attached.
> Same compile flags are being used on both for efl/e18.
>
> Why is OpenGL not being seen
On Thu, 26 Dec 2013 12:30:49 +0100 Bruno Prémont
said:
i855 is too old. no full shader support. evas requires proper glsl support u
find in opengl 2.0 and on. notice you have only opengl 1.3 on the i855. you're
missing a "shading language version" string... etc.
ie ... that gpu is way too old.
Hi,
For me E18/evas says my system does not support OpenGL or Evas has no
OpenGL support.
I have both a i915GM and i855GM system with glxinfo as attached.
Same compile flags are being used on both for efl/e18.
Why is OpenGL not being seen/used on the i855GM (compositing is rather
slow when done b
On Fri, 29 Nov 2013 09:27:37 +0100 arnaud aujon said:
> Hi,
>
> I sent this email yesterday but as I don't see it on the ML archive, I
> guess i have to suscribe to the ML to be able to post.
>
>
> evas 1.7.7 fails to build when using a toolchain without thread support
> and not using 'async
Hi,
I sent this email yesterday but as I don't see it on the ML archive, I
guess i have to suscribe to the ML to be able to post.
evas 1.7.7 fails to build when using a toolchain without thread support
and not using 'async image preload' (which requires threads).
The problem is evas_cache2.c i
t;> From: "Jean-Philippe André"
>> To: "Enlightenment developer list"<
>> [email protected]>;
>> Cc:
>> Sent: 2013-10-24 (목) 10:45:31
>> Subject: [E-devel] Evas cserve2
>>
>> Dear EFL developers,
>>
; -Original Message-
> From: "Jean-Philippe André"
> To: "Enlightenment developer list"<
> [email protected]>;
> Cc:
> Sent: 2013-10-24 (목) 10:45:31
> Subject: [E-devel] Evas cserve2
>
> Dear EFL developers,
>
>
&
2013-10-24 (목) 10:45:31
Subject: [E-devel] Evas cserve2
Dear EFL developers,
TL;DR I'd like to merge my work on cserve2 into EFL master soon. This is a
commit-flood warning mail.
I hope the lucky of you folks who attended EFL dev day 2013 had fun there.
Also I hope this was a product
Hey, amazing work in here!
Some comments follow:
On Wed, Oct 23, 2013 at 11:45 PM, Jean-Philippe André wrote:
> Dear EFL developers,
>
>
> TL;DR I'd like to merge my work on cserve2 into EFL master soon. This is a
> commit-flood warning mail.
>
>
> I hope the lucky of you folks who attended EFL
Hi,
On Wed, Oct 23, 2013 at 11:45 PM, Jean-Philippe André wrote:
> Dear EFL developers,
>
>
> TL;DR I'd like to merge my work on cserve2 into EFL master soon. This is a
> commit-flood warning mail.
>
>
> I hope the lucky of you folks who attended EFL dev day 2013 had fun there.
> Also I hope this
Dear EFL developers,
TL;DR I'd like to merge my work on cserve2 into EFL master soon. This is a
commit-flood warning mail.
I hope the lucky of you folks who attended EFL dev day 2013 had fun there.
Also I hope this was a productive event and you got the opportunity to
discuss various EFL-relate
On Thu, 26 Sep 2013 13:05:48 +0200 Nicolas ALCOUFFE
said:
> Ok, it is working perfectly with:
>
> evas_object_image_size_set(evas_image, opencv_image.size().width,
> opencv_image.size().height);
> if (opencv_image.data) {
> evas_object_image_data_copy_set(evas_image, opencv_i
Ok, it is working perfectly with:
evas_object_image_size_set(evas_image, opencv_image.size().width,
opencv_image.size().height);
if (opencv_image.data) {
evas_object_image_data_copy_set(evas_image, opencv_image.data);
evas_object_image_data_update_add(evas_image, 0, 0,
On Thu, 26 Sep 2013 12:18:57 +0200 Nicolas ALCOUFFE
said:
when you set the image data, evas doesnt COPY it... it refers to it. directly.
at any point that image object may possibly need to be rendered evas will need
access to the image data pointer and it must be VALID at all times until the
imag
What do you mean ?
> you're freeing your image data before it gets rendered.
>
>
> On Thu, Sep 26, 2013 at 10:58 AM, Nicolas ALCOUFFE > wrote:
>> Hi,
>>
>> For some reason, i need to convert an OpenCV image to Evas Image, i do:
>>
>> opencv_image = imread("fruits.jpg", 1);
>> cvtColor(opencv_image,
you're freeing your image data before it gets rendered.
On Thu, Sep 26, 2013 at 10:58 AM, Nicolas ALCOUFFE wrote:
> Hi,
>
> For some reason, i need to convert an OpenCV image to Evas Image, i do:
>
> opencv_image = imread("fruits.jpg", 1);
> cvtColor(opencv_image, opencv_image, CV_BGR2BGRA);
>
Hi,
For some reason, i need to convert an OpenCV image to Evas Image, i do:
opencv_image = imread("fruits.jpg", 1);
cvtColor(opencv_image, opencv_image, CV_BGR2BGRA);
evas_image = evas_object_image_add(canvas);
evas_object_image_colorspace_set(evas_image, EVAS_COLORSPACE_ARGB);
evas_object_i
gt; From: "Bluezery"
> To: "Enlightenment developer
> list"; Cc:
> Sent: 2013-05-15 (수) 00:44:48
> Subject: [E-devel] Evas Image Bug
>
> Hello,
>
>
> Recently I found a evas bug.
> Sometimes it can not show the image correctly.
> I used bisec
it looks it's fixed by raster. :)
-Regards, Hermet-
-Original Message-
From: "Bluezery"
To: "Enlightenment developer list";
Cc:
Sent: 2013-05-15 (수) 00:44:48
Subject: [E-devel] Evas Image Bug
Hello,
Recently I found
ark";
Sent: 2013-04-22 (월) 21:48:08
Subject: Re: [E-devel] Evas engines gl_common annoying warning
And that's *really* bad. Is that something we control? If so, this
should be fixed immediately.
--
Tom.
On 21/04/13 14:37, ChunEon Park wrote:
> Since the specs of the API are differe
On 22/04/13 13:48, Tom Hacohen wrote:
> And that's *really* bad. Is that something we control? If so, this
> should be fixed immediately.
Just to clarify what I meant, as I got an angry message from Cedric:
I was asking if it's part of the standard, or if it's an internal API.
Anyhow, if it's a p
ot;
> To: "Enlightenment developer list";
> Cc:
> Sent: 2013-04-18 (목) 20:45:00
> Subject: [E-devel] Evas engines gl_common annoying warning
>
> Hey guys,
>
> We've had this annoying warning for a while now. We are apparently
> passing a const array of
);
-Regards, Hermet-
-Original Message-
From: "Tom Hacohen"
To: "Enlightenment developer list";
Cc:
Sent: 2013-04-18 (목) 20:45:00
Subject: [E-devel] Evas engines gl_common annoying warning
Hey guys,
We've had this annoying warning for a while now. We
Hi Raster,
On Thu, 18 April 2013 Carsten Haitzler (The Rasterman)
wrote:
> On Wed, 17 Apr 2013 20:19:22 +0200 Bruno said:
> > On Wed, 17 April 2013 Carsten Haitzler (The Rasterman)
> >
> > wrote:
> > > > Full valgrind log attached to the bug.
> > >
> > > that's a little more useful. it gives
Hey guys,
We've had this annoying warning for a while now. We are apparently
passing a const array of const strings to a function that expects a
non-const array of const strings. Why is that? It can be potentially bad
and should be fixed. Will anyone who knows what's the correct thing to
do he
On Wed, 17 Apr 2013 20:19:22 +0200 Bruno said:
> Hi Raster,
>
> On Wed, 17 April 2013 Carsten Haitzler (The Rasterman)
> wrote:
> > > Full valgrind log attached to the bug.
> >
> > that's a little more useful. it gives me an actual address. the address
> > looks sane - ie it's writing to and i
Hi Raster,
On Wed, 17 April 2013 Carsten Haitzler (The Rasterman)
wrote:
> > Full valgrind log attached to the bug.
>
> that's a little more useful. it gives me an actual address. the address looks
> sane - ie it's writing to and invalid memory region. it'd be goot to get a
> backtrace there: v
On Tue, 16 Apr 2013 22:33:26 +0200 Bruno said:
> Hi Raster,
>
> On Tue, 16 April 2013 Carsten Haitzler wrote:
> > On Mon, 15 Apr 2013 23:08:41 +0200 Bruno said:
> > could you give more details - like it crashes immediately on start?
>
> Yes, the crash happens during early startup of enlightenme
Hi Raster,
On Tue, 16 April 2013 Carsten Haitzler wrote:
> On Mon, 15 Apr 2013 23:08:41 +0200 Bruno said:
> could you give more details - like it crashes immediately on start?
Yes, the crash happens during early startup of enlightenment, right after
painting background and setting up cursor.
> y
On Mon, 15 Apr 2013 23:08:41 +0200 Bruno said:
i just tested e in 16bpp (xephyr) and it works fine. i know i tested this long
before and just before release of e17 too and it worked. i dont test 16bpp
regularly, but every now and again...
http://www.enlightenment.org/ss/e-516c92a8841755.22448970
Hi,
Since intel driver xf86-video-intel-2.21.4 evas crashes, preventing
enlightenment to start on my laptop.
I bisected it to a change in intel driver:
a19da0ea517127052ae49cdd6441e8b6077ca523
sna: Reduce DefaultDepth to 16 on older chipsets
Is the crash caused by wrong assumption on EFL/Enl
On Sat, Feb 23, 2013 at 5:59 AM, Carsten Haitzler wrote:
> On Thu, 21 Feb 2013 09:50:49 -0300 Rafael Antognolli
> said:
>
> difference... i think.. flip page does image objects... flip widget uses proxy
> on image obj pointing to widget and is inside a smart obj... from memory...
> :)
> so diff
On Wed, 20 Feb 2013 17:10:29 + Daniel Willmann
said:
> Hello raster and other evas gurus,
>
> last week we were confronted with memory usage peaks when rotating a
> canvas through elm_win_rotation_with_resize_set.
>
> We didn't really understand what was going on and so we came up with a
>
On Thu, 21 Feb 2013 09:50:49 -0300 Rafael Antognolli
said:
difference... i think.. flip page does image objects... flip widget uses proxy
on image obj pointing to widget and is inside a smart obj... from memory... :)
so different: proxy. :)
> Hey guys,
>
> I've been trying to debug a problem t
Hi,
On Thu, Feb 21, 2013 at 7:01 PM, Chris Michael wrote:
> On 21/02/2013 09:51 PM, Ulisses Furquim wrote:
>>
>> Hi devilhorns,
>>
>> On Thu, Feb 21, 2013 at 6:47 PM, Chris Michael
>> wrote:
>>>
>>> On 21/02/2013 09:22 PM, Ulisses Furquim wrote:
Hi,
On Thu, Feb 21, 2013
On 21/02/2013 09:51 PM, Ulisses Furquim wrote:
> Hi devilhorns,
>
> On Thu, Feb 21, 2013 at 6:47 PM, Chris Michael wrote:
>> On 21/02/2013 09:22 PM, Ulisses Furquim wrote:
>>>
>>> Hi,
>>>
>>> On Thu, Feb 21, 2013 at 6:13 PM, Chris Michael
>>> wrote:
On 21/02/2013 08:45 PM, Ulisses Furqu
Hi devilhorns,
On Thu, Feb 21, 2013 at 6:47 PM, Chris Michael wrote:
> On 21/02/2013 09:22 PM, Ulisses Furquim wrote:
>>
>> Hi,
>>
>> On Thu, Feb 21, 2013 at 6:13 PM, Chris Michael
>> wrote:
>>>
>>> On 21/02/2013 08:45 PM, Ulisses Furquim wrote:
Hi devilhorns,
> Well, I d
On 21/02/2013 09:22 PM, Ulisses Furquim wrote:
> Hi,
>
> On Thu, Feb 21, 2013 at 6:13 PM, Chris Michael wrote:
>> On 21/02/2013 08:45 PM, Ulisses Furquim wrote:
>>>
>>> Hi devilhorns,
>>>
Well, I don't see valgrind helping much in this situation as it is not a
leak or crash or anything l
Hi,
On Thu, Feb 21, 2013 at 6:13 PM, Chris Michael wrote:
> On 21/02/2013 08:45 PM, Ulisses Furquim wrote:
>>
>> Hi devilhorns,
>>
>>> Well, I don't see valgrind helping much in this situation as it is not a
>>> leak or crash or anything like that ... but in the spirit of cooperation
>>> ;)
>>> I
On 21/02/2013 08:45 PM, Ulisses Furquim wrote:
> Hi devilhorns,
>
>> Well, I don't see valgrind helping much in this situation as it is not a
>> leak or crash or anything like that ... but in the spirit of cooperation ;)
>> I will run it when I get back to the office on Monday.
>
> Well, yes, the i
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