On 26.02.2024 17:58, Timo Rothenpieler wrote:
On 11/02/2024 18:40, Timo Rothenpieler wrote:
FFmpeg has instances of DECLARE_ALIGNED(32, ...) in a lot of structs,
which then end up heap-allocated.
By declaring any variable in a struct, or tree of structs, to be 32 byte
aligned, it allows the
On 11/02/2024 18:40, Timo Rothenpieler wrote:
FFmpeg has instances of DECLARE_ALIGNED(32, ...) in a lot of structs,
which then end up heap-allocated.
By declaring any variable in a struct, or tree of structs, to be 32 byte
aligned, it allows the compiler to safely assume the entire struct
itself
FFmpeg has instances of DECLARE_ALIGNED(32, ...) in a lot of structs,
which then end up heap-allocated.
By declaring any variable in a struct, or tree of structs, to be 32 byte
aligned, it allows the compiler to safely assume the entire struct
itself is also 32 byte aligned.
This might make the