On 18 August 2011 00:57, Mick michaelkintz...@gmail.com wrote:
Hi All,
This morning installing the latest and greatest I came up to this:
==
Emerging (1 of 2) x11-plugins/e_modules-efm_nav- from enlightenment
* Package:
On Thursday 18 Aug 2011 16:16:51 Mark Dickie wrote:
On 18 August 2011 00:57, Mick michaelkintz...@gmail.com wrote:
[snip ...]
Sure enough I can't see any efm_* modules under
http://svn.enlightenment.org/svn/e/trunk/E-MODULES-EXTRA/
Are these now included in some other package or done
On 18 August 2011 10:32, Mick michaelkintz...@gmail.com wrote:
On Thursday 18 Aug 2011 16:16:51 Mark Dickie wrote:
On 18 August 2011 00:57, Mick michaelkintz...@gmail.com wrote:
[snip ...]
Sure enough I can't see any efm_* modules under
On Thursday, August 18, 2011 12:03:14 PM UTC+8, Dale Snell wrote:
BTW, if most of the denizens here are Old Ones, does that make
Raster the Great Old One? *gdarlh!*
--Dale
Oh yea. the Great Grumpy(?) Old One ;)
On Friday, August 19, 2011 1:04:03 AM UTC+8, Mark Dickie wrote:
If you're dedicated you can sign up for, or check the archives of, the
SVN mailing list :)
https://lists.sourceforge.net/lists/listinfo/enlightenment-svn
Or, just follow timeline:
http://trac.enlightenment.org/e/timeline
Hello,
Does Evas GL support framebuffer rendering on the screen on x86? I tested my
code but it doesn't seem to work correctly. Could any one let me know the
current status or limitations of Evas GL?
Regards,
Won
--
Get
I'm not sure the exact action that causes it, but when I try to rename
a file in the popular file manager rox, it pops up a mini-window to
enter the new filename, and after I click ok/enter to close it, e16
segfaults:
#0 0x00414464 in EwinBorderDraw (ewin=0x73bc50, do_shape=0,
On Thu, 18 Aug 2011 11:29:42 -0700 Won J Jeon wjj...@gmail.com said:
Hello,
Does Evas GL support framebuffer rendering on the screen on x86? I tested my
code but it doesn't seem to work correctly. Could any one let me know the
current status or limitations of Evas GL?
works with gl engine
Dear Carsten,
Thanks for your response. When you say gl engine, what does it really
mean?
Could you explain what features are already running inside the engine and
what features haven't implemented yet?
Regards,
Won
On Thu, Aug 18, 2011 at 4:14 PM, Carsten Haitzler ras...@rasterman.comwrote:
On Thu, 18 Aug 2011 16:56:39 -0700 Won J Jeon wjj...@gmail.com said:
the opengl engine - gl_x11. there is only one flavor of it (for opengl inside
x11). the gl engine is complete (as complete as the software (generic,
32bit) core). the gl engine supports desktop opengl2.0+ and opengl-es2.0. it
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